Mosfet wrote:what codecs did you use, lagarith lossless codec? Depending on your windows system and programs you have installed, you could have several encoders capable of encoding directly in mpeg 4, like xvid or similar.
I usually use x264vfw, fetched from here
Mosfet wrote:I'm trying myself, it's the first time so \o/
if the problem is that this metadata spacial thing absolutely needs an mp4 container, I usually do that conversion with HandBrake (https://handbrake.fr/). My entire dvd collection is in a disk drive because this transcoder exist.
SpaceEngineer wrote:You always may export video as a series of screenshots in SE, and combine them into whatever video container you wish with a third-party program. The fastest lossless format is uncompressed tga, the fastest compressed in jpeg.
Apollonius wrote:SpaceEngineer wrote:You always may export video as a series of screenshots in SE, and combine them into whatever video container you wish with a third-party program. The fastest lossless format is uncompressed tga, the fastest compressed in jpeg.
Thank you very much for your help!
This is how I wound up doing it:
1) Set the windowed screen resolution in SE to 3216 x 1608 for a resulting 4k 360 video.
2) Export AVI compressed with DivX.
3) Splice together the resulting clips in VirtualDub for direct stream AVI copying.
4) Take the resulting AVI and convert it to MP4 with ffmpeg.
5) Inject the 360 data into the resulting MP4 with the Spatial Media Metadata Injector tool.
6) Upload the tagged 360 MP4 to YouTube
7) Download the full-resolution 360 encoded VR video when it's done processing.
If anybody needs any help making one of these videos, just ask, and I will do my best. Using ffmpeg is VERY easy, but you will likely need help getting started with it. Just ask! I will most likely make a thread about how to do this soon.
Here is my first result. It's not fantastic, but it's a MILLION times better than what I thought I would be able to produce. I've learned a lot, and feel confident that I will be able to improve the quality of my resulting videos. I am extremely happy right now, and this first video looks GREAT on an oculus rift, at 4k resolution!
A-L-E-X wrote:Great work! Can this be done just with ffmpeg or must all the tools in your step by step list be used?
That took me months to figure out. Avidemux is good too, for splicing with fades.
Gnargenox wrote:Thanks for spelling out all the steps Apollonius,. I wonder what you'd recommend for bitrate and frame rate settings.
When I'm using Avidemux, and configuring the video output for DV (ffmeg) I can't get to the Rate Control menu. Using Mpeg4 AVC (x264), a common codec, I can adjust the Rate Controls.
I keep all frame rates at 60fps throughout every step, upload it as 60fps, yet Youtube churns out 30fps. I've seen plenty of other videos online that were still 60fps, so I don't know what I'm doing wrong.
I like using a constant bitrate (single pass) with a target of 40,000kbit/s. I think it makes a huge difference with Banding on the near-solid black backgrounds of space. Unfortuneatly Youtube shredds the bitrate down a considerable perctange! Down to 4Mbps! But it's still worthwild to upload a higher quality video, for what Youtube spits out.
It seems I can do all the steps but just always loose so much quality when dealing with YouTube. So, yeah. It would be great to have a different (and free) way to tag AVIs (or MP4s at least) as true 360VR.
Here's a video I made in 360VR but with the 3D effect too!