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moon27
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Re: Help with creating Mods and Addons

06 Feb 2025 06:48

Скажите пожалуйста, при нажатии на F3 появляется список обьектов. А где можно скачать этот список со всеми обьектами в текстовом файле? Image
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AndrewDixonProducer
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Re: Help with creating Mods and Addons

24 Feb 2025 06:04

Hi! I am a producer for a universe/astrophysics YouTube channel with nearly 1,000,000 subscribers.

We've recently met with Space Engine themselves and are going to be featuring it in an upcoming episode. We'd love to use some non-standard models (a human built probe, and also an alien built probe) but are not too sure where to find them?

Does anyone have any such custom models they would be happy for us to use with a credit and small fee given? Or be able to point us in the right direction? We have considered designers building custom models, but time is short and really we are very open as to what they could look like.

We are looking for:
- Human built probe
- The exact same human built probe, after some 'wear and tear'
- An alien built probe, nothing too out there, but with a pinch of character

Very much appreciate any help that can be given!

Andrew Dixon
 
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Arturo100
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Re: Help with creating Mods and Addons

03 May 2025 17:51

I'm making a fictionalized version of the 55 cancri system, and unfortunatley it seems that parenting planets to the B companion causes them to be parented to Galileo (55 Cancri b). any way around this or is it an inevitable thing that i have to mess around with?
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murilopontes15
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Re: Help with creating Mods and Addons

11 May 2025 18:41

My cubemap only computes faces up to 1_1_1. help
 
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Mosfet
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Re: Help with creating Mods and Addons

13 May 2025 08:15

I'm making a fictionalized version of the 55 cancri system, and unfortunatley it seems that parenting planets to the B companion causes them to be parented to Galileo (55 Cancri b). any way around this or is it an inevitable thing that i have to mess around with?
Hard to tell without looking at the script. By your description it could be a conflict between ParentBody parameters for the system in default catalog
and yours.
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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Mosfet
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Re: Help with creating Mods and Addons

13 May 2025 08:20

My cubemap only computes faces up to 1_1_1. help
can you share the .ccf file you're using with cubemap? Could you share also the .raw file?
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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Arturo100
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Re: Help with creating Mods and Addons

13 May 2025 17:51

I'm making a fictionalized version of the 55 cancri system, and unfortunatley it seems that parenting planets to the B companion causes them to be parented to Galileo (55 Cancri b). any way around this or is it an inevitable thing that i have to mess around with?
Hard to tell without looking at the script. By your description it could be a conflict between ParentBody parameters for the system in default catalog
and yours.
its fine actually i already fixed it by simply replacing the Cnc 55 Cnc b with Cancri.
Hello
 
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Arturo100
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Re: Help with creating Mods and Addons

31 May 2025 16:33

scr00276.png
scr00277.png
ok new problem, how do i make nebula models visible from afar without fading away when you move not too far from them?
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