Ultimate space simulation software

 
Mr. Abner
World Builder
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Image Dump

10 Nov 2021 02:14

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Mr. Abner
World Builder
World Builder
Posts: 695
Joined: 08 Jun 2017 17:05
Location: Mississauga

Image Dump

22 Dec 2021 05:58

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miniluv73
Space Pilot
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Location: Flying through the Universe

Image Dump

01 Jan 2022 13:40

Little bit of a mod showcase...
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"I'm sure the universe is full of intelligent life. It's just been too intelligent to come here."
Arthur C. Clarke, 1996
 
JPM
Observer
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04 Jan 2022 08:19

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JPM
Observer
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04 Jan 2022 14:34

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Khorrah
Explorer
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Posts: 161
Joined: 11 Nov 2019 17:50
Location: Earth

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16 Jan 2022 03:04

Little bit of a mod showcase...scr00123.jpgscr00124.jpg
Is that Hawaii? 
Hello, I LOVE lasagna and Space Engine. ♥

My Specs: Intel Core I5 12600K, Corsair Vengeance Pro SL 32GB, MSI Z690-A WIFI DDR4, GIGABYTE NVIDIA GEFORCE RTX 3070 AORUS MASTER 8G.
 
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Aborygen
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Location: Poland

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24 Jan 2022 07:08

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A-L-E-X
Galaxy Architect
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Posts: 3498
Joined: 06 Mar 2017 20:19

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24 Jan 2022 16:13

Wow how do you make a volcano erupt like that?
 
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DoctorOfSpace
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Re: Image Dump

24 Mar 2022 12:16

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CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
A-L-E-X
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Re: Image Dump

24 Mar 2022 13:45

wow nice ship, what's the ship you're using in your first image, Doc? and how do you like your Ryzen 5900X...doesn't overheat at all?  Liquid cooling?

Also how do you get the ring particles to look so perfect-- are there specific settings I need to enable?  Ring particles still look like a blurry mess to me.

This is a little OT but I'm having some trouble with positioning of my cameras, I want to have 8 cameras on my ships and they sometimes end up in unexpected places.  Is there a good ship camera tutorial somewhere?  I want to have a nice view under the ship of the surface below, to each side (like passenger window views) and above the ship (in addition to the cockpit view of course) and behind the ship (like a rear view mirror).  That would be six cameras in total (7 if you include the default auto camera) and an 8th one would be the view of the ground below the ship from above the ship.
 
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DoctorOfSpace
Star Engineer
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Re: Image Dump

25 Mar 2022 14:13

wow nice ship, what's the ship you're using in your first image, Doc? and how do you like your Ryzen 5900X...doesn't overheat at all?  Liquid cooling?

Also how do you get the ring particles to look so perfect-- are there specific settings I need to enable?  Ring particles still look like a blurry mess to me.

This is a little OT but I'm having some trouble with positioning of my cameras, I want to have 8 cameras on my ships and they sometimes end up in unexpected places.  Is there a good ship camera tutorial somewhere?  I want to have a nice view under the ship of the surface below, to each side (like passenger window views) and above the ship (in addition to the cockpit view of course) and behind the ship (like a rear view mirror).  That would be six cameras in total (7 if you include the default auto camera) and an 8th one would be the view of the ground below the ship from above the ship.
First ship is from AsteronX, we're working on a project with them to bring their ships into SE.

I don't use liquid cooling, but I do have a Noctua NH-D15S with a box fan blasting the side of my case.

I disable fast temporal rendering and have rings set to absurdly high resolution settings that I do not advise if you do not have a 3090 or better.

No real guides on camera, but they should function similar to engines

Some screens of a new warp shader using the actual Alcubierre metric/geodesic, red and blue shifting is still faked

Image
Image
Image
Image

Clip of a flyby of Earth
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
A-L-E-X
Galaxy Architect
Galaxy Architect
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Joined: 06 Mar 2017 20:19

Re: Image Dump

25 Mar 2022 19:08

wow nice ship, what's the ship you're using in your first image, Doc? and how do you like your Ryzen 5900X...doesn't overheat at all?  Liquid cooling?

Also how do you get the ring particles to look so perfect-- are there specific settings I need to enable?  Ring particles still look like a blurry mess to me.

This is a little OT but I'm having some trouble with positioning of my cameras, I want to have 8 cameras on my ships and they sometimes end up in unexpected places.  Is there a good ship camera tutorial somewhere?  I want to have a nice view under the ship of the surface below, to each side (like passenger window views) and above the ship (in addition to the cockpit view of course) and behind the ship (like a rear view mirror).  That would be six cameras in total (7 if you include the default auto camera) and an 8th one would be the view of the ground below the ship from above the ship.
First ship is from AsteronX, we're working on a project with them to bring their ships into SE.

I don't use liquid cooling, but I do have a Noctua NH-D15S with a box fan blasting the side of my case.

I disable fast temporal rendering and have rings set to absurdly high resolution settings that I do not advise if you do not have a 3090 or better.

No real guides on camera, but they should function similar to engines

Some screens of a new warp shader using the actual Alcubierre metric/geodesic, red and blue shifting is still faked

Image
Image
Image
Image

Clip of a flyby of Earth
Thanks Doc, I think I finally got the hang of the cameras!

Wow that looks like a Star Trek ship flying very close to a black hole in the last two pictures with that new warp shader!

You also have resolution set to 4K to bring out the individual particles in the ring, Doc?

I have a 2060 now and can't get that level of detail, I need to upgrade!

It's music to my ears that you still use air cooling, because that's what I use too (the water around here is very hard even with filtration installed.)

I'm going to look into that cooler- is it very loud when set to about 70% fan speed?
 
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DoctorOfSpace
Star Engineer
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Re: Image Dump

26 Mar 2022 13:19

You also have resolution set to 4K to bring out the individual particles in the ring, Doc?

I'm going to look into that cooler- is it very loud when set to about 70% fan speed?
I have all resolution settings as high as they go, does affect perf but not terribly on my end, gotta put those 24GBs of VRAM to good use.

I don't know how loud it is, my case is massive and sound proofed so I don't really hear much out of it unless I really push it and the only thing I usually hear is the GPU roaring when stressed. Half the work of this cooler is passive just from the massive radiator.
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati
 
A-L-E-X
Galaxy Architect
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Posts: 3498
Joined: 06 Mar 2017 20:19

Re: Image Dump

26 Mar 2022 14:18

You also have resolution set to 4K to bring out the individual particles in the ring, Doc?

I'm going to look into that cooler- is it very loud when set to about 70% fan speed?
I have all resolution settings as high as they go, does affect perf but not terribly on my end, gotta put those 24GBs of VRAM to good use.

I don't know how loud it is, my case is massive and sound proofed so I don't really hear much out of it unless I really push it and the only thing I usually hear is the GPU roaring when stressed.  Half the work of this cooler is passive just from the massive radiator.
I'm looking at your specs, I definitely need a case like that.  I use Vantec Tornado fans (4 of them) and they are very loud, I installed a fan regulator but even turned all the way down it still sounds like a vacuum cleaner.

It sounds like I may not even need all these fans if I use that cooler.  I could probably just use 2 fans at low speed (which is around 50% with this regulator.)
 
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DoctorOfSpace
Star Engineer
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Re: Image Dump

30 Mar 2022 11:47

Image
CPU: Ryzen 9 5900X @5Ghz - RAM: G.Skill Ripjaws V 64 GB (2 x 32 GB) DDR4-3600 CL18 - GPU: MSI RTX 40​90 GAMING ​TRIO 24G
Quando omni flunkus, moritati

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