Ultimate space simulation software

  • 1
  • 5
  • 6
  • 7
  • 8
  • 9
  • 19
 
User avatar
DoctorOfSpace
Star Engineer
Star Engineer
Topic Author
Posts: 1363
Joined: 22 Aug 2016 15:04
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

15 May 2017 10:56

Alaster, I would need sources for the new models, but other than that I could update the previous mod.
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
User avatar
Quarior
Pioneer
Pioneer
Posts: 412
Joined: 11 Oct 2016 09:07
Location: Local Universe/Laniakea/Virgo SC/Local Group/Via Lactea/Orion–Cygnus Arm/Sol System/Gaia
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

16 May 2017 04:15

DoctorOfSpace, for the TARDIS, I put for the Faction "Time Lord" instead of "The Doctor" and for the WarpBoostLog 38 instead of 12 to go very fast.
I made other edit but I do not know if you like it so I attach my sss file if you want :
Type40TARDIS.sss
(436 Bytes) Downloaded 331 times
Have a nice day.
ABBC3_SPOILER_SHOW2Information
 
Alaster
Observer
Observer
Posts: 8
Joined: 15 May 2017 02:20

DoctorOfSpace's Mod Emporium v0.9.8.0

18 May 2017 02:26

Alaster, I would need sources for the new models, but other than that I could update the previous mod.
 
Alaster
Observer
Observer
Posts: 8
Joined: 15 May 2017 02:20

DoctorOfSpace's Mod Emporium v0.9.8.0

25 May 2017 22:06

I don't know what u mean, you mean pics or models from a game or something to upload them from? here are the pics
Attachments
Hfa1.png
harvester top
424353d79fe6a14cea4d1f94b5bd6125.jpg
pic of the original model from earlier version
72cbc3081d25389687890e23bc954701.jpg
first mother ship
72cbc3081d25389687890e23bc954701.jpg (41.81 KiB) Viewed 6962 times
id4-5.jpg
actual model used for mothership
id4-5.jpg (7.97 KiB) Viewed 6962 times
Mothership.jpg
harvester as it appears in the film
 
User avatar
DoctorOfSpace
Star Engineer
Star Engineer
Topic Author
Posts: 1363
Joined: 22 Aug 2016 15:04
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

25 May 2017 22:27

I meant models, but I am currently caught up in some stuff and will be gone the next couple of weeks.  I am not a professional 3D modeler so creating such things from scratch would take a ridiculous amount of time.
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
User avatar
Stab74
Astronaut
Astronaut
Posts: 52
Joined: 26 Mar 2017 14:43

DoctorOfSpace's Mod Emporium v0.9.8.0

26 May 2017 11:20

Alaster he's got a ‎‎‎‎‎‎‎‎ ton of request from everyone including me, and I just threw one in because, hell, why not :).  I think you can cool your jets for a bit.  I get the feeling most modders are waiting for the next version of SE to drop before getting back to it anyway.  That *** aint easy.

EDIT:  There's a profanity filter?  Lol ok.
 
User avatar
JediTrekkie
Space Pilot
Space Pilot
Posts: 80
Joined: 04 May 2017 11:34
Location: Gliese 581 g

DoctorOfSpace's Mod Emporium v0.9.8.0

10 Jun 2017 22:30

minor problem with Vulcan system.... it adds Keid B & C even tho they're already in, and the planets orbit the Barycenter instead of the star itself....
Attachments
scr00145.jpg
scr00146.jpg
 
User avatar
JackDole
Star Engineer
Star Engineer
Posts: 1874
Joined: 02 Nov 2016 18:18
Location: Terra

DoctorOfSpace's Mod Emporium v0.9.8.0

11 Jun 2017 06:44

minor problem with Vulcan system.... it adds Keid B & C even tho they're already in, and the planets orbit the Barycenter instead of the star itself....
You can try this 'patch' from the old forum: http://old.spaceengine.org/forum/26-284 ... 1469125962
[hr]
Here is the direct link to the file: http://old.spaceengine.org/_fr/28/TrekVulcanPatch.sc
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
User avatar
XBrain130
Explorer
Explorer
Posts: 286
Joined: 26 Nov 2016 13:19
Location: Italy
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

19 Jun 2017 16:23

Destiny
I messaged pfjarschel about the obj/mtl file for that model.  Depending on how the model is I may look into improving it, adding some lights, a texture map, and some other adjustments.
Mind if I ask whether there's any progress on this topic, Doc?
SpaceEngine's Italian Discord server: https://discord.gg/NhQbEbC
 
User avatar
DoctorOfSpace
Star Engineer
Star Engineer
Topic Author
Posts: 1363
Joined: 22 Aug 2016 15:04
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

19 Jun 2017 17:00

None XBrain130
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
User avatar
DoctorOfSpace
Star Engineer
Star Engineer
Topic Author
Posts: 1363
Joined: 22 Aug 2016 15:04
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

05 Jul 2017 18:29

Would anyone be interested in an updated Black hole shader?  It keeps the size of accretion disks from the Interstellar addon but adds back in minor doppler shifting and adds back in blue shifting.
Image
Image

I will probably be updating the Interstellar addon soon and replacing the included black hole shader with this one.
Attachments
blackhole.glsl
(11.36 KiB) Downloaded 335 times
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
User avatar
N0B0DY
Explorer
Explorer
Posts: 289
Joined: 09 Dec 2016 14:29

DoctorOfSpace's Mod Emporium v0.9.8.0

07 Jul 2017 01:43

I am always interested in your shader(s) mods, especially your black hole ones, and looking forward to the interstellar update :)
MSIX299MB,[email protected](8C/16T),[email protected](CL16),GTX1080Ti@11GBGDDR5X,OS:WIN10x64@2xSSDSATA3RAID0
 
User avatar
XBrain130
Explorer
Explorer
Posts: 286
Joined: 26 Nov 2016 13:19
Location: Italy
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

22 Jul 2017 06:57

Sorry for bothering aagain, but what about the other Stargate ships?
SpaceEngine's Italian Discord server: https://discord.gg/NhQbEbC
 
Feint
Observer
Observer
Posts: 4
Joined: 25 Jul 2017 00:48

DoctorOfSpace's Mod Emporium v0.9.8.0

25 Jul 2017 00:50

Would you be interested in converting the Prometheus to Space Engine?  There's a great model available for free and commercial free use here:
http://digitawn.co.uk/3d-downloads.html

I looked at the model and it's in pieces.  Not sure if you'd have to modify the model to get the engines pointing in the right direction.  I took a crack at it myself and couldn't get it in the game, but I think I'm not following the directions well enough.
 
User avatar
DoctorOfSpace
Star Engineer
Star Engineer
Topic Author
Posts: 1363
Joined: 22 Aug 2016 15:04
Location: SpaceX Mars Colony
Contact:

DoctorOfSpace's Mod Emporium v0.9.8.0

25 Jul 2017 11:10

XBrain130, nothing yet, still busy

Feint, I might, have a few other requests lined up for people who have private messaged me and I have been quite busy recently.
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
  • 1
  • 5
  • 6
  • 7
  • 8
  • 9
  • 19

Who is online

Users browsing this forum: No registered users and 0 guests