Greetings:
A couple of minor things I think would improve the program.
In the in-engine ship editor (Shift-F2), it might be nice to have a button to duplicate an engine effect or docking port/corridor with the same parameters as the currently selected item (adjust the name with a suffix). And perhaps offset the location slightly so you can easily see it compared to the original. And of course be able to adjust the exhaust colour.
The ability to drag the selected item into approximate position with the mouse would be nice. I know dragging an object in 3-D space on a 2-D screen can be somewhat problematic, but then that's where having buttons to instantly call up a plan, or profile view of the ship. Then dragging will be done in the xy, xz, or yz plane.
Oh, and speaking of names, the camera locations seem limited to "Auto", "Behind", and "Cockpit". Using any other name in the .cfg file causes it to be ignored. Being able to use any name seems reasonable, especially for larger ships — using "Cockpit" just doesn't seem right, it needs "Bridge".
Oh... one more thing, it would be nice to be able to edit engine and thruster power in the editor. And it just occurred to me, it would be nice to be able to adjust emission power of the emission bitmap, and/or the specularity, to get immediate feedback of the changes.
Just a couple of ideas that would make tweaking ships a little easier.
-Alex