The asteroid '3122 Florence (1981 ET3)', for example, has this ephemeris:
Can I integrate it somehow?planetary ephem. DE431
SB-pert. ephem. SB431-N16
Can I integrate it somehow?planetary ephem. DE431
SB-pert. ephem. SB431-N16
Jack is this the famous double moon near earth asteroid that was just discovered?I have a question. Is it possible to integrate the ephemeris file DE431 (lnxm13000p17000.431) in SpaceEngine? And if so, how?
The asteroid '3122 Florence (1981 ET3)', for example, has this ephemeris:
Can I integrate it somehow?planetary ephem. DE431
SB-pert. ephem. SB431-N16
I think so. But he has not been discovered just now. He'd been known for some time. Only that he has two moons has only been discovered now.
Thanks Jack- are the orbits accurate or do we have to wait for integration into the epheremis?I think so. But he has not been discovered just now. He'd been known for some time. Only that he has two moons has only been discovered now.
You can find the script here. http://forum.spaceengine.org/viewtopic. ... 105#p13254
That is why I asked this question:
To see if that is possible.
These are all three in SpaceEngine.
Thanks it would be good to get the ephemeris for this near-earth asteroidThat is why I asked this question:To see if that is possible.
These are all three in SpaceEngine.
If you enter HD 40307 or HIP 27887 in the search window, the names are not shown in the list for any reason. But if you click Goto, you will be taken there.
GJ 180 is as Gliese 180 in SpaceEngine.
Rho1 Cancri (Rho1 Cnc) or 55 Cancri is also in SpaceEngine. But it has, according to Wikipedia, 5 planets that even have names.
Yes.
You can enter Goto HIP 27887 or Goto HD 40307 in the console. (Instead of Goto you can also write GotoFast.)
Yes, put it to data/ephemerides/, and specify path to the file in the config. I'm not sure that SE can handle it, I never tested it with this 2.5 GB file.
No, the lnxm13000p17000.431 file contains only ephemerides of planets.
well that was fast in latest beta:
like they say in "Jaws", I need a bigger boat[MT] Loading JPL ephemerides "data/ephemerides/DE431.pak/lnxm13000p17000.431"
[MT] JPL ephemerides version: DE431
[MT] ERROR: seJPLSolver::Load(): Can't allocate memory to load 2788660336ll bytes
[MT] ERROR: seAnalyticalOrbitStorage::Init(): Can't load the JPL ephemerides file
This happens only because you have the file packed. This requires 2.5 gigabytes of memory, only to open the file.
[MT] Loading JPL ephemerides "data/ephemerides/lnxm13000p17000.431"
[MT] JPL ephemerides version: DE431
[MT] ERROR: seJPLSolver::Load(): Computed data size (18446674115775927408 bytes) is not equal to the real data size (24432214846402351 bytes). Check if you specified the JPLEphemeridesT parameter correctly
[MT] ERROR: seAnalyticalOrbitStorage::Init(): Can't load the JPL ephemerides file
I just wanted to update this. I experimented with Trappist-1e using these controls, and using the number pad I can use it for moving left-right up-down etc (though sometimes it stops working and I just drag around the window with the mouse.) I have the bottom number (acceleration) set to 10,000 km/sec but to get the top number to change (the actual velocity) I have to use the up arrow key. It doesn't give me continuous movement- all it does is give me a "boost" in speed for the time I have the up arrow key pressed and then it goes back to 0.I don't know about any arrow buttons to click on, I'm talking about the actual cursor arrow keys. Up = accelerate forward; down = decelerate, or accelerate backwards; left & right = well, left and right; numpad 1 = accelerate vertically up; numpad 0 = down; Z key will cancel all movement.Mr. Abner wrote:
A-L-E-X wrote:
Mr. Abner wrote:
Perhaps that's by design. How can you see an eclipse if it's cloudy?
Oh... and travelling at 1c is still slow given the size of the Universe. Think about it — try travelling from Earth to Proxima Centauri at 1c and it will take you a little over 4 years to get there. You need to go much faster if you want to see stars whiz by à la Star Trek.
Yeah I just select Goto and I get that whizzing effect of the warp drive that Doc was talking about.
I'm talking more along the lines of say I am orbiting a planet or flying over a planet and want to explore the terrain below me. The terrain doesn't change no matter how fast I go.
Wait a minute, that doesn't sound right... how are you changing the velocity? Mouse wheel? That just changes the acceleration you will experience once you try and change velocity with one of the keys (arrows keys, num-pad 1 & 0).
You should see two numbers next to the clock at the bottom left, the top one is actual velocity, the bottom one is your current acceleration setting.
If this is blatantly obvious, my apologies, but I can think of no other reason you can travel from star to star, or planet to planet, yet once there cannot move relative to that planet.
I am using the arrow things at the bottom and clicking on them. Am I doing it wrong? I click on the onI am using the arrow things at the bottom and clicking on them. Am I doing it wrong? I click on the one that says Increasing Velocity. I just sit in the same location no matter how fast I make it.
And since we are on the subject of the clock, how can time be set to a particular minute and second? I can get the date and the hour but it ignores me when I try to set it to the exact minute and second.
For rotation, use the numpad keys 8, 2, 4, 6, 7, and 9. The numpag 5 key will cancel all rotation.
And how these affect the camera will depend on what mode you are in. The upper row number keys 1 to 3 will change how the camera reacts. (4 is to take control of a ship.)
Hope this helps.
Edit: Oh, and if you are a "gamer", the movement keys (and some rotation keys?) are duplicated on the left side of the keyboard, but I don't use them much, so don't remember what they are. You can assign any keys of your choice from the Main menu, Settings submenu, Controls option.
Thanks for all the help! You've been spot on. I was just viewing an eclipse at a very narrow FOV (1 degree) and the eclipse keeps drifting from view. Would you suggest I right click and track the sun or the moon to keep it centered in this narrow FOV? I was thinking right click and track the moon because the moon is what's doing the eclipsingFollowed around the forum! I think I've finished reading new posts, I refresh the page, then I see there are more new posts! So back in I go...
To lock onto an object, there are choices: pressing "C" will center the currently selected object, but if you are moving, it will just drift out of view again. But if you right-click on it with the mouse, the bottom option will be "Track object". That will keep it centered. Just repeat the right-click to unlock the object.
Near as I can tell, you have to use the actual arrow keys on your keyboard as I outlined above. I think a joystick and throttle will be better, but alas, I am without any at the moment.
I just pressed the "1" key continuously until I reached maximum velocity and got zoomed off into outer space! In the case of each of these controls, I have to keep the key pressed to reach maximum velocity and to keep it going, otherwise it goes back to 0 (same with rotation). Is there a way to cancel my last action (Undo) and go back to where I was before the last action? Or do I have to keep saving as a favorite just before performing an actionI don't know about any arrow buttons to click on, I'm talking about the actual cursor arrow keys. Up = accelerate forward; down = decelerate, or accelerate backwards; left & right = well, left and right; numpad 1 = accelerate vertically up; numpad 0 = down; Z key will cancel all movement.Mr. Abner wrote:
A-L-E-X wrote:
Mr. Abner wrote:
Perhaps that's by design. How can you see an eclipse if it's cloudy?
Oh... and travelling at 1c is still slow given the size of the Universe. Think about it — try travelling from Earth to Proxima Centauri at 1c and it will take you a little over 4 years to get there. You need to go much faster if you want to see stars whiz by à la Star Trek.
Yeah I just select Goto and I get that whizzing effect of the warp drive that Doc was talking about.
I'm talking more along the lines of say I am orbiting a planet or flying over a planet and want to explore the terrain below me. The terrain doesn't change no matter how fast I go.
Wait a minute, that doesn't sound right... how are you changing the velocity? Mouse wheel? That just changes the acceleration you will experience once you try and change velocity with one of the keys (arrows keys, num-pad 1 & 0).
You should see two numbers next to the clock at the bottom left, the top one is actual velocity, the bottom one is your current acceleration setting.
If this is blatantly obvious, my apologies, but I can think of no other reason you can travel from star to star, or planet to planet, yet once there cannot move relative to that planet.
I am using the arrow things at the bottom and clicking on them. Am I doing it wrong? I click on the onI am using the arrow things at the bottom and clicking on them. Am I doing it wrong? I click on the one that says Increasing Velocity. I just sit in the same location no matter how fast I make it.
And since we are on the subject of the clock, how can time be set to a particular minute and second? I can get the date and the hour but it ignores me when I try to set it to the exact minute and second.
For rotation, use the numpad keys 8, 2, 4, 6, 7, and 9. The numpag 5 key will cancel all rotation.
And how these affect the camera will depend on what mode you are in. The upper row number keys 1 to 3 will change how the camera reacts. (4 is to take control of a ship.)
Hope this helps.
Edit: Oh, and if you are a "gamer", the movement keys (and some rotation keys?) are duplicated on the left side of the keyboard, but I don't use them much, so don't remember what they are. You can assign any keys of your choice from the Main menu, Settings submenu, Controls option.