You can find information about creating mods and addons here.
If you still need help with something, post about it in this thread.
It is possible.
Remove "ObjectName" {ParentBody "ParentName"}
This is not true, you must always use it in the planets catalog. Without ParentBody, script is incorrect and you will have an error in the log.
Do you mean that it reacts in the editor? Editor doesn't save changes into file.
There must be parameters colorClouds0 ... colorClouds3, but their reading from the script seems was lost in the source code... I fixed this for the next update. If not initialized form the script, they become white on terra and oceania, and receives values from the colorDesert on other types of planets.
Yes, it reacts in the editor and even after exporting, the values are changed in the sc. file as I want them. But when starting Space Engine and editing the planet, the values ingame are back as I don't want them to be.. Even after manually rewriting tropicLatidude and tropicWidth in the file, the planet doesn't change.Do you mean that it reacts in the editor? Editor doesn't save changes into file.There must be parameters colorClouds0 ... colorClouds3, but their reading from the script seems was lost in the source code... I fixed this for the next update. If not initialized form the script, they become white on terra and oceania, and receives values from the colorDesert on other types of planets.
GalaxyModel "MilkyWay"
{
UseForObject "Milky Way"
UseForType "SBb"
Method "SpiralGalaxy"
Position (0, 0, 0)
Radius (1.1, 0.15, 0.07) // (disk radius, bulge radius, bulge thickness)
BBoxRes (8, 8, 8)
floatLOD 0 // 0 = false
LODbase 1
//FrontTexture "MilkyWay.*"
//SysTexture "MilkyWay_sys.*"
//FrontImage "MilkyWay_small.*"
//SideImage "Sc_side.*"
FrontTexture "UGC1813.*"
SysTexture "UGC1813_sys.*"
FrontImage "UGC1813_small.*"
SideImage "Sc_side.*"
emParticleColor (1.0, 1.0, 1.0)
absParticleColor (0.08, 0.24, 0.48)
bParticleColor (1.0, 0.9, 0.7)
BulgeRadius (1.0, 1.0, 1.0)
emDetailR 1.0
emDetailZ 0.5
absDetailR 1.5
absDetailZ 0.5
bDetailR 1.0
bDetailZ 1.0
emParticleDispR 0.3
emParticleDispZ 0.3
absParticleDispR 0.3
absParticleDispZ 0.5
bParticleDispR 0.3
bParticleDispZ 0.3
emParticleSizeCenter 1.2
emParticleSizeEdge 1.1
absParticleSizeCenter 1.1
absParticleSizeEdge 1.2
bParticleSizeCenter 1.7
bParticleSizeEdge 1.7
emParticleMinBrightCenter 0.001
emParticleMinBrightEdge 0.001
absParticleMinBrightCenter 0.03
absParticleMinBrightEdge 0.075
bParticleMinBrightCenter 0.05
bParticleMinBrightEdge 0.05
emParticleBrightnessCenter 0.1
emParticleBrightnessEdge 0.3
absParticleBrightnessCenter 8.0
absParticleBrightnessEdge 5.0
bParticleBrightnessCenter 0.3
bParticleBrightnessEdge 0.0
}