Hello;
I've been trying to import a custom ship into SE from Blender .obj and .mtl files.
I can't get it to work. I started with version 2.49, then tried again importing from my
latest Blender version 2.72 with the same results. I made the ship the simplest thing I
could, literally a cube with a single image file for a texture.
I literally copy/pasted this script from the instruction manual, only changing the names
between the quotes and the file path.
The files named cube_test.obj and cube_test.sss are in the model/spacecraft
directory. The files named cube_test.mtl and it's accompanying texture file is in the
texture/spacecraft directory.
I can't troubleshoot this. What am I doing wrong?
1st image is the se.log,
Screenshot (400) by
osukent302, on Flickr
2nd image is the .sss file.
Screenshot (399) by
osukent302, on Flickr
Thanks,