Doesn't look so natural, make the ring less saturated and with more of "out-in" gradient and more a lil' bit bigger.
Procedural thin dust rings, like the Saturn E ring:
scr00643.jpg
The same planet from the day side:
scr00644.jpg
here's saturn, and it looks very good for what it is The only reference we have of these types of rings is Saturn, but it shouldn't be the standard "ghost" ring
I am talking about a less strong ring, a more gentle type of gradient out-in.
Every screenshot I see makes me more and more hyped for this release. Incredible work!Procedural thin dust rings, like the Saturn E ring:
scr00643.jpg
The same planet from the day side:
scr00644.jpg
lol same has you, better than oldest UI version. But I prefer more with universe sandbox UI.i wish it had a UI similar as Universe Sandbox or Windows 10 dark. more flat with less roundness
Agreed, however the latest UI skin by SpaceEngineer for 0.981 is certainly a huge step in the right direction.i wish it had a UI similar as Universe Sandbox or Windows 10 dark. more flat with less roundness
Does this mean that nebula models will be procedural, so that all nebulae are unique?Yes, we with Duke are working on procedural raymarched nebulae. Galaxies, clouds etc probably will be delayed to 0.982.