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How would Space Engine look if everything was ray traced?

Posted: 23 May 2020 15:13
by longname
Title says it all

How would Space Engine look if everything was ray traced?

Posted: 25 May 2020 20:44
by Theloic971
Minecraft with the SEUS PTGI E12 and a lot of graphic improvements (that was a joke)

In truth, I think there would be much more consequences in terms of light management in theory.