Chinese/中文:
再说一遍,4GB RAM的电脑可以高达1080P的分辨率玩一些游戏,比如说英雄联盟和迷你世界。
然而Space Engine的最低要求已经超过这个数字。
难道1080P分辨率要淘汰了吗?
但是1080P可是一些蓝光光盘(非UHD,最高单音轨码率768Kbps,声道数最多7.1声道)的分辨率,难道这些蓝光光盘要淘汰了吗?
再说一遍,AMD曾经在2015年说过4GB VRAM可以畅玩4K分辨率的游戏[
https://www.pcpop.com/article/1109916.shtml]。
然而Space Engine的最低要求已经接近这个数字。
虽然说现在4GB VRAM在4K分辨率下运行现在的游戏只能以中-低画质运行或者可能无法以4K分辨率游戏,但是6GB VRAM就可以以4K分辨率和最高画质运行现在的游戏了。
毕竟16GB RAM可以以4K分辨率和最高画质运行现在的游戏,而游戏电脑的RAM和VRAM比例一般以3:1的比例搭配,游戏在4K分辨率下RAM和VRAM的占用一般也是3:1比例的。
然而Space Engine的最低要求已经是这个数字的一半了。
未来Space Engine会不会继续提高最低配置要求,甚至将显示器最低分辨率要求提高到超过1080P。
这样做的话,不仅我需要升级电脑配置,连显示器也需要更换。
Space Engine有没有收录所有SIMBAD天体的MOD?
我的电脑可以流畅的运行Space Engine 0.980版本,甚至可以加入我前面说的第三代史隆数位巡天发现的约35000个星系插件,这些星系在地球上观察会发现这些星系是以区块的形式分布的。
32位的电脑、操作系统和软件早就淘汰了,连4GB RAM都用不完,为什么还要淘汰4GB RAM的电脑、2GB VRAM的显卡、UHD 630的GPU、甚至是1080P的显示器呢?
建议将行星环的3D模型可在图形设置中停用,以及可在图形设置中恢复黑洞的旧着色器,以此来优化最低画质,并降低配置要求,最好优化到UHD 630的GPU可以流畅运行。
我觉得游戏的画质达到PlayStation 3的水平就行了。
English/英文:
Again, a PC with 4GB of RAM can play some games, such as League of Legends and Mini-worlds, at up to 1080P resolution.
However, the minimum requirements for the Space Engine already exceed this figure.
Is 1080P resolution on its way out?
But 1080P is the resolution of some Blu-ray discs (non-UHD, up to 768Kbps per track, up to 7.1 channels), are these Blu-ray discs going to be obsolete?
Once again, AMD said in 2015 4 gb VRAM can chang play 4 k resolution [https://www.pcpop.com/article/1109916.shtml].
However, the minimum requirements for the Space Engine are close to that number.
Although 4GB VRAM is now running at 4K resolution, current games can only run at medium-low quality or may not be able to play at 4K resolution, but 6GB VRAM can run current games at 4K resolution and the highest quality.
After all, 16GB RAM can run current games with 4K resolution and the highest picture quality, and the ratio of RAM and VRAM of gaming computers is generally 3:1, and the occupation of RAM and VRAM in 4K resolution is generally 3:1.
However, the minimum requirements for the Space Engine are already half that number.
Will Space Engine continue to increase the minimum configuration requirements in the future, and even increase the minimum display resolution requirements to more than 1080P?
In doing so, not only would I need to upgrade my computer configuration, but I would also need to replace my monitor.
Does Space Engine include mods for all SIMBAD objects?
My computer was able to run Space Engine 0.980 smoothly, and it could even add the 35000 or so galaxy add-ons I mentioned earlier from the third Generation Sloan Digital Sky Survey, which are distributed in blocks when viewed from Earth.
32-bit computers, operating systems, and software are long gone, and you can't even use up 4GB of RAM, so why get rid of a 4GB RAM PC, a 2GB VRAM graphics card, a UHD 630 GPU, or even a 1080P monitor?
It is recommended that the 3D model of the planetary rings be deactivated in the graphics Settings, and the old shader of the black hole can be restored in the graphics Settings to optimize the minimum picture quality and reduce the configuration requirements, and the GPU optimized to the UHD 630 can run smoothly.
I think the graphics quality of the game should be up to PlayStation 3 level.