Ultimate space simulation software

 
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gamadh
Astronaut
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Joined: 03 Jan 2017 09:48
Location: Earth/Brazil

Work progress - 0.9.8.1

06 May 2017 08:12

Started work on scripts and editor for new Duke's nebulae:
scr00594.jpg
WOW  :o
In such a hostile universe it is not necessary be the center to be special, just be alive
 
DeathStar
Astronaut
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Posts: 61
Joined: 02 Nov 2016 14:57

Work progress - 0.9.8.1

06 May 2017 09:00

Started work on scripts and editor for new Duke's nebulae:
scr00594.jpg
This is fantastic! In accordance with this, will nebulae models be procedural now?
 
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Simon
Observer
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Joined: 06 May 2017 06:43
Location: Chicago

Work progress - 0.9.8.1

06 May 2017 09:38

Started work on scripts and editor for new Duke's nebulae:
scr00594.jpg
Whoa. That's cool
 
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ettore_bilbo
Explorer
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Joined: 11 Nov 2016 05:33
Location: Italy

Work progress - 0.9.8.1

06 May 2017 09:39

Started work on scripts and editor for new Duke's nebulae:
Wonderful !!
 
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Fireinthehole
Space Pilot
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Joined: 02 Nov 2016 15:54
Location: Lysekil, Sweden

Work progress - 0.9.8.1

06 May 2017 10:47

That nebula is so pretty looking! :)
 
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curl
Observer
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Joined: 11 Dec 2016 11:21

Work progress - 0.9.8.1

06 May 2017 10:56

Started work on scripts and editor for new Duke's nebulae:
scr00594.jpg
Woah, nice!
 
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PlutonianEmpire
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Joined: 02 Nov 2016 18:13
Location: Planet Meabh
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Work progress - 0.9.8.1

06 May 2017 12:35

Started work on scripts and editor for new Duke's nebulae:
scr00594.jpg
Beautiful!
Specs: STGAubron desktop PC; NVIDIA GeForce RTX 3060/PCIe/SSE2 12 GB Vram, Intel Core i7-8700 3.2 GHz, 12 cpus; 32 GB RAM; Windows 11 x64
 
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Maurício Cruz
Space Tourist
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Posts: 27
Joined: 06 Feb 2017 07:14

Work progress - 0.9.8.1

06 May 2017 16:02

Started work on scripts and editor for new Duke's nebulae:
Very cool!! ;)
Pluto taught us at least how creative the universe could be (DOCUMENTARY)
 
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Quarior
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Location: Local Universe/Laniakea/Virgo SC/Local Group/Via Lactea/Orion–Cygnus Arm/Sol System/Gaia
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Work progress - 0.9.8.1

06 May 2017 18:22

Started work on scripts and editor for new Duke's nebulae:
Image
Nice and good work :).
ABBC3_SPOILER_SHOW2Information
 
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Itgeaf
Observer
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Joined: 16 Mar 2017 01:03
Location: U.S.

Work progress - 0.9.8.1

06 May 2017 20:03

Started work on scripts and editor for new Duke's nebulae:
Image
I never realized how good the new nebulae looked until I saw that picture.
 
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second-ich
Observer
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Joined: 25 Nov 2016 17:08

Work progress - 0.9.8.1

07 May 2017 09:36

This nebula is so impressive!
How is actually the performance if you go near or into a nebula? I cant imagine that this goes without a huge performance drop.
 
DeathStar
Astronaut
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Posts: 61
Joined: 02 Nov 2016 14:57

Work progress - 0.9.8.1

07 May 2017 10:27

This nebula is so impressive!
How is actually the performance if you go near or into a nebula? I cant imagine that this goes without a huge performance drop.
Don't quote me on this, but if I recall correctly SpaceEngineer said on the old forum that it doesn't carry a significant FPS drop.
 
dbaiocchi
Observer
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Joined: 07 May 2017 11:50

Work progress - 0.9.8.1

07 May 2017 11:52

Just awesome! I've seen things like this in dreams before.
Image
 
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tRetro-Visor
Explorer
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Joined: 03 Nov 2016 08:27
Location: Chile
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Work progress - 0.9.8.1

07 May 2017 13:46

This nebula is so impressive!
How is actually the performance if you go near or into a nebula? I cant imagine that this goes without a huge performance drop.
most likely. saw harbingerdawn's stream and his framerate droped to 20 when it animated without skyboxes and he has almost the same rig as I do. with skyboxes is more stable
"Somewhere, something incredible is waiting to be known."
 
yommi1999
Observer
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Location: Schoonebeek

Work progress - 0.9.8.1

10 May 2017 03:52

Where is that Harbingerdawn stream if I might ask?

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