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iTzNikkitty
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Help with creating Mods and Addons

24 Mar 2020 02:44

Is there a way to change what the Milky Way looks like? At least in terms of color. I'd just kind of like to have a more fantastical look. On that same note though, is there a way to make stars with more unrealistic colors as well?
 
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iTzNikkitty
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Help with creating Mods and Addons

24 Mar 2020 07:00

More important question actually. I'm trying to create a custom nebula and while I have managed to get it the right size and position, I can't make it use the model I want for it. Like, I've edited and saved the look I want in the nebula editor, but whenever I reopen Space Engine, the nebula just has the old model again.
 
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Mosfet
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Help with creating Mods and Addons

24 Mar 2020 08:26

iTzNikkitty, did you check this guide on Steam?
A Very Okay Guide on Making Very Okay Nebulae
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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iTzNikkitty
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Help with creating Mods and Addons

24 Mar 2020 15:01

Thanks, that helped me fix it. Basically, since I was using a workshop added nebula, I moved it to the data/models/custom folder (though I feel like that may not have been necessary), and I edited the config to have UseForObject "NebulaName". I loaded up space engine and I can now see the nebula I wanted!
 
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JackDole
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Help with creating Mods and Addons

25 Mar 2020 04:56

I am having trouble with creating planets in the castor system. I can't make planets orbit around the barycenter. Could someone please make an example solar system around the 3 pairs of stars in the system for me so I could make planets around it using that as a base line?
Which barycenter? I have made planets around all of the barycenters.
(And I gave life to one of the planets. :))
CastorSystem.sc
(3.03 KiB) Downloaded 431 times
Attachments
scr00579.jpg
scr00581.jpg
scr00621.jpg
scr00623.jpg
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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Help with creating Mods and Addons

25 Mar 2020 04:59

I am having trouble with creating planets in the castor system. I can't make planets orbit around the barycenter. Could someone please make an example solar system around the 3 pairs of stars in the system for me so I could make planets around it using that as a base line?
Which barycenter? I have made planets around all of the barycenters.
(And I gave life to one of the planets. :))
CastorSystem.sc
Thanks JD, I've been wanting planets in that system!  Can you see exotic lighting effects on planet surfaces- because that is a six star system!
 
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JackDole
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Help with creating Mods and Addons

25 Mar 2020 05:15

Castor C IV (Planet with life.)
scr00700.jpg
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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Help with creating Mods and Addons

25 Mar 2020 05:24

Wonderful!  Is this add on both for 0980 and 0990?
 
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JackDole
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Help with creating Mods and Addons

25 Mar 2020 06:43

It should also work in SE 0.980.
However, the planets of course look different.
For example, Castor C IV has a ring in SE 0.980 that he does not have in SE 0.990.
scr00063.jpg
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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Cantra
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Help with creating Mods and Addons

25 Mar 2020 12:02

I am having trouble with creating planets in the castor system. I can't make planets orbit around the barycenter. Could someone please make an example solar system around the 3 pairs of stars in the system for me so I could make planets around it using that as a base line?
Which barycenter? I have made planets around all of the barycenters.
(And I gave life to one of the planets. :))
CastorSystem.sc
I don't know what happened before but the system works now. However, the planets have really weird orbital periods. For example this planet here has an unrealistic orbital period. All of the others do aswell. I think it's because of the script you used. The 0.990 style of script doesn't work with 0.980 it looks like. Do you think you could re-create the system in 0.980? 
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JackDole
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Help with creating Mods and Addons

25 Mar 2020 17:05

For example this planet here has an unrealistic orbital period. All of the others do aswell.
You're right. I had forgotten that, but due to a bug in SE 0.980, SpaceEngine calculated the orbital period incorrectly when the objects orbit around a barycenter.
I have made a script for SE 0.980, and added the orbital periods.
CastorSystem0980.sc
(3.43 KiB) Downloaded 429 times
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
A-L-E-X
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Help with creating Mods and Addons

26 Mar 2020 02:23

For example this planet here has an unrealistic orbital period. All of the others do aswell.
You're right. I had forgotten that, but due to a bug in SE 0.980, SpaceEngine calculated the orbital period incorrectly when the objects orbit around a barycenter.
I have made a script for SE 0.980, and added the orbital periods.
CastorSystem0980.sc
ah I thought it was originally made for 0980 since thats the version where the planet has rings.  I wonder why there are no rings on that planet in 0990?  I wish it had them!
 
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Cantra
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Help with creating Mods and Addons

28 Mar 2020 16:17

For example this planet here has an unrealistic orbital period. All of the others do aswell.
You're right. I had forgotten that, but due to a bug in SE 0.980, SpaceEngine calculated the orbital period incorrectly when the objects orbit around a barycenter.
I have made a script for SE 0.980, and added the orbital periods.
CastorSystem0980.sc
Thank you. Looks amazing. I have another thing to ask. Can you correct the Thuban star system for me, since I am planning on making a system there. Thuban B should be an A2 class star with a luminosity of around 40. Some planets around it would be cool.
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JackDole
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Help with creating Mods and Addons

29 Mar 2020 04:36

Thuban B should be an A2 class star with a luminosity of around 40
The Wikipedia article only says that it is 'possibly' an A2 star.
But if you just want to change the class and luminosity, this script is enough:
// -*- coding: utf-8 -*-
// Filename: AlfDraB.sc
// JackDole (Gerhard H. Quast) 2020.03.29 10:10:34

// https://en.wikipedia.org/wiki/Thuban
//------------------------------------------------------------------------------

Star "ALF Dra B"
{
    ParentBody "Thuban"
    Class      "A2"
    
    Luminosity  40
}

//------------------------------------------------------------------------------
Put it in 'addons\catalogs\planets'.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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longname
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Help with creating Mods and Addons

30 Mar 2020 11:16

Is there a way to change what the Milky Way looks like? At least in terms of color. I'd just kind of like to have a more fantastical look. On that same note though, is there a way to make stars with more unrealistic colors as well?
Can I just bring more attention to this question?
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