I want to create a story involving dragons living on an Earth like planets orbiting around a black hole. This black hole has an accretion disc that is 12022000 kilometers in radius (approximation). But the idea is that the planet orbits close to the edge of it, making it between 6 and 5 million kilometers from the center of the Black Hole.
The planet is slightly less massive than earth but it is still a relatively Earth sized planet (maybe 0.98 Earth radius) but it doesn't have any moon (I might add one if necessary).
Now the thing is that I built this system in Space Engine to simulate this, I found a black hole in the Milky Way galaxy with some planets so I modified it. Though I have some questions:
-I mainly use the planet editor so does the "Update" button actually save the changes, meaning that if I leave and come back then it will show the changes I did, or will it revert back to its normal status (the black hole that I found is actually 54 km wide but I want to make it much MUCH bigger). If it doesn't change then how do I modify this specific black hole and have it's modification stay in the game (I read the "creating a star" guide on the official website but I didn't understand really). For the planet I'll take care of it myself.
-How do I change the name of the black hole (from RS bla bla bla to "Netherlands")?
-I can still change the parameters of the black hole so does it need to be actually bigger than the size I mentioned or is it good enough?
-If I ever want to make it as an addon that I can share with the community, then how do I make a zip file for this?