I’m trying to edit planets. Normally, when you edit the object by exporting/importing the script, the new edits should MERGE with the old object because it has the same name and same parent body (I edit Makemake for example and that works fine). But when I do the same process for Quaoar or Sedna or Gonggong, it creates a NEW object clipping/glitching through the old one despite the name and parent body being identical.
So a developer on Reddit told me I could remove the old object with the Remove “PlanetName” { ParentBody “Name” } script in catalogs/addons/planets. It works perfectly for Venus, but it’s just not working for Quaoar or Sedna or Gonggong.
Another developer on Reddit said I could “comment out the entire entry with // on each line”, but I don’t know how to do that nor do I know what it would accomplish.
Does anyone know a way I can remove the old object so I can keep the new one? I tried using the “Remove” command but that’s not working. Does anyone know a script that’ll solve my problem?