That was my poll, mate.There was a poll somewhere, I couldn't find it now. There was a poll with 3 points what auditory is hyped about: rings, volumetric discs or fuel. Nobody voted fuel. Literally. Nobody. Sad that I couldn't find it, may be deleted already.
This is off-topic and the conversation should stop here, but you're saying ships are "so bad" without giving a concrete explanation of why you think that is. As of right now there are already great and provide great depths playing around with orbital mechanics. There is nothing bad with ships following real life physics laws of motion, whilst having control over whatever you want your ship to do with a, although complex, complete list of parameters that you need to fly your ship.I also want ships to be something more usable but at the moment they are so bad that some fuel feature can't bring them to playable level in any case. The entire piloting must be rewritten and only after that fuel can come (which is actually a restriction, not an improvement, and we don't even have filling stations in the game). But the nature is just something simple and beautiful. Can authors come and answer about the next step?
Ships are mostly functional currently, we just need fuel and radiation for it to be a mostly cohesive experience.I also want ships to be something more usable but at the moment they are so bad that some fuel feature can't bring them to playable level in any case. The entire piloting must be rewritten and only after that fuel can come (which is actually a restriction, not an improvement, and we don't even have filling stations in the game). But the nature is just something simple and beautiful. Can authors come and answer about the next step?
It is not off topic, but otherwise, you're right.
SpaceEngine is about presenting the solar system in a realistic manner, not pandering to your expectations of how it should appear. I think we've heard enough about how you believe SE's rings are unrealistic - you're completely wrong.So all of the ringed planets were redesigned to have more detailed rings, complete with individual fragments buzzing around instead of being flat, paper-thin discs, right? Even the Solar System's giant planets' rings have been updated, not just with Saturn's, but also with Uranus' and Neptune's as well, with the lattermost even being redesigned to now appear more detailed and slightly more visible. On the other hand, we still can't see Jupiter's rings under normal camera settings. I think Jupiter's rings should be redesigned so that at least one of them is now slightly more visible.
I downloaded the 100 GB worth of ultra HD textures for all the planets for 0990 and I find Mars and Earth landscapes to be pretty good. We need to accept that we won't get Google Earth level detail and quite frankly we don't need it. I just love that we can download all the Ultra HD textures in one shot rather than the painful one at a time downloads of 0980.As someone who enjoys the flight simulator mode, it's only no use to you. You don't choose what everyone else wants. To see ships worked inbetween graphical overhauls would give us something to do in the meanwhile.
The main problem as I see it is generating procedural details on top of mapped planets. If SpaceEngineer got it to work, then you might end up with unrealistic coastlines. At least SpaceEngineer has a more realistic map for Earth cooking up with better, more accurate visuals, although it still won't add small details.
We can't say what we will or won't get at this time, just look at how far SE came since its conception with fairly basic graphics and no surface generation. It's entirely possible for SE to have details on the order of a few hundred meters, it's just a matter of when.
That would be pretty exciting! I downloaded Khorrah's map of the Hawaiian Islands and I have to say it's fantastic. It does take up nearly a gig of space all on its own though, so I think we have to put up with a lot of storage space being used as the level of detail increases on a larger scale. Perhaps one day we could have an online streaming version so that we could stream the extra detail as we need it (when we land in a particular area)?We can't say what we will or won't get at this time, just look at how far SE came since its conception with fairly basic graphics and no surface generation. It's entirely possible for SE to have details on the order of a few hundred meters, it's just a matter of when.
Can you show me on your simulator? in mine it shows some banding that I think it could be caused by my integrated graphics (I believe it's dying very slow, I have stopped the works on it lol), As I remember, having Earth with the Hawaiian Islands resolution it would take more than 400 close to 500 GB of space ONLY the earth the surface and elevation map, not counting the citylights and clouds I think.That would be pretty exciting! I downloaded Khorrah's map of the Hawaiian Islands and I have to say it's fantastic. It does take up nearly a gig of space all on its own though, so I think we have to put up with a lot of storage space being used as the level of detail increases on a larger scale. Perhaps one day we could have an online streaming version so that we could stream the extra detail as we need it (when we land in a particular area)?We can't say what we will or won't get at this time, just look at how far SE came since its conception with fairly basic graphics and no surface generation. It's entirely possible for SE to have details on the order of a few hundred meters, it's just a matter of when.
Having read the rest of your haitful text I see that would be nice.This is off-topic and the conversation should stop here
Thanks you decided FOR the author.Don't expect anyone working on the game to answer you here; their time won't be wasted answering to someone
By saying "Please don't say this is ships' fuel or their temperature stuff, nobody wants that, it's no use", you're being disrespectful of the work being done by the developers, when hours of work have been put into it. THIS is toxic behavior.Actually I don't get how a simple question of mine could start such a toxic thread. I asked the authors, not somebody talking for them. Question was simple as fork, what is the new big goal. Nothing toxic, nothing scary in it. The reaction in the comments is always amazing.
I think that is pretty much enough for conclusions. Also I had numerous talks to players, none of them were using ships because they are literally uncontrolable. And also uncollidable and undestructable. That is not some opinion, that is a fact.That was my poll, mate.
http://forum.spaceengine.org/viewtopic. ... ric#p34058