Alright, I did that. I can make systems in 0.980, but for some reason this system I am making isn't spawning within the game. Maybe you can take a look at what I have to see what I am doing wrong.Select a star, be sure to follow it, return to the main menu, select Tools, then Export Planet script. Yes it's called export planet, but it exports a script for the entire system.
Discord is not a place where to expect a quick answer, like in forums you have to be patient.
edit Asystem.sc to: and create a new file in catalogs/planets/*: i added Class and set it to M3 Ia to prevent creating a humongous Blue main sequence star, you can remove this and edit it however you wantAlright, I did that. I can make systems in 0.980, but for some reason this system I am making isn't spawning within the game. Maybe you can take a look at what I have to see what I am doing wrong.Select a star, be sure to follow it, return to the main menu, select Tools, then Export Planet script. Yes it's called export planet, but it exports a script for the entire system.
Discord is not a place where to expect a quick answer, like in forums you have to be patient.
Asystem I put in the stars folder (the barycenter), I can't upload the rest of the system due to file limits. But I think the problem is with the file I posted.
Alright I added it in and added the exported system into the file and made the system orbit around the barycenter but it still spawns in the blue hypergiant.edit Asystem.sc to:Alright, I did that. I can make systems in 0.980, but for some reason this system I am making isn't spawning within the game. Maybe you can take a look at what I have to see what I am doing wrong.Select a star, be sure to follow it, return to the main menu, select Tools, then Export Planet script. Yes it's called export planet, but it exports a script for the entire system.
Discord is not a place where to expect a quick answer, like in forums you have to be patient.
Asystem I put in the stars folder (the barycenter), I can't upload the rest of the system due to file limits. But I think the problem is with the file I posted.
Omega barycenter.sc
and create a new file in catalogs/planets/*:
Omega.sc
i added Class and set it to M3 Ia to prevent creating a humongous Blue main sequence star, you can remove this and edit it however you want
you could change Mass and Radius to MassSol and RadSol, they're just easier to read (I don't think they change anything)
if you wish to have procedurally generated planets, simply move Omega.sc to catalogs/planets/* instead and remove Omega barycenter.sc, though this will add some limitations you will quickly run into
everything else in an exported system should work fine
Exporting an entire solar system in SpaceEngine version 0.990 can be done using the built-in export feature. Please note that the export feature in SpaceEngine 0.990 is more flexible than in previous versions, and you can choose to export specific objects, such as planets or stars, or entire solar systems.How does one export an entire solar system in .990? You used to be able to do that in 0.980.
Hi guys!color tunnel
I haven't tried exporting the system in 0.99, has anyone tried and got results?
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