Ultimate space simulation software

 
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04 Sep 2021 22:42

No, what does "would we be able to use hyperspace for communication" mean??? AFAIK you're just making up word salad now.
Nope, you're completely wrong......the concept is presented here.....I've been familiar with this since I was in middle school.
and dude I don't know why it's so difficult for you to comprehend, I'm basically asking if warp or hyperspace (if it's possible) can also be used for communication if it can one day be used for travel?  I specifically mentioned that because in Asimov's work it can be used for both.  As a scientist, he strived to make his fiction as realistic as possible.

https://en.wikipedia.org/wiki/Hyperspace
You must not be familiar with Asimov, I've read 100s of his books
In Isaac Asimov's Foundation, hyperspace is described as an "...unimaginable region that was neither space nor time, matter nor energy, something nor nothing, one could traverse the length of the Galaxy in the interval between two neighboring instants of time.
You're not bothering to explain what you supposedly understand. You mean send signals into a different dimension, and have it magically pop out near the destination rather than remain in hyperspace, as suggested by the red text? If so, no, because hyperspace in that sense is BS.
No not that of course.  In the response before that one I said it probably wouldn't be possible, because you'd actually need a space ship to use an alcubierre drive to carry the information.
That's not to say that other dimensions or other universes don't exist of course (they are necessary in many unification models- even Einstein realized that and was working on a unification model using them) it's just that we couldn't make use of them.
 
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04 Sep 2021 23:17

AFAIK I'm not sure the SE model of warp throttling would work either.  It seems like it would be more of an in/out thing.  On the issue of hyperspace, if other dimensions were traversable, since they wouldn't follow our concept of length, width, depth, etc., there would be no way for us to journey through them unless we carried our own bubbles that contained our own space-time.  I've actually written a book on this (well almost completed it, working on Chapter 18 now.)  In it I actually created a toy model of two universes with dimensions of one complementary to the other and reversed arrows of time relative to each other but both forward within themselves of course (like two conveyor belts going in opposite directions but within each respective belt everyone was facing forward) and the dimensions corresponded to the color model (three additive primary colors RGB corresponding to our spatial dimensions, three subtractive primary colors CMY corresponding to the spatial dimensions of the other universe in the toy model, black corresponding to our time, white to time in the complementary universe, etc.)  As a complete unit, it would be cyclic as one expanded the other one would contract and vice versa.  A few years after I started working on this I actually saw a mathematical basis for the exact same model being developed independently by some physicists and I reached out to them and we corresponded on my wordpress blog.
 
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Katherine Jennings
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07 Sep 2021 05:17

You can change the field of view the same way as in the planetarium in the bottom right menu.
Thanks is there any way to do an "autopilot" where I can set a constant speed and course and calculate the amount of time it would take to get to a precalculated destination?
Yes, kind of. You can either use the "go to" button which is gonna accelerate you towards your target until halfway there and then slow down, but the range is limited to a solar system for it not to take at least years.
Image

Or you can use the "go to" with warp that boosts your ship to 10 km/s relative to your target and engages warp until you're there. You can then increase your relative speed to make the trip shorter if you wish to.
Image
how accurate is this simulator?
 
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DoctorOfSpace
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07 Sep 2021 11:46

This is mind blowing....I wonder which of these warp scales SE uses?  Does it use the cubic scale?  Obviously not the asymptotic scale since starships in SE regularly reach and exceed warp 10.
SE has it's own scale that has nothing to do with Star Trek.  In Trek the warp drive is it's own propulsion, warp in SE is a boosting factor on your current velocity.
SE uses a logarithmic scale so it is pretty straight forward
Warp boost effective velocity
boost 1 = 10x current velocity
boost 2 = 100x current velocity
boost 3 = 1,000x current velocity
boost 4 = 10,000x current velocity
boost 5 = 100,000x current velocity
boost 6 = 1,000,000x current velocity
boost 7 = 10,000,000x current velocity
boost 8 = 100,000,000x current velocity
boost 9 = 1,000,000,000x current velocity
boost 10 =10,000,000,000x current velocity
boost 11 =100,000,000,000x current velocity
boost 12 =1,000,000,000,000x current velocity
boost 13 =10,000,000,000,000x current velocity
boost 14 =100,000,000,000,000x current velocity
boost 15 =1,000,000,000,000,000x current velocity
boost 16 =10,000,000,000,000,000x current velocity
boost 17 =100,000,000,000,000,000x current velocity
boost 18 =1,000,000,000,000,000,000x current velocity
boost 19 =10,000,000,000,000,000,000x current velocity
boost 20 =100,000,000,000,000,000,000x current velocity
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07 Sep 2021 16:30

No not that of course.  In the response before that one I said it probably wouldn't be possible, because you'd actually need a space ship to use an alcubierre drive to carry the information.
That's not to say that other dimensions or other universes don't exist of course (they are necessary in many unification models- even Einstein realized that and was working on a unification model using them) it's just that we couldn't make use of them.
So you want to know if a ship equipped with a warp drive could carry a few mails between two communicating planets? Obviously lol.
[dah<500,26>dah<180,14>dah<180,21>dah<500,19>dah<180,26>dah<500,21>]
 
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07 Sep 2021 22:40

No not that of course.  In the response before that one I said it probably wouldn't be possible, because you'd actually need a space ship to use an alcubierre drive to carry the information.
That's not to say that other dimensions or other universes don't exist of course (they are necessary in many unification models- even Einstein realized that and was working on a unification model using them) it's just that we couldn't make use of them.
So you want to know if a ship equipped with a warp drive could carry a few mails between two communicating planets? Obviously lol.
Yeah basically although thats a lot of expense for that purpose lol.  I was just looking at a major drawback if this "warp engine" was truly ever developed.  Let's say a crew traveled from our solar system using warp drive to a nearby star system.....I guess home base wouldn't know they got there or what they found there for a few years?  Might as well not try to communicate at all if that's the case and just come back after the mission is complete.  I doubt we will even get the opportunity to have such an engine for a few hundred years if ever.  We don't even know if negative energy actually exists (although in my reading I found that it was stated that negative energy density, for example, that which causes the Casimir Effect, may be all that's required- but in an amount roughly equivalent to the mass of Voyager.)
 
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07 Sep 2021 22:47

This is mind blowing....I wonder which of these warp scales SE uses?  Does it use the cubic scale?  Obviously not the asymptotic scale since starships in SE regularly reach and exceed warp 10.
SE has it's own scale that has nothing to do with Star Trek.  In Trek the warp drive is it's own propulsion, warp in SE is a boosting factor on your current velocity.
SE uses a logarithmic scale so it is pretty straight forward
Warp boost effective velocity
boost 1 = 10x current velocity
boost 2 = 100x current velocity
boost 3 = 1,000x current velocity
boost 4 = 10,000x current velocity
boost 5 = 100,000x current velocity
boost 6 = 1,000,000x current velocity
boost 7 = 10,000,000x current velocity
boost 8 = 100,000,000x current velocity
boost 9 = 1,000,000,000x current velocity
boost 10 =10,000,000,000x current velocity
boost 11 =100,000,000,000x current velocity
boost 12 =1,000,000,000,000x current velocity
boost 13 =10,000,000,000,000x current velocity
boost 14 =100,000,000,000,000x current velocity
boost 15 =1,000,000,000,000,000x current velocity
boost 16 =10,000,000,000,000,000x current velocity
boost 17 =100,000,000,000,000,000x current velocity
boost 18 =1,000,000,000,000,000,000x current velocity
boost 19 =10,000,000,000,000,000,000x current velocity
boost 20 =100,000,000,000,000,000,000x current velocity
Thanks, Doc!  I'm actually narrating an SE tutorial for my Youtube channel and I had just done the part that describes the warp drive and its relationship to the Alcubierre Drive.  So the boost exponent in SE is developed around Base 10.  I have to go back and correct that part of the tutorial because in it I stated that it was developed around base 2 while the one in Star Trek was developed around base 3.  So boost 20 is the limit for the most powerful warp engines in any ship in SE?  Do you know of what the highest g force is for the ship with the most powerful conventional engines in SE?
 
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07 Sep 2021 22:52

I can see why boost 12 is so popular.....1 trillion is a nice round figure for the typical warp engine lol
 
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08 Sep 2021 06:29

So boost 20 is the limit for the most powerful warp engines in any ship in SE?
I have ships that have a boost of 21, but you will leave the universe pretty quickly at that point, even if you are only traveling at 10km/s.  You can set the number to anything, but going beyond 20 is pretty much pointless.
Do you know of what the highest g force is for the ship with the most powerful conventional engines in SE?
Default ships if I recall usually top out around 30, but you could technically do anything you want currently.
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08 Sep 2021 11:43

So boost 20 is the limit for the most powerful warp engines in any ship in SE?
I have ships that have a boost of 21, but you will leave the universe pretty quickly at that point, even if you are only traveling at 10km/s.  You can set the number to anything, but going beyond 20 is pretty much pointless.
Do you know of what the highest g force is for the ship with the most powerful conventional engines in SE?
Default ships if I recall usually top out around 30, but you could technically do anything you want currently.
Thanks, Doc.  I was actually looking for a "do it all" ship which would be good for both interstellar/intergalactic travel and also exploring the landscape of a planet by traveling a few miles above the surface (and also has a cockpit view.)  I found one so far (HarbingerDawn's RZ-1 A-Wing).  My two longest trips so far were over a grassy planet in the Andromeda galaxy (stayed within 15 km of the surface for 48 hours) and a 6.7 million light year trip from Earth to NGC 300 (it took 13 hours to get there at Warp 11.7 and engines on full blast at 12.2g and spent another 6 hours at Warp 9.5 and engines at 12.2g doing a slow "tour" through a cross section of the galaxy.)  Have you found any other ships that can be used for both interstellar/intergalactic flight and also traveling over a planet in airplane mode, Doc?
 
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10 Sep 2021 14:06

I set the warp for my ship to 20 that seems a tad high lol, I got to NGC 300 at 6.7 million light years away in under 30 seconds.  Is there a way to throttle the warp to a lower speed fast enough not to make the journey so quick? I dont want to go back and alter the .sss file again (by the way it's in the stream workshop folder not the space engine folder); besides I might need Warp 20 for some really distant targets.

Also, if I want to simulate the hyperjump button manually, is all I need to do is sync velocity and rotate to target and then set the boost exponent value manually to whatever I like? I know I know, we're back to that again lol
 
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10 Sep 2021 14:24

I set the warp for my ship to 20 that seems a tad high lol, I got to NGC 300 at 6.7 million light years away in under 30 seconds.  Is there a way to throttle the warp to a lower speed fast enough not to make the journey so quick? I dont want to go back and alter the .sss file again (by the way it's in the stream workshop folder not the space engine folder); besides I might need Warp 20 for some really distant targets.

Also, if I want to simulate the hyperjump button manually, is all I need to do is sync velocity and rotate to target and then set the boost exponent value manually to whatever I like? I know I know, we're back to that again lol
The "Boost exponent" slider in the bottom left of the ship menu bar is indeed your hyperdrive throttle, if you will. Turn it down if you think you are going too fast. And yes, you can do it manually as you described.
 
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10 Sep 2021 15:03

I set the warp for my ship to 20 that seems a tad high lol, I got to NGC 300 at 6.7 million light years away in under 30 seconds.  Is there a way to throttle the warp to a lower speed fast enough not to make the journey so quick? I dont want to go back and alter the .sss file again (by the way it's in the stream workshop folder not the space engine folder); besides I might need Warp 20 for some really distant targets.

Also, if I want to simulate the hyperjump button manually, is all I need to do is sync velocity and rotate to target and then set the boost exponent value manually to whatever I like? I know I know, we're back to that again lol
The "Boost exponent" slider in the bottom left of the ship menu bar is indeed your hyperdrive throttle, if you will. Turn it down if you think you are going too fast. And yes, you can do it manually as you described.
Thanks, Fellow Alex!  Do you think doing everything manually in the way described (1- sync velocity, 2- rotate to target, 3- set boost exponent) is the best way to go or is it better to use the Hyperjump button and try to stop the boost exponent from getting too high by clicking on a lower number as the value is changing?
 
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10 Sep 2021 22:50

this article was written by a physicist so it has more credibility in this area than most.
https://theconversation.com/warp-drives ... ost-157391
https://iopscience.iop.org/article/10.1 ... 382/abe692
https://doi.org/10.1088/1361-6382/abe692
Independently, Lentz also proposed a solution that does not require negative energy. He used a different geometric approach to solve the equations of General Relativity, and by doing so, he found that a warp drive wouldn’t need to use negative energy. Lentz’s solution would allow the bubble to travel faster than the speed of light.
It is essential to point out that these exciting developments are mathematical models. As a physicist, I won’t fully trust models until we have experimental proof. Yet, the science of warp drives is coming into view. As a science fiction fan, I welcome all this innovative thinking. In the words of Captain Picard, things are only impossible until they are not.
 
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11 Sep 2021 14:40

he found that a warp drive wouldn’t need to use negative energy. Lentz’s solution would allow the bubble to travel faster than the speed of light.
He still has the issue with horizons and just because he built a geometry which has balanced forces, he still has solutions within requiring these internal regions to have a negative pressure/energy.  There is a reason his solution still creates a black hole if you do the calculations, you cannot cram a Jupiter or Earth mass of energy into a space only a hundred or so meters in diameter. 
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