Ultimate space simulation software

  • 1
  • 6
  • 7
  • 8
  • 9
  • 10
 
xarnrax
Observer
Observer
Posts: 2
Joined: 23 Dec 2019

SpaceEngine TODO

23 Dec 2019 10:25

The TODO list is updated?
 
User avatar
JackDole
Star Engineer
Star Engineer
Posts: 1874
Joined: 02 Nov 2016
Location: Terra

SpaceEngine TODO

23 Dec 2019 21:58

No.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
xarnrax
Observer
Observer
Posts: 2
Joined: 23 Dec 2019

SpaceEngine TODO

24 Dec 2019 05:36

It will be updated soon?
 
Léguman
Observer
Observer
Posts: 1
Joined: 11 Jul 2020

SpaceEngine TODO

11 Jul 2020 17:21

scruffyhightops wrote:
Procedural civilizations I think is impossible, but it wouldn't be improbable as add-ons/ mods. At it's simplest and effectiveness at the moment would be megastructures, dyson structures and maybe space faring vessels. I would be more interested in seeing models of things like the ISS, or code to enable adding stations in orbit. 

Procedural life, would that be the same as possibly No Man's Sky? As much as seeing intelligent life as technological would be cool, I would find creatures more interesting. I know NMS use mathematical algorithms to spawn life. Is that something that isn't possible in the Space Engine coding? 



according to my research, the engine used by space engine is different from that of no man's sky, the addition of living creatures would pose a lot of optimization problem, moreover, it is very difficult to set up an algorithm simulating the evolution Darwinian, especially when you have to simulate millions of years of evolution. I don't think it's within the reach of a personal computer. optimization is already difficult, such an opening would make it impossible. no man's sky uses already implanted creatures, eventually breaking the immersion due to inconsistencies.
 
User avatar
longname
Explorer
Explorer
Posts: 284
Joined: 13 Apr 2017
Location: ∞/The Multiverse/The Universe/Local Cluster/The Milky Way/Orion Arm/Sol System/Earth-Moon/Earth/UK

SpaceEngine TODO

12 Jul 2020 05:55

Léguman wrote:
Source of the post according to my research, the engine used by space engine is different from that of no man's sky

Y-Yeah, NMS wasn't made using Space Engine.
[dah<500,26>dah<180,14>dah<180,21>dah<500,19>dah<180,26>dah<500,21>]
 
User avatar
Zebra Zed
Observer
Observer
Posts: 17
Joined: 22 Oct 2020
Location: Bournemouth, UK

SpaceEngine TODO

22 Oct 2020 12:52

I am so delighted to have found this TODO page. This page is very helpful and gives users an insight guide on the development stages on what's been implemented and what's planned for the future of Space Engine.
 
User avatar
Zebra Zed
Observer
Observer
Posts: 17
Joined: 22 Oct 2020
Location: Bournemouth, UK

SpaceEngine TODO

24 Dec 2020 14:26

Merry Christmas and a Happy New Year!
 
User avatar
Zebra Zed
Observer
Observer
Posts: 17
Joined: 22 Oct 2020
Location: Bournemouth, UK

SpaceEngine TODO

27 Feb 2021 05:11

Good progress has been made since last time I have read this TODO list.
 
somethingok
Observer
Observer
Posts: 4
Joined: 10 Aug 2020

SpaceEngine TODO

28 Mar 2021 02:30

i have a idea, make plants on planets with life, what would be even cooler if you made them randomly generated so every plant looks different, and maybe even add plant evolution if possible 
 
tikus_kotoran
Observer
Observer
Posts: 5
Joined: 17 Jun 2021
Location: The Netherlands
Contact:

SpaceEngine TODO

17 Jun 2021 04:14

why is it that the ones i want most are the pink ones???
joe mama
 
User avatar
longname
Explorer
Explorer
Posts: 284
Joined: 13 Apr 2017
Location: ∞/The Multiverse/The Universe/Local Cluster/The Milky Way/Orion Arm/Sol System/Earth-Moon/Earth/UK

SpaceEngine TODO

27 Jul 2021 06:36

Can we add 'proper relativistically done black holes' to that list? SpaceEngine in its mathematically inaccurate depiction of the Universe only furthers the notion that black holes are dark inside. Doing an estimation of a freefall geodesic rather than a quasi-stationary vantage point would be good enough. Until then, I expect that SE actively tries to prevent misconceptions like that slipping in.
[dah<500,26>dah<180,14>dah<180,21>dah<500,19>dah<180,26>dah<500,21>]
 
A-L-E-X
Galaxy Architect
Galaxy Architect
Posts: 3030
Joined: 06 Mar 2017

SpaceEngine TODO

27 Jul 2021 15:10

longname wrote:
Can we add 'proper relativistically done black holes' to that list? SpaceEngine in its mathematically inaccurate depiction of the Universe only furthers the notion that black holes are dark inside. Doing an estimation of a freefall geodesic rather than a quasi-stationary vantage point would be good enough. Until then, I expect that SE actively tries to prevent misconceptions like that slipping in.

I would also like to see time dilation incorporated when getting near black holes.

Did you see this?

https://twitter.com/Telegraph/status/14 ... 0175708171

Astronomers see the back of a black hole for the first time through the x-rays emitted by the backside of the black hole.
 
User avatar
Dr. Kaii
Explorer
Explorer
Posts: 283
Joined: 26 Nov 2016
Location: Manchester England
Contact:

SpaceEngine TODO

30 Jul 2021 06:41

Yeah I have that problem too
i9 9900K - 5.0MHz, Palit 2080Ti, 32GB DDR4 3000MHz, Vive Pro
  • 1
  • 6
  • 7
  • 8
  • 9
  • 10

Who is online

Users browsing this forum: Bing [Bot] and 1 guest