Ultimate space simulation software

 
zquilibrium
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Re: General suggestions for SpaceEngine

09 Mar 2024 14:05

Are there any plans to support the labeling of geographic regions, landscape features, oceans, etc? This would be a game changer.
 
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Mosfet
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Re: General suggestions for SpaceEngine

09 Mar 2024 14:36

Are there any plans to support the labeling of geographic regions, landscape features, oceans, etc? This would be a game changer.
Yes, it's planned
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
zquilibrium
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Re: General suggestions for SpaceEngine

09 Mar 2024 18:44

Are there any plans to support the labeling of geographic regions, landscape features, oceans, etc? This would be a game changer.
Yes, it's planned
Glad to hear it, thank you for responding! Thank you for everything you do, this tool continues to revolutionize my writing and world building every day.
 
Tasty Brown
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Re: General suggestions for SpaceEngine

16 Mar 2024 13:50

The ability to delete large numbers of ships from the ship menu at once.
The ship menu can allow to read stats off about ships without having to select them, creating more fluidity in controlling like SE 0.9.8.0. Maybe the ability to simply hover over a ship's selection and an info screen with the ship's current running autopilot programs will be displayed. I'm mostly interested in being able to quickly read off ship's programs as I leave them idle to execute them.

Also a search bar for the music window.
 
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Xerlok
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Re: General suggestions for SpaceEngine

22 May 2024 05:24

Hey! I'm not sure what algorithm you use for terrain generation but I've seen this cool video recently about analogues to perlin noise:
Very cool stuff, maybe it can give you some inspiration too. :amazed:
 
Yakrussel
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Re: General suggestions for SpaceEngine

22 May 2024 14:46

Add the satellite galaxy KK 242 to the game, currently NGC 6503 has no satellite galaxies :)
 
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Spunchbob
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Re: General suggestions for SpaceEngine

14 Jun 2024 16:37

[left]better snow (thats all)[/left]
awhellnahspunchbobatemrkrabs
 
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PlutonianEmpire
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Re: General suggestions for SpaceEngine

17 Jun 2024 01:33

One thing that would be nice, would be to be able to use DistanceLY and RAdeg to make it easier for bulk conversions of fictional stars from Celestia :)
Specs: STGAubron desktop PC; NVIDIA GeForce RTX 3060/PCIe/SSE2 12 GB Vram, Intel Core i7-8700 3.2 GHz, 12 cpus; 32 GB RAM; Windows 11 x64
 
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soldies502
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Re: General suggestions for SpaceEngine

14 Sep 2024 14:38

Procedurally generated galaxy clusters would be a good idea. That, or add something to the info of a galaxy if it is part of an existing cluster.
Intel i7-11800H at 2.30GHz, RTX 3050
16 GB RAM
1 TB SSD
 
Blake Hunter
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Re: General suggestions for SpaceEngine

23 Sep 2024 11:03

I want a comparison tool where you can visually compare (on a graph or a scale model) the size and distance between stelar, planetary and celestial bodies. Like for example comparing any exoplanet to the size of earth or Jupiter or another star to sol. or in another case the distance between the sun and earth represented by putting bodies in between with this we can get a true sense of scale of the size of the universe.
 
OpposeSERemoveJ1407b
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Re: General suggestions for SpaceEngine

20 Nov 2024 06:25

English/英文:
You are advised to restore J1407b.
If not, please publish J1407b to the Steam workshop.
Chinese/中文:
建议恢复J1407b。
如果不行,请将J1407b发布到Steam创意工坊。
 
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Mosfet
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Re: General suggestions for SpaceEngine

20 Nov 2024 11:23

If not, please publish J1407b to the Steam workshop.
[...]
如果不行,请将J1407b发布到Steam创意工坊。

J1407b has been posted in the official Discord server as a mod by one of the devs right after the removal, just out of sheer popularity. I will gladly attach it here for those who can't reach Discord.
I feel I have to remind people, though, that everybody could add it as a Steam workshop addon, that's not a prerogative of the SE team.
Attachments
1SWASPJ1407b.pak
As usual, place it into the addons folder. Tested with SE 0.990
(1.91 KiB) Downloaded 41 times
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
Thex
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Re: General suggestions for SpaceEngine

28 Nov 2024 18:26

Procedural generated asteroids could have smaller moon(s) orbating around the parent asteroid

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