spaceguy, install my addon and search for red spider nebula if you can find it, it works.
i tested it on a clean install and it worked, are you using an older version of spaceengine?
nope its not your graphic card, well i put it in the more nebulae pak file so this shouldnt happen now
I'm currently running 9.8.0.spaceguy, install my addon and search for red spider nebula if you can find it, it works.
i tested it on a clean install and it worked, are you using an older version of spaceengine?
thats because there are codes in the model file which are automatically updated by SE so it needs to extract it.
I did not add the Eskimo nebula yet, im still working on it also the addon works for you,
Eskimo Nebula
Trifid Nebula
better Lagoon Nebula
better ngc 6826
Helix Nebula
Better Supernova remnants
trying to make nebulae more detailed with less sprites
Eagle Nebula
Carina Nebula
Veil Nebula
Can't wait to finish work and go home to download it! Looks like a gem! Probably your best one IMOI finished with the cats eye nebula and would like to share it:
What shadders you using?thats because there are codes in the model file which are automatically updated by SE so it needs to extract it.
I did not add the Eskimo nebula yet, im still working on it also the addon works for you,
thats the new red spider nebula on your image, the old one looked like that:
scr00000.jpg
and this is what im currently working on:
Code: Select allEskimo Nebula Trifid Nebula better Lagoon Nebula better ngc 6826 Helix Nebula Better Supernova remnants trying to make nebulae more detailed with less sprites Eagle Nebula Carina Nebula Veil Nebula
for that screenshot i didnt use any shader, thats the work of the beta version 0981 where you can change some settings like reshade.
perhaps this might help?for that screenshot i didnt use any shader, thats the work of the beta version 0981 where you can change some settings like reshade.
the problem is i would like to increase the detail of my nebulae. well i could but the sprites would increase and performance would be really low, i need to find a way to increase detail without many sprites.
That's the Helix Nebula, right?This is not completely possible with spaceengine also these are procedural while i use real nebula textures also i want to create them from the other angles like they really could look. But still thank you for trying to help.
Does anyone know what im working on here:
scr00014.png
yes its the helix nebula,
true. do you plan on doing H II regions someday, like the Orion nebula?yes its the helix nebula,
for diffuse nebula yes but we know many structures of planetary nebula and kind of know what they look from diffrent angles. good examples are the red rectangle nebula, calabash nebula and ngc 2346 and im working on creating more ones like these. with the information we currently have. also i think spaceengineer is doing a pretty good job at creating realistic procedural nebula. and SpaceEngine is currently the only software (simulation) that shows real and procedural nebulae in (kind of) realistic 3d, which is actually pretty amazing to know.