Hey, I just moved to Linux (Linux Mint to be precise), and I can directly run SpaceEngine without any of the fix described here. I am simply using the latest Wine build from the new repository, so no PlayOnLinux.
Unfortunately I have another problem. There seems to be a major memory leak on the program. I can only land several times on surface of the planets before the program fills my 8GB RAM almost entirely. At this point, the program becomes very laggy, and I got "
_heapmin() returned -1" message on the screen. And after that, if I keep exploring (with a major lag), it will eventually crash.
Everything else seems to work correctly (music, terrain, texture, etc), and I never got similar problem from other programs under Wine. Anybody got a clue what's wrong? I've already tried several Wine versions on PlayOnLinux as well, and I still got the same problem.
Here I posted the se.log file of a fresh run without any mods or addons. There doesn't seem to be anything interesting except the last few lines:
[MT] ERROR: seSolarSystem::CreateProcedural(): Can't allocate memory for MAsteroid[] array
[MT] ERROR: seSolarSystem::Create(): Empty system
[MT] ERROR: seSolarSystemCache::CreateSystem(): Error creating planetary system
Thank you for your help.