I know we can change the Obliquity but change where is the axis of the rotation, I think isn't possible now. So a alternative is made a bump map of the Earth like you want.
How could I do that? I don't know how to create bump maps and such. Is there an online tool for it?Hi.
I would create a locale file for update a mod but when the locale for a language doesn't exist, isn't load the English database.
So there are a possibility in script to force to load if isn't found the database for the user language ?
Because I won't to create one by one a files for each language (ex : eng-db, fra-db,...).
I know we can change the Obliquity but change where is the axis of the rotation, I think isn't possible now. So a alternative is made a bump map of the Earth like you want.
please help me also to make my bump map of the EarthHow could I do that? I don't know how to create bump maps and such. Is there an online tool for it?Hi.
I would create a locale file for update a mod but when the locale for a language doesn't exist, isn't load the English database.
So there are a possibility in script to force to load if isn't found the database for the user language ?
Because I won't to create one by one a files for each language (ex : eng-db, fra-db,...).
I know we can change the Obliquity but change where is the axis of the rotation, I think isn't possible now. So a alternative is made a bump map of the Earth like you want.
very nice work so far i cannot help you with altering your poles on this though i came for help on my devlopmentHow would I alter the poles of a procedural earth to do something like this? (Change where the axis of rotation occurs)
What? I don't understand your questions. I am asking because I don't know how to do what you are asking. I didn't make that picture either.please help me also to make my bump map of the EarthHow could I do that? I don't know how to create bump maps and such. Is there an online tool for it?Hi.
I would create a locale file for update a mod but when the locale for a language doesn't exist, isn't load the English database.
So there are a possibility in script to force to load if isn't found the database for the user language ?
Because I won't to create one by one a files for each language (ex : eng-db, fra-db,...).
I know we can change the Obliquity but change where is the axis of the rotation, I think isn't possible now. So a alternative is made a bump map of the Earth like you want.
To rappel, a heightmap is a elevation map make by a image in grayscale (black is the lowest value an hight the highest (mountains) value)
I would say it is necessary. Post your script. And do not scream so loud!
Sorry for the scream.
Star "HIP 5541-845 C"
{
ParentBody "HIP 5541-845 System"
Class "G2 V"
Luminosity 0.186141
MassSol 1
RadSol 1
Teff 6449.47
Age 2.18355
InertiaMoment 0.0856526
RotationPeriod 671
Obliquity 69.2365
EqAscendNode 39.348
AlbedoBond 0.3
AlbedoGeom 0.36
Brightness 2
Color (1.000 0.932 0.976)
Surface
{
SurfStyle -0.1
OceanStyle 0
Randomize (-0.520, 0.832, -0.032)
colorDistMagn 0.457854
colorDistFreq 8.66759
detailScale 1.79015e+006
colorConversion true
drivenDarkening -1
seaLevel -1
snowLevel 0
tropicLatitude 0.8
icecapLatitude 1
icecapHeight 0
climatePole 0
climateTropic 0
climateEquator 0
heightTempGrad 0
tropicWidth 0
mainFreq 0
venusFreq 0
venusMagn 0
mareFreq 0.001
mareDensity 0
terraceProb 0
erosion 0
montesMagn 0
montesFreq 0
montesSpiky 0
montesFraction 0
dunesMagn 5
dunesFreq 0
dunesFraction 0
hillsMagn 0.03
hillsFreq 0
hillsFraction 0
hills2Fraction 0
riversMagn 0
riversFreq 0
riversSin 0
riversOctaves 0
canyonsMagn 0
canyonsFreq 0
canyonFraction 0
cracksMagn 0
cracksFreq 0
cracksOctaves 0
craterMagn 0
craterFreq 0
craterDensity 0
craterOctaves 0
craterRayedFactor 0
volcanoMagn 0
volcanoFreq 0
volcanoDensity 0
volcanoOctaves 0
volcanoActivity 0
volcanoFlows 0
volcanoRadius 0
volcanoTemp 0
lavaCoverTidal 0
lavaCoverSun 0.666667
lavaCoverYoung 0
stripeZones 0
stripeFluct 0
stripeTwist 0
cycloneMagn 0
cycloneFreq 0
cycloneDensity 0
cycloneOctaves 0
colorSea (0.040, 0.100, 0.200, 1.000)
colorShelf (0.150, 0.480, 0.460, 1.000)
colorBeach (0.690, 0.470, 0.320, 0.000)
colorDesert (0.610, 0.380, 0.270, 0.000)
colorLowland (0.102, 0.159, 0.071, 0.000)
colorUpland (0.091, 0.110, 0.041, 0.000)
colorRock (0.730, 0.550, 0.390, 0.000)
colorSnow (1.000, 1.000, 1.000, 0.016)
colorLowPlants (0.102, 0.159, 0.071, 0.000)
colorUpPlants (0.091, 0.110, 0.041, 0.000)
BumpHeight 599.055
BumpOffset 599.055
SpecBrightWater 0
SpecBrightIce 0
SpecularPower 55
Hapke 1
SpotBright 4
SpotWidth 0.05
DayAmbient 1
}
NoClouds true
NoOcean true
NoLava true
Atmosphere
{
Model "Sun"
Height 6960
Density 1e-009
Pressure 1
Bright 10
Opacity 0
SkyLight 0
Hue 0
Saturation 1
}
NoAurora true
NoRings true
NoAccretionDisk true
Corona
{
Radius 0.56461
Period 2.73791e-006
Brightness 1.5
RayDensity 36.5692
RayCurv 137.91
}
NoCometTail true
Orbit
{
RefPlane "Extrasolar"
SemiMajorAxis 240.41
Period 52
Eccentricity 0
Inclination 24
AscendingNode 100
ArgOfPericenter 187
MeanAnomaly 4
}
}
Sorry, I got confused, I sent the wrong script.Sorry for the scream.
Note : The script is like this because it was exported straight from the game
Here it is :Code: Select allStar "HIP 5541-845 C" { ParentBody "HIP 5541-845 System" Class "G2 V" Luminosity 0.186141 MassSol 1 RadSol 1 Teff 6449.47 Age 2.18355 InertiaMoment 0.0856526 RotationPeriod 671 Obliquity 69.2365 EqAscendNode 39.348 AlbedoBond 0.3 AlbedoGeom 0.36 Brightness 2 Color (1.000 0.932 0.976) Surface { SurfStyle -0.1 OceanStyle 0 Randomize (-0.520, 0.832, -0.032) colorDistMagn 0.457854 colorDistFreq 8.66759 detailScale 1.79015e+006 colorConversion true drivenDarkening -1 seaLevel -1 snowLevel 0 tropicLatitude 0.8 icecapLatitude 1 icecapHeight 0 climatePole 0 climateTropic 0 climateEquator 0 heightTempGrad 0 tropicWidth 0 mainFreq 0 venusFreq 0 venusMagn 0 mareFreq 0.001 mareDensity 0 terraceProb 0 erosion 0 montesMagn 0 montesFreq 0 montesSpiky 0 montesFraction 0 dunesMagn 5 dunesFreq 0 dunesFraction 0 hillsMagn 0.03 hillsFreq 0 hillsFraction 0 hills2Fraction 0 riversMagn 0 riversFreq 0 riversSin 0 riversOctaves 0 canyonsMagn 0 canyonsFreq 0 canyonFraction 0 cracksMagn 0 cracksFreq 0 cracksOctaves 0 craterMagn 0 craterFreq 0 craterDensity 0 craterOctaves 0 craterRayedFactor 0 volcanoMagn 0 volcanoFreq 0 volcanoDensity 0 volcanoOctaves 0 volcanoActivity 0 volcanoFlows 0 volcanoRadius 0 volcanoTemp 0 lavaCoverTidal 0 lavaCoverSun 0.666667 lavaCoverYoung 0 stripeZones 0 stripeFluct 0 stripeTwist 0 cycloneMagn 0 cycloneFreq 0 cycloneDensity 0 cycloneOctaves 0 colorSea (0.040, 0.100, 0.200, 1.000) colorShelf (0.150, 0.480, 0.460, 1.000) colorBeach (0.690, 0.470, 0.320, 0.000) colorDesert (0.610, 0.380, 0.270, 0.000) colorLowland (0.102, 0.159, 0.071, 0.000) colorUpland (0.091, 0.110, 0.041, 0.000) colorRock (0.730, 0.550, 0.390, 0.000) colorSnow (1.000, 1.000, 1.000, 0.016) colorLowPlants (0.102, 0.159, 0.071, 0.000) colorUpPlants (0.091, 0.110, 0.041, 0.000) BumpHeight 599.055 BumpOffset 599.055 SpecBrightWater 0 SpecBrightIce 0 SpecularPower 55 Hapke 1 SpotBright 4 SpotWidth 0.05 DayAmbient 1 } NoClouds true NoOcean true NoLava true Atmosphere { Model "Sun" Height 6960 Density 1e-009 Pressure 1 Bright 10 Opacity 0 SkyLight 0 Hue 0 Saturation 1 } NoAurora true NoRings true NoAccretionDisk true Corona { Radius 0.56461 Period 2.73791e-006 Brightness 1.5 RayDensity 36.5692 RayCurv 137.91 } NoCometTail true Orbit { RefPlane "Extrasolar" SemiMajorAxis 240.41 Period 52 Eccentricity 0 Inclination 24 AscendingNode 100 ArgOfPericenter 187 MeanAnomaly 4 } }
Star "HIP 5541-845 B"
{
ParentBody "HIP 5541-845 System"
Class "X"
Luminosity 1e-010
MassSol 9516.4
RadSol 0.0403798
Teff 100
Age 2.18355
InertiaMoment 0
RotationPeriod 2.4e-005
Obliquity 67.8767
EqAscendNode 94.7419
AlbedoBond 0.3
AlbedoGeom 0.36
Brightness 2
Color (0.000 0.000 0.000)
NoClouds true
NoOcean true
NoLava true
NoAtmosphere true
NoAurora true
NoRings true
NoAccretionDisk true
NoCorona true
NoCometTail true
Orbit
{
RefPlane "Extrasolar"
Epoch 2.44268e+006
SemiMajorAxis 115.742
Period 21.753
Eccentricity 0
Inclination 84
AscendingNode 99
ArgOfPericenter 300
MeanAnomaly 182.857
}
}
The Black Hole script is here. Once again, I'm sorry for any problems this may have caused.Sorry, I got confused, I sent the wrong script.Sorry for the scream.I would say it is necessary. Post your script. And do not scream so loud!
Note : The script is like this because it was exported straight from the game
Here it is :Code: Select allStar "HIP 5541-845 C" { ParentBody "HIP 5541-845 System" Class "G2 V" Luminosity 0.186141 MassSol 1 RadSol 1 Teff 6449.47 Age 2.18355 InertiaMoment 0.0856526 RotationPeriod 671 Obliquity 69.2365 EqAscendNode 39.348 AlbedoBond 0.3 AlbedoGeom 0.36 Brightness 2 Color (1.000 0.932 0.976) Surface { SurfStyle -0.1 OceanStyle 0 Randomize (-0.520, 0.832, -0.032) colorDistMagn 0.457854 colorDistFreq 8.66759 detailScale 1.79015e+006 colorConversion true drivenDarkening -1 seaLevel -1 snowLevel 0 tropicLatitude 0.8 icecapLatitude 1 icecapHeight 0 climatePole 0 climateTropic 0 climateEquator 0 heightTempGrad 0 tropicWidth 0 mainFreq 0 venusFreq 0 venusMagn 0 mareFreq 0.001 mareDensity 0 terraceProb 0 erosion 0 montesMagn 0 montesFreq 0 montesSpiky 0 montesFraction 0 dunesMagn 5 dunesFreq 0 dunesFraction 0 hillsMagn 0.03 hillsFreq 0 hillsFraction 0 hills2Fraction 0 riversMagn 0 riversFreq 0 riversSin 0 riversOctaves 0 canyonsMagn 0 canyonsFreq 0 canyonFraction 0 cracksMagn 0 cracksFreq 0 cracksOctaves 0 craterMagn 0 craterFreq 0 craterDensity 0 craterOctaves 0 craterRayedFactor 0 volcanoMagn 0 volcanoFreq 0 volcanoDensity 0 volcanoOctaves 0 volcanoActivity 0 volcanoFlows 0 volcanoRadius 0 volcanoTemp 0 lavaCoverTidal 0 lavaCoverSun 0.666667 lavaCoverYoung 0 stripeZones 0 stripeFluct 0 stripeTwist 0 cycloneMagn 0 cycloneFreq 0 cycloneDensity 0 cycloneOctaves 0 colorSea (0.040, 0.100, 0.200, 1.000) colorShelf (0.150, 0.480, 0.460, 1.000) colorBeach (0.690, 0.470, 0.320, 0.000) colorDesert (0.610, 0.380, 0.270, 0.000) colorLowland (0.102, 0.159, 0.071, 0.000) colorUpland (0.091, 0.110, 0.041, 0.000) colorRock (0.730, 0.550, 0.390, 0.000) colorSnow (1.000, 1.000, 1.000, 0.016) colorLowPlants (0.102, 0.159, 0.071, 0.000) colorUpPlants (0.091, 0.110, 0.041, 0.000) BumpHeight 599.055 BumpOffset 599.055 SpecBrightWater 0 SpecBrightIce 0 SpecularPower 55 Hapke 1 SpotBright 4 SpotWidth 0.05 DayAmbient 1 } NoClouds true NoOcean true NoLava true Atmosphere { Model "Sun" Height 6960 Density 1e-009 Pressure 1 Bright 10 Opacity 0 SkyLight 0 Hue 0 Saturation 1 } NoAurora true NoRings true NoAccretionDisk true Corona { Radius 0.56461 Period 2.73791e-006 Brightness 1.5 RayDensity 36.5692 RayCurv 137.91 } NoCometTail true Orbit { RefPlane "Extrasolar" SemiMajorAxis 240.41 Period 52 Eccentricity 0 Inclination 24 AscendingNode 100 ArgOfPericenter 187 MeanAnomaly 4 } }
Here is the correct one:I'm sorry for any problems this may have causedCode: Select allStar "HIP 5541-845 B" { ParentBody "HIP 5541-845 System" Class "X" Luminosity 1e-010 MassSol 9516.4 RadSol 0.0403798 Teff 100 Age 2.18355 InertiaMoment 0 RotationPeriod 2.4e-005 Obliquity 67.8767 EqAscendNode 94.7419 AlbedoBond 0.3 AlbedoGeom 0.36 Brightness 2 Color (0.000 0.000 0.000) NoClouds true NoOcean true NoLava true NoAtmosphere true NoAurora true NoRings true NoAccretionDisk true NoCorona true NoCometTail true Orbit { RefPlane "Extrasolar" Epoch 2.44268e+006 SemiMajorAxis 115.742 Period 21.753 Eccentricity 0 Inclination 84 AscendingNode 99 ArgOfPericenter 300 MeanAnomaly 182.857 } }