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gattispilot
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Re: Help with creating Mods and Addons

03 Dec 2023 07:42

Hi, I am very new.
Are there bases?  Like on Earth Kennedy space center.  Where if I had a Launch pad I could add a pad,...

I build things for Orbiter.  I have an Orion that might be good and the SLS,....
 
gattispilot
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Re: Help with creating Mods and Addons

06 Dec 2023 05:57

I am trying to add a Orion space Capsule 

But I am doing it wrong:(
I have this:D:\SpaceEngine9.8\addons\ArtemisOrion\models\spacecraft\addons\Artemis
And in this folder:
Artemis.cfg artemis.ss artemis.sm and the artemis.obj
in the artemis.sss
Name    "Artemis"

Class   "Shuttle"
Length   15
Offset  (0 0 0)
Mass     9250
Albedo   0.05
Exposure 2
Color   (1 1 1)
MainEngines  25
RetroEngines 25
HoverEngines 25
CorrEngines  30
Hyperdrive   false
Aerodynamics true

Module  "Main"  { "Addons/Artemis/Artemis.cfg" (-1 0 0 0 0 0 1 0 0 1 0 0 0 0 0 1) }
 
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Mosfet
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Re: Help with creating Mods and Addons

06 Dec 2023 07:13

I have this:D:\SpaceEngine9.8\addons\ArtemisOrion\models\spacecraft\addons\Artemis
And in this folder:
Artemis.cfg artemis.ss artemis.sm and the artemis.obj

Module  "Main"  { "Addons/Artemis/Artemis.cfg" (-1 0 0 0 0 0 1 0 0 1 0 0 0 0 0 1) }
ah you're using SE 0.980?
What does your artemis.cfg says?
If all those files are in the same folder, if I remember correctly your module path in the .sss file should be:

Module  "Main"  { "artemis.cfg" (-1 0 0 0 0 0 1 0 0 1 0 0 0 0 0 1) }


Remember to check your se.log file in SpaceEngine system folder or the commands console in game ( ~ key on english keyboards) for errors, there should be some clues about the issue
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
gattispilot
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Re: Help with creating Mods and Addons

06 Dec 2023 08:13

Thanks.  I will check.  I know there is a .99 beta but can't find it to download.  The one file I need to edit is the .sm file.
 
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Mosfet
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Re: Help with creating Mods and Addons

06 Dec 2023 12:06

The .sm file is a file compiled by SpaceEngine from a .obj file and a corresponding .mtl file, there are no editors for that.
SpaceEngine 0.990 is distributed via GoG or Steam.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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Re: Help with creating Mods and Addons

06 Dec 2023 18:29

OK.  
So from the log:
[05] Loading script "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg"
[05] Loading  model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.sm"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material01"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material01blk"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material03intgreyoriondkgrey"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "none"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "White0"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "ac3dmat1"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "alu4ARTEMISCAPSULE/alu"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "alu4INTARTEMISCAPSULE/alu"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material03hatchextARTEMISCAPSULE/CLAMSHELL"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material02interiorARTEMISCAPSULE/c-white"
[05] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "interiorgreyARTEMISCAPSULE/darkgrey"

On the Mtl file.


# Wavefront material file
# Converted by Orbiter Mesh Wizard 1.9d 

newmtl material01
     Ka  .134117701649666  .134117701649666  .134117701649666
     Kd  .447059  .447059  .447059
     Ks  1  1  1
     illum 2.31389e-305
     Ns  362.039 
newmtl material01blk
     Ka  0  0  0
     Kd  0  0  0
     Ks  1  1  1
     illum 2.31389e-305
     Ns  362.039 
newmtl material03intgreyoriondkgrey
     Ka  .210588294267654  .210588294267654  .210588294267654
     Kd  .701961  .701961  .701961
     Ks  1  1  1
     illum 2.31389e-305
     Ns  362.039 
     map_Kd .\oriondkgrey.BMP

Not sure if the material or the texture is added to the cfg?
Artemis.cfg
Unit     0.2418091

Length   15

Material "material01"

Material "material01blk"

Material "material03intgreyoriondkgrey"

Material "none"

Material "White0"

Material "ac3dmat1"

Material "alu4ARTEMISCAPSULE/alu"

Material "alu4INTARTEMISCAPSULE/alu"

Material "material03hatchextARTEMISCAPSULE/CLAMSHELL"

Material "material02interiorARTEMISCAPSULE/c-white"
Material "interiorgreyARTEMISCAPSULE/darkgrey"
 
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tornadotodd
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DIFFERENT DIFRACTION SPRITES FOR DIFFERENT STAR CLASSES.

06 Dec 2023 19:54

That may not be realistic but could using different instruments to view stars un space. Either way it tould be so fun to have some nostalgia and others astroniki and so on.just as an add that you can dwitch in the menu. Would someone do that for me. I don't even quite know how to ask this. I've been sick and mind has slowed some. Some days are worse than others. But what a fun add based on star Size and class. Would anyone be willing to try that addon to see what it wouldnbe like. Or if find time mod that for me
Last edited by tornadotodd on 07 Dec 2023 15:16, edited 1 time in total.
 
gattispilot
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Re: Help with creating Mods and Addons

07 Dec 2023 05:34

I may need to redo my model.  It has an interior,.....   not seeing the vessel though
 part of the log:
[MT] Loading script "addons/ArtemisOrion/models/spacecraft/addons/Artemis/Artemis.sss"
[MT] Saving  script "config/spacecraft.cfg"
[02] Loading script "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg"
[02] Loading  model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.sm"
[02] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material01"
[02] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material01blk"
[02] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material03intgreyoriondkgrey"
[02] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material
Attachments
artemisse.jpg
 
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tornadotodd
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Re: Help with creating Mods and Addons

07 Dec 2023 15:21

https://forum.spaceengine.org/memberlis ... le&u=13565. Isn't on steam there an option for higher amount. The pro version to give extra support? Would those things help at all concerning coding adds. Launch pad animation and such. If so getting pilot I could try to maybe help with that. I really want to see some progress made in a few areas that would be a lot of fun. I just lack the skill sets
 
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Mosfet
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Re: Help with creating Mods and Addons

07 Dec 2023 16:52

Your log says that the materials are not declared. They are defined in a .sml file, as per manual https://spaceengine.org/manual/making-a ... ing-a-ship. See The material library file - *.sml on that manual page for a description of its format. You should already have a .sml file created from the .mtl file, in a addons/ArtemisOrion/textures/spacecraft/Addons/Artemis folder, as well as all the textures for the ship.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
gattispilot
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Re: Help with creating Mods and Addons

08 Dec 2023 05:36

Thanks
https://en.wikipedia.org/wiki/Wavefront ... BJ%20files.
 So I will need to make a .sml file
from the mtl file
newmtl material03intgreyoriondkgrey

     Ka  .210588294267654  .210588294267654  .210588294267654
     Kd  .701961  .701961  .701961
     Ks  1  1  1
     illum 2.31389e-305
     Ns  362.039 
     map_Kd .\oriondkgrey.BMP

And it should look like this?  what about"The ambient color of the material


Material "material03intgreyoriondkgrey"
AmbColor ( .210588294267654  .210588294267654  .210588294267654)
DiffColor ( .701961  .701961  .701961)
SpecColor (1  1  1)
SpecPower 362.039
DiffMap  oriondkgrey.BMP
the sml file is created by SpaceEngine based off the obj and the mtl file you provide in the right folders.
According the manual, you create the .sss file, you provide obj and mtl files from your sources, or by exporting your own models from 3d modelers like Blender or 3DSMax. You place .sss, .obj for example in a addons/YourShip/models/spacecraft folder, then your .mtl file and all texture files in a addons/YourShip/textures/spacecraft folder, then you run SpaceEngine and build your ship. you should end up with a additional .cfg and .sm file in addons/YourShip/models/spacecraft folder, and a additional .sml file in addons/YourShip/textures/spacecraft folder.
If you don't have a .sml file, then either the mtl file needs a tweak, or the folder structure. if you have a .sm file, you should already have a ,sml file available. Could you share your model and textures so that I can take a look at what could be wrong with it?
 
gattispilot
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Re: Help with creating Mods and Addons

08 Dec 2023 15:04

This is what I have.
Material "alu4ARTEMISCAPSULE/alu"
     Ka  .264705902338028  .264705902338028  .264705902338028
     DiffColor     (.882353  .882353  .882353)
     SpecColor (   .898039  .898039  .898039)
     illum 2.31389e-305
     SpecPower   362.039 
     DiffMap\alu.BMP

Not sure what the Ka needs to be and the Illum
Attachments
Artemis.cfg
(3.06 KiB) Downloaded 37 times
Artemis.sss
(305 Bytes) Downloaded 35 times
Artemis.cfg
(3.06 KiB) Downloaded 35 times
Artemis.sss
(305 Bytes) Downloaded 34 times
Artemis.cfg
(3.06 KiB) Downloaded 34 times
Artemis.sss
(305 Bytes) Downloaded 33 times
 
gattispilot
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Re: Help with creating Mods and Addons

09 Dec 2023 06:55

I redid the .SML file
but in the system log:
[00] Loading script "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg"
[00] Loading  model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.sm"
[00] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material01"
[00] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material01blk"
[00] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "material03intgreyoriondkgrey"
[00] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "none"
[00] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "White0"
[00] WARNING: seMesh::Load(): Model "addons/ArtemisOrion/models/spacecraft/Addons/Artemis/Artemis.cfg" have unknown material "ac3dmat1"

sml file part
Material "Material_01"

AmbColor (.134117701649666  .134117701649666  .134117701649666)
DiffColor     ( .447059  .447059  .447059)
SpecColor ( 1  1  1)
SpecPower 362.039 
Material " material01blk"
AmbColor (  0  0  0)
DiffColor     ( .447059  .447059  .447059)
SpecColor ( 1  1  1)
     illum 2.31389e-305
     SpecPower   362.039 
Material "material03intgreyoriondkgrey"
     Ka  .210588294267654  .210588294267654  .210588294267654
     DiffColor     (.701961  .701961  .701961)
     SpecColor (   1  1  1)
     illum 2.31389e-305
     SpecPower   362.039 
     DiffMap oriondkgrey.dds

mtl file
newmtl material01

     Ka  .134117701649666  .134117701649666  .134117701649666

     Kd  .447059  .447059  .447059

     Ks  1  1  1

     illum 2.31389e-305

     Ns  362.039 

newmtl material01blk

     Ka  0  0  0

     Kd  0  0  0

     Ks  1  1  1

     illum 2.31389e-305

     Ns  362.039 

newmtl material03intgreyoriondkgrey

     Ka  .210588294267654  .210588294267654  .210588294267654

     Kd  .701961  .701961  .701961

     Ks  1  1  1

     illum 2.31389e-305

     Ns  362.039 
     map_Kd .\oriondkgrey.BMP
 
gattispilot
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Re: Help with creating Mods and Addons

09 Dec 2023 08:24

So I wonder about the SSS file
Name    "Artemis"
Class   "Shuttle"
Length   15
Offset  (0 0 0)
Mass     9250
Albedo   0.05
Exposure 2
Color   (1 1 1)
MainEngines  25
RetroEngines 25
HoverEngines 25
CorrEngines  30
Hyperdrive   false
Aerodynamics true

Module  "Main"  { "Addons/ArtemisOrion/Artemis.cfg" (-1 0 0 0 0 0 1 0 0 1 0 0 0 0 0 1) }

I change this line to:
Module  "Main"  { "addons\ArtemisOrion\models\spacecraft\addons\Artemis.cfg" (-1 0 0 0 0 0 1 0 0 1 0 0 0 0 0 1) }
D:\SpaceEngine9.8\addons\ArtemisOrion\models\spacecraft\addons\Artemis
 
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Mosfet
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Re: Help with creating Mods and Addons

09 Dec 2023 10:26

Your .sml file contains incorrect parameters, SpaceEngine doesn't use illum or Ka parameters. The syntax used by .sml files is explained in the manual https://spaceengine.org/manual/making-a ... ing-a-ship
Your cfg file contains materials with names having slashes, which probably will create some sort of error in assigning some textures.
Unfortunately, without having the original obj and mtl files, and textures, it's impossible to recreate the issue.
Try this. This is a zip archive containing all the files needed to create a dummy satellite with SpaceEngine, try and build it according the manual and let me know what happens.
Attachments
OneWeb.zip
(19.67 KiB) Downloaded 38 times
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |

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