Ultimate space simulation software

 
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ettore_bilbo
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09 Apr 2019 14:12

when 0.99 comes out I will update also that mod. for now i'm not doing anything because i've just become dad and the time available is very short :-)
 
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Mosfet
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09 Apr 2019 15:51

Congratulations!
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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ettore_bilbo
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10 Apr 2019 07:18

Thanks :-)
 
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ettore_bilbo
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18 Apr 2019 16:29

PAK 3 - Modular interplanetary ships

- 18 ships with various purposes
- 1 mini shuttle
- 1 mini cargo

Every module is imported individually, so you can create your own ships adding modules in a .sss file.
I'm working on an automated exporter for blender, but is a hard job and my time is limited.
For the future I want to import also the station modules and create ground modules.

Image
Image

Download Here
 
Mr. Abner
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19 Apr 2019 01:54

Excellent! Nice to see you still working on these.

And congratulations on the new family addition(s). :)
 
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DoctorOfSpace
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19 Apr 2019 02:14

ettore_bilbo, fantastic ships as always 
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Quando omni flunkus, moritati
 
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SuperMarioFan126
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16 May 2019 12:02

Is there going to be some sort of ground base in the future? Or, perhaps, a spaceport for launching stuff into space?
We always need to add more boosters.
 
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ettore_bilbo
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17 May 2019 12:23

Is there going to be some sort of ground base in the future? Or, perhaps, a spaceport for launching stuff into space?
off course... :-D
 
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27 May 2019 17:17

Hello! I recently downloaded your domed city addon and i love it, makes really good scenery for screenshots. My only question is that is there any way to not make the cities tumble around on the ground once time is resumed?
 
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ettore_bilbo
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28 May 2019 10:16

Hello! I recently downloaded your domed city addon and i love it, makes really good scenery for screenshots. My only question is that is there any way to not make the cities tumble around on the ground once time is resumed?
in SE 0.98 my cities are like ships, if you block the orientation to the horizon, this will help.
you can also go in debug mode and set "force orbit" for a major stability.
anyway, these are only tricks. there is no way to add fixed objects to the ground.
with the release of SE 0.99 things should change. but I don't know if it will be possible to add stations and cities only to the planets of the catalogs or even to the procedural ones (although I don't think, unfortunately).
 
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07 Jun 2019 11:45

Hey ettore bilbo, I would know if you could implement the Unlimited Travel Company ships from your old forum into version 0980. That would be really appreciated!
 
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ettore_bilbo
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07 Jun 2019 14:39

Hey ettore bilbo, I would know if you could implement the Unlimited Travel Company ships from your old forum into version 0980. That would be really appreciated!
due to a change of pc I lost the original models.
In theory I should still be able to update for 0.98, maybe even for 0.99.
I'll try, but I don't promise to do it soon :-)
 
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08 Jun 2019 01:57

Ok, thanks for the reply
 
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ettore_bilbo
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01 Jul 2019 15:50

I've made a test with textureless PBR materials for my last pak.

Download Here
Attachments
scr00035.jpg
 
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SuperMarioFan126
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15 Jul 2019 03:05

New space station? ;o
We always need to add more boosters.

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