28 Jan 2023 19:20
Here are my suggestions for redesigned textures in future updates:
Solar System (general): Most Solar System object textures are either created by Astra-Planetshine (Snowfall), Kexitt, Robert Skuridin, Fargetanik, Askaniy, or Solar System Scope, with some aspects of MrSpace43 Celestia, JCPAG2010, MagentaMeteorite, CubicApoc, Master-Bit, Fireon, NeptuneProProduction, Oleg-Pluton, supersean08, Adamrlman2010, and NASA thrown in.
The Sun: Procedurally-generated, sports a subdued texture from Solar System Scope as an overlay to represent the chromosphere, additions of solar flares and prominences
The Sun is yellowish-white
Mercury: Robert Skuridin, NeptuneProProduction, Supersean08, and Solar System Scope
Mercury is mostly warm gray
Venus: Original texture combining Fargetanik's White Marble (based on Bjorn Jonsson's texture), Astra-Planetshine's, NASA JPL, and Solar System Scope textures (clouds), John Van Vliet and Supersean08, (surface, produced upside down and colored dark orange-red so that it is rendered right-side up), colors based on Askaniy
Venus has white clouds with yellow streaks and a grayish-brown surface
Earth: Robert Skuridin and Supersean08 (surface), Harold Schmidt (clouds) Colors based on Celestia Origin
Earth has blue oceans, greenish-brown continents, and white clouds
The Moon: Robert Skuridin, Solar System Scope, Supesean08, and Klud
The Moon is grayish-white with dark gray maria
Mars: Robert Skuridin, Supersean08, and Fargetanik(surface), Askaniy (clouds)
Mars is reddish-brown
Phobos and Deimos: Askaniy (Phobos), John Van Vliet (Deimos)
Phobos is light brown, while Deimos is gray
Ceres: Fargetanik
Ceres is mostly dark gray with blue highlights
Most Asteroids (general): Fargetanik and Snowfall the Cat (most textures), gradius-fanatic and Snowfall the Cat (most models), most models either procedurally-generated or reused from Celestia Origin
Specific Asteroids (textures and models): Jestr (243 Ida and Dactyl, 951 Gaspra)
Specific Asteroids (models only): Jestr (216 Kleopatra, 1620 Geographos, 2063 Bacchus, 4179 Toutatis, 4769 Castalia, 6489 Golevka, 1998 KY26), Jack Higgins (5535 Annefrank, 9969 Braille), arctudus (367943 Duende), Askaniy (11351 Leukus), NASA (101955 Bennu and 162173 Ryugu)
Specific Asteroids (textures only): Askaniy (253 Mathilde, 433 Eros, 25143 Itokawa, 486958 Arrokoth), Fargetanik (4 Vesta), John van Vliet (21 Lutetia and 2867 Steins), Joseph Morgan (90 Antiope and 10199 Chariklo), Kexitt (20000 Varuna, 38628 Huya, 120347 Salacia, and 174567 Varda), Roman Tkachenko (162173 Ryugu), Mattias Malmer (101955 Bennu)
Giant Planets (general): With the sole exception of Jupiter, whose texture is based entirely on real data, the Solar System's giant planet textures are all fictional appromixations of their appearances in real life, using original textures combining aspects of pre-existing textures for those planets, with elements of Jupiter's texture added in for more detail
Jupiter: Mix between Askaniy, MrSpace43-Celestia, and Master-bit's textures (based on Cassini 2000 texture with elements from Juno texture, particularly the poles), featuring moving clouds, rings based on a composite of Adamrlman2010, Fargetank and John Van Vliet's textures
Jupiter has orange, brown, gray, and white stripes
Io: Fargetanik and Supersean08
Io is grayish-yellow
Europa: Bjorn Jonsson and Supersean08
Europa is cream with brown streaks
Ganymede: Askaniy and Supersean08
Ganymede is purplish-brown
Callisto: Askaniy and Supersean08
Callisto is purplish-gray
Other Moons of Jupiter: Jack Higgins and Fireon(Metis, Adrastea, and Thebe), Phil Stooke (Amalthea), most are either procedurally-generated or reuse models from Celestia Origin
Saturn: Original texture combining Askaniy's (based on 2013 "Grand Finale": texture) (base), Bjorn Jonsson's (based on Voyager 2 texture) (Northern Hemisphere), and Solar System Scope (Southern hemisphere and polar hexagon) textures with aspects of Master-bit's and JCPAG2010's textures and elements of Jupiter's texture added in, Adamrlman2010, t00fri, and Solar System Scope (rings)
Saturn has yellow, beige, brown, and gray stripes
Mimas: Robert Skuridin and Supersean08
Mimas is mostly white
Enceladus: Frieger Schempp and Supersean08 (texture), Greg Frieger (model)
Enceladus is white with light blue streaks
Tethys: Robert Skuridin and Supersean08
Tethy is mostly gray and tan
Dione: Robert Skuridin and Supersean08
Dione is mostly white and gray
Rhea: Fargetanik and Supersean08
Rhea is mostly greenish-gray
Titan: Fridger Schempp (clouds), Fargetanik, Supersean08, and MagentaMeteroite (surface), colors based on Askaniy.
Titan has light orangish-yellow clouds and a light brown surface with dark brown streaks
Iapetus: Robert Skuridin and Supersean08 (texture), John van Vliet (model)
Iapetus is black and white
Other Moons of Saturn: Phil Stooke and Fireon(Epimetheus), Robert Johnston and Fireon(Janus), John van Vliet (Hyperion and Phoebe), Fireon (Aegaeon, Atlas, Calypso, Daphnis, Helene, Methone, Pallene, Pan, Prometheus, and Telesto) most are either procedurally-generated or reuse models from Celestia Origin
Uranus: Original texture combining Astra-Planetshine's (cloud detail), Askaniy's (polar regions), Fargetanik's (additional detail based on Keck data), and Solar System Scope's (base) textures (produced upside down so that it would be rendered right-side up) with aspects of Planetary Pixel Emporium's, JCPAG2010's, Fireon's, Oleg-Pluton's, and Master-bit's textures and elements of Jupiter's texture added in, rings texture based an original design combining Planetary Pixel Emporium's, John Van Vliet's, Adamrlman2010, and Astra-Planetshine's textures, colors based on Askaniy
Uranus is a light greenish-blue with white streaks
Miranda: Modified from Astra-Planetshine, Supersean08, and Fargetanik (texture), Greg Frieger (model), colors based on Askaniy
Miranda is pinkish-gray
Ariel: Modified from Astra-Planetshine and Supersean08(texture), Greg Frieger (model), colors based on Askaniy
Ariel is gray with purple streaks
Umbriel: Modified from Astra-Planetshine and Supersean08 (texture), Greg Frieger (model), colors based on Askaniy
Umbriel is mostly dark gray
Titania: Modified from Astra-Planetshine and Supersean08 (texture), Greg Frieger (model), colors based on Askaniy
Titania is mostly light brown
Oberon: Modified from Astra-Planetshine and Supersean08 (texture), Greg Frieger (model), colors based on Askaniy
Oberon is mostly brown with gray streaks
Other Moons of Uranus: Askaniy (Puck), Fireon (Cupid), most are either procedurally-generated or reuse models from Celestia Origin
Neptune: Original texture combining Astra-Planetshine's (both versions, cloud detail), Askaniy's and Fargetanik's (base, based on Bjorn Jonsson's texture), and Solar System Scope's (Great Dark Spot) textures with aspects of Master-bit's, MrSpace43 Celestia's, Fireon's, MagentaMeteorite's, and JCPAG2010's textures and elements of Jupiter's texture added in, Fargetanik, NASA's Eyes, and Supersean08 (rings), colors based on Askaniy
Neptune has light blue and dark blue stripes and white streaks
Proteus: model and texture by Astra-Planetshine
Proteus is light blue
Triton: Modified from Kexitt and Supersean08, colors based on Askaniy
Triton is blue, gray, white, and brown
Nereid: model and texture by Astra-Planetshine
Nereid is mostly gray
Other Moons of Neptune: Astra-Planetshine and Fireon (Larissa), Fireon (Galatea, Hippocamp, and Naiad) most are either procedurally-generated or reuse models from Celestia Origin
Pluto and Charon: Modified from Kexitt and Supersean08 with aspects of Bob3Studios and Master-bit's textures added in, colors based on Askaniy
Pluto is light gray with brown patches, while Charon is dark gray with dark brown patches
Kuiper Belt and Oort Cloud dwarf planets: Modified from Astra-Planetshine (Haumea) and Kexitt (Makemake, Eris, Sedna, Gonggong, and Orcus), Rassilon (Quaoar), Celestia Origin (Dysomnia) with minor detail from Solar System Scope's textures (elements from their version of Ceres' texture is instead used for Orcus, Gonggong, Quaoar, and Sedna due to the actual Ceres using a more realistic texture based on Dawn data, while elements of their versions of Haumea, Makemake, and Eris' textures are added to the textures used here, respectively), colors based on Askaniy
Orcus, Haumea, Makemake, Gonggong, Quaoar, Eris, Dysomnia and Sedna are colored blue-gray, white with pinkish-brown patches, pink and gray, purplish-brown, light brown, bluish-white, black, and orange and brown, respectively.
Comets: models reused from Celestia Origin
Minor Objects (general): fictional textures based either on the Celestia asteroid texture or
from Solar System Scope
Planet Nine: Original, procedurally-generated texture, colored dark navy blue
Many real nebulae (such as the Orion Nebula/M42): Portrayed as volumetric models rather than as simply just sprites, in order to make them appear more realistic
Giant stars: Colors slightly darkened to show surface detail The Solar System Scope texture of the Sun is subdued for its current appearance, but becomes more pronounced as a red giant
Stellar remnants: White dwarf stars now sport a more diamond-like texture, while neutron stars are now a darker shade of blue.
TRES-2 b and WASP-12 b: Colors darkened to appear more accurate
Catalogued giant exoplanets: Kexitt and CubicApoc (based on the Sudarsky planet classification textures from Celestia)
Milky Way and Andromeda Galaxy: WildSirius
Any opinions? What are your suggestions?