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My custom "glitchy" nebulae

Posted: 18 Mar 2021 02:42
by Aborygen
Hello
Many people wanted me to share my work with nebulae but there was a reason why i didnt do that earlier.You need to have a powerful computer and AT LEAST 2k resolution otherwise they will not work/look properly. Another problem is the limitations of the SE itself and its "small" skybox for nebuae, plus fps will drops heavily and in worst cases they can crash your game. Finally some of these nebulae were not meant to be viewed as a whole 3D model but rather like a 2D image.

For those who still want these files i will upload them here every time i'll come up with something new.
Download the files and paste them into your SpaceEngine>Data>Models>Custom folder.


(Quasar)
Image
(set your "stars" magnitude to the minimum of 15,5)

(Storm)
Image

My custom "glitchy" nebulae

Posted: 29 Apr 2021 11:21
by miniluv73
Man I can't wait for the base game to look like this in about 15 years  :P

My custom "glitchy" nebulae

Posted: 21 Nov 2021 10:35
by genesis209_gd
This looks so crazy!

Re: My custom "glitchy" nebulae

Posted: 14 Jul 2022 14:36
by Tritonsky
Hello Aborygen, I was trying to learn models, please can you post some more cfgs of your any previous works. Thanks

Re: My custom "glitchy" nebulae

Posted: 05 Nov 2024 22:20
by SheldonGrant
This looks so crazy!
why do you say crazy

Re: My custom "glitchy" nebulae

Posted: 13 Jan 2025 07:35
by KattieHodkiewicz
Hello
Many people wanted me to share my work with nebulae but there was a reason why i didnt do that earlier.You need to have a powerful computer and AT LEAST 2k resolution otherwise they will not work/look properly. Another problem is the limitations of the SE itself and its "small" skybox for nebuae, plus fps will drops heavily and in worst cases they can crash your game. Finally some of these nebulae were not meant to be viewed as a whole 3D model but rather like a 2D image.

For those who still want these files i will upload them here every time i'll come up with something new.
Download the files and paste them your SpaceEngine>Data>Models>Custom folder.


(Quasar)
Image
(set your "stars" magnitude to the minimum of 15,5) 
[right]Block Blast[/right]
(Storm)
Image
 You might consider providing users with the option to use them as "2D billboards" or add special guidance on how to implement them in the most visually accurate way possible for SE's 3D environment. Good luck!