Stars folder is for the entity that determines the location of the system in the Universe. Planets folder is for celestial objects in that system such as stars, planets and moons. I've said it like you can only have one system in an addon to make it easier to word, but you can have different systems under the Stars folder and have many celestial objects from different systems in the Planets folder.Ages ago I've made the last addon for SpaceEngine, and is there a better way to start than making a set of 6 different system? Well... yeah, I realized I don't remember a thing.
I've followed the tutorial, but there is one big problem: A binary system, which has two close stars (a white dwarf and a K main sequence star), simply won't work. The two stars doesn't get parented to the StarBarycenter but they're considered two separate systems, and the planets just get assigned to random procedural stars and not the StarBarycenter as well.
I've started out exporting a similar procedural system so there shouldn't be any formal error in it... I've checked the name of the parent object many times and it's correct for both stars and the planet. Unfortunately I can't put the code right now but eventually I'll edit the post and add it in the attachments.
What do you think could be the problem?
(PS: Also I know the location of these system in a galaxy map but I'm not a big expert of declination and right ascension, I've found a map on wikipedia, I hope this will be helpful!)
(PS2: WAIT! I've put both Star and StarBarycenter scripts in the stars folder but maybe I have to put the stars in the planets folder since they're parented to something? Or maybe I need to create a Barycenter without "Star"?)
Could you share your scripts so we can test it? By Following the manual, you should definitely see your own made objects.How do I create my own nebulas? I did everything the manual said, and I still cannot create nebulas, galaxies or clusters.
Refer to the manual(sorry for my english) With the new update and the implantation of new mechanics like the wormhole. I would like to know if it is possible to create wormhole, and if yes, how we can create them ?
The manual does not contain yet references to wormholes.Refer to the manual
A simple pair of linked wormholes can be created with this script placed in SpaceEngine addons\catalogs\planets\ folder:I would like to know if it is possible to create wormhole, and if yes, how we can create them ?
No, the engine does not allow declaration of new objects or classes. It could I guess, in future.I want to believe this is a frequent or an easy question but I can't find anything.
Can I add new types/classes of objects? I'm making a map of my and my friend's fictional objects, and quite a few stars have a non-existent spectral class, hence it can't be recreated with SE's usual system.