#version 450 core
You may find it in the beginning of se.log:
[2016/11/07] GLSL version: 3.30 NVIDIA
This is not easy if your GLSL version is not 4.5, which is assumed in the shaders supplied by this mod. So simply don't disable the detail nose, and you will have nothing to do with shaders. The detail noise is still a good option, because in my method textures are 4 times larger.