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Measuring Landscape Terrain

Posted: 20 Oct 2020 19:44
by Heaven's Disciples
I'm working on a space opera using different 3D software.

Is there a way to measure Space Engine landscape terrain? I want to recreate areas of my planets, moons, and asteroids using Unreal Engine by recreating the terrain in World Machine. I would prefer to export the heightmaps directly from Space Engine but I can't export specific areas from each object, only heightmaps from the entire object which reduces the resolution of the terrain data.

I'm thinking about a ruler overlay, for example, where I can select specific sizes of terrain.

Measuring Landscape Terrain

Posted: 16 Feb 2021 02:12
by Mr_McNuggets_3000
Have you tried exporting a map with a higher resolution?