From Google Translate您好,我在手册脚本的“接口命令”部分看到了这样一条语句:“消息文本支持 BBCode:您可以更改颜色、字体、大小、使用下标和上标、特殊符号。有关详细信息,请参阅附录中的 BBCode 表。”但是,我找不到上述包含有关 BBCode 信息的附录。您能告诉我在哪里解释这一点吗?谢谢!
Oops, it seems that text is referencing a part of the manual which was available back in the old website.Hello, I saw this statement in the "Interface Commands" section of the manual script: "Message text supports BBCode: you can change color, font, size, use subscripts and superscripts, special symbols. For more information, see the BBCode table in the appendix." However, I can't find the above appendix containing information about BBCode. Can you tell me where this is explained? Thank you!
Sorry for the late response. Judging from the errors on the syntax of the script, I'd say you asked some IA model to create a script for you. That doesn't work well, as SE scenario scripts language is not a mainstram programming language. The manual is here: https://spaceengine.org/manual/user-manual/ , and here's a pdf version of the SE manual.Hi i`m new here and i have a Problem with my coding. can someone help me? i try too make a short Video were we start at a boten of earht and go too the dark site of the moon rotate the moon too the light site here is my code what done i wong? and sorry i do not much coding and pc stuff. Thanks for someons help.
Select {moon}
wait 2.0
center
wait 2.0
goto {
time 20.0
deceltime 5.0
}
wait 2.0
orbit { time 30.0}
Orbit { ... } – starts orbiting with custom parameters provided below:
{
AngularSpeed 45.0 – orbiting rate in degrees per second; default is 10.
Axis (0, 0.707, 0.707) – axis around which orbiting occurs; default is (0, 1, 0) – polar axis of an object.
FadeTime 1.5 – smooth start duration in seconds; default is 2.
Func "Cubic" – smooth start function; default is "Linear", possible values: "Linear", "Quadric", "Cubic", "Sin".
}
During orbiting, camera orientation changes in that way so the object remains static on the screen. Use the
Goto/GotoLocation/GotoURL commands before this one to set a proper initial orientation.
Important: the next script command will be executed immediately after this one. You must follow this command
with the Wait command, with some wait time to see the motion effect.
Depending on your hardware, it could be caused by too high graphics quality selection, as the graphics card would possibly deplete its video ram memory. Or a different issue, for that we would need to see the se.log, which is in your SpaceEngine\system\ folder.Thank you Mosfet. I have another question. Sometimes, after closely observing a celestial body, the textures of other planets disappear, turning them into blue or black spheres. I can only fix this by restarting the program. Is there a solution to this issue?
Because of some limitation of the program, catalogued central black holes can't be placed in the exact center of the galaxy/quasar, like it happens instead with procedural galaxies. this means that if you select a catalogued galaxy and you press Ctrl+G to go to the center of it, you won't reach the black hole. The object will be slightly off center, in astronomical terms. Take QSO 0521-365 for example. You won't see its central black hole when reaching the center, but if you search for the other catalog name of the quasar, PKS 0521-365, you will find "PKS 0521-365 Central Black Hole". If you select that, you'll see that it is in proximity of the galaxy center.Some galaxies that I go to do not have galactic centers appear. By this, I mean the supermassive black hole and the stars that orbit around it in the simulation do not appear. They are simply missing. This is not universal. Most galaxies I visit do have their centers, but some of them do not. I have made sure that this is not just me going to galaxies without SMBHs, as some of the ones that have this issue are galaxies from the workshop that are supposed to have a SMBH. The only pattern I have found is that any object that in real life is catalogued as a quasar exhibits this issue.
Are you sure you're not in photo mode auto or manual? press V until you go in HDR photo mode.I have a lens glitch. Im starting to see flares what i doidnt should to see Press
thats what happenedAre you sure you're not in photo mode auto or manual? press V until you go in HDR photo mode.I have a lens glitch. Im starting to see flares what i doidnt should to see Press
Judging from the line at the top of your screenshot, you are probably using ReShade? Recently that post-processing program has been known to not work well with SpaceEngine and other OpenGL programs, and there's nothing SE devs can do about it. I would disable or uninstall ReShade from SpaceEngine and see if there are still issues.thats what happenedAre you sure you're not in photo mode auto or manual? press V until you go in HDR photo mode.I have a lens glitch. Im starting to see flares what i doidnt should to see Press