Ultimate space simulation software

 
jjliang
Space Tourist
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Joined: 19 May 2021

General questions about SpaceEngine

08 Jun 2021 18:46

Why is Uranus' tilt incorrect in the System Chart?
 
jjliang
Space Tourist
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Posts: 21
Joined: 19 May 2021

General questions about SpaceEngine

13 Jun 2021 07:51

Why are the giant stars (not supergiants, which are shaped like popcorn, just like in real life) blindingly white?
 
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longname
Explorer
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General questions about SpaceEngine

14 Jun 2021 06:06

jjliang wrote:
Why are the giant stars (not supergiants, which are shaped like popcorn, just like in real life) blindingly white?

I'm confused, aren't stars supposed to be blinding, and some stars blindingly white?
[dah<500,26>dah<180,14>dah<180,21>dah<500,19>dah<180,26>dah<500,21>]
 
MattWithAHat
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General questions about SpaceEngine

23 Jun 2021 04:31

I think the movement of stars within their galaxy is not implemented in the game and for that reason there is also no way to see the star trajectory, other than the movement in a binary system? I know this would probably be a big thing to add to the game and it might be just too much, but are there plans to add star trajectories?


I first discovered SE a couple of days ago and had the idea to check out the suns movement in the milkyway and had to find out that this is not possible, because star movements are apparently not implemented?

I'm immensly impressed with SE and adding star movements would really just be the cherry on the cake, to make it even more impressive. Just wanted to know if something like that might be possible in the future of SE?
 
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Mosfet
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General questions about SpaceEngine

23 Jun 2021 06:48

MattWithAHat wrote:
Source of the post Just wanted to know if something like that might be possible in the future of SE?

In the SpaceEngine TODO list http://forum.spaceengine.org/viewtopic.php?t=72 this feature is marked by the developer "Uncertain if possible"
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Deac
Observer
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General questions about SpaceEngine

23 Jun 2021 11:58

Is there a way to add classes of objects?
I would like to seperate a subset of asteroids so that they can have a unique orbital trace and label color and visibility can be controlled seperately from the rest of the asteroids. Inwould like to do the same thing for ships to create color coded fleets and control their visibility individually.
Is this something that is controlled in some se or sc file? If so where?
So far I have really enjoyed this program and look forward to seeing what else is possible in it.
Thanks,
Deac
 
Deac
Observer
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General questions about SpaceEngine

23 Jun 2021 18:19

To clarify, I would like to create classes like:
- Asteroids-group1
or
- Ships-faction 1
and be able to filter their markers and orbits like with planets/moons/asteroids/etc in the Settings>Filter objects menu.
Is there a place in the scripts where I can define these new classes?
New classes.jpg

Once the new classes are defined, could I go into Asteroids.sc and just change "Asteroid" to "Asteroid-group1" in the Metis/9-Metis definition to switch it to the new class and color?

Thanks,
Deac

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