SpaceEngine is all about realism not about preferences. The real rings actually look like that. Is not the most photogenic image we have in mind but it is the way it is. In fact this (in my opinion) is a great feature of SE; you can really learn on our missconceptions about space just by playing around in your computer and then wonder why we are so fixated for certain expectations we have about reality.
Celestia Origin is less realistic and its lighting is much simpler.Then how come Jupiter, Uranus, and Neptune have more elaborate rings in Celestia Origin?
Celestia Origin's rings are incorrect.
The dude that is front of the ice rock, is a Moon right? If so, this should not happen, take in count that they're in development yet (the rings).I found glitch for volumetric rings effects observing from outside rings:
Depth in SE is broken atm. To be honest I'm not sure it's gonna be fixed in a long time.I found glitch for volumetric rings effects observing from outside rings:
Known issues and limitations
There are a few issues and limitations with the new rings currently; they are still in beta, after all. Some of those issues/limitations were listed in the post above. A few additional issues to be aware of:
[*]Moons orbiting inside the rings only sort correctly with the rings when looking away from the parent planet; when looking toward the planet, the moon will render in front of the rings.