03 Nov 2022 21:47
Hi, I've been encountering this issue in 0.990:
When I use G to go to a planet, star or other body near a large black hole such that the black hole is clearly visible even while focused on that body (for example, go to any star or planet near the M 87 Central Black Hole or IC 1101 Central Black Hole, where the black hole is taking up most of the sky), and then speed up time, the body I'm currently focused on will periodically flash in and out of view.
It seems like the camera is getting launched away from the object, or the camera is lagging behind the in-focus body while it's moving faster under time acceleration, as when this happens I can usually see the body + other stars and planets moving away from me.
Good places to replicate this issue: try speeding up time while landed on the planet RS 5818-1389-7-1497965-487 2 or just focus on any star that's close to one of the black holes I mentioned. HOWEVER, this doesn't seem to apply to stars in orbit around the black holes.
The conditions that appear to trigger this behavior:
- the black hole must be at a distance where it is rendered and visible. If I go to a planet on the outskirts of the galaxy, for instance, this does not happen, but as long as I can see the accretion disk this will usually happen.
- it happens even if I'm looking away from the black hole.
- furthermore, if I disable all stars (and thus disabling the black hole), this doesn't happen.
- you must be on a body that is not in orbit around a black hole.
I have the Steam version. I've verified my game cache, and also tried reinstalling the game and refreshing shader cache, however these didn't do anything. Log file is attached if that helps.
Would appreciate any help troubleshooting this. I would like to capture some video of the black hole rising on a planet's surface, but the planet keeps disappearing which is preventing me from being able to do this.
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Attachments
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se.log
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