Ultimate space simulation software

 
User avatar
Silicon
Space Tourist
Space Tourist
Topic Author
Posts: 32
Joined: 29 Jul 2017 13:41

Silicon's Canis Major setting

10 Aug 2019 19:31

Oh...I remembered...the only way to fix it, was to delete it. It crashes at "Initializing planets hierarchy."
Lol. That would fix the problem, wouldn't it? I'll just remove them from the post until I have them working.
 
User avatar
SixStringLee
Space Tourist
Space Tourist
Posts: 24
Joined: 03 Aug 2019 21:14

Silicon's Canis Major setting

10 Aug 2019 19:39

Oh...I remembered...the only way to fix it, was to delete it. It crashes at "Initializing planets hierarchy."
Lol. That would fix the problem, wouldn't it? I'll just remove them from the post until I have them working.
It's only the Belisama System...the others work fine. And thanks for that btw.
 
User avatar
JackDole
Star Engineer
Star Engineer
Posts: 1874
Joined: 02 Nov 2016 18:18
Location: Terra

Silicon's Canis Major setting

12 Aug 2019 01:33

The other is with "Silicon's Canis Major setting" The Belisama System crashes my system too.

(I answer your question here.)

I have no problems with the Belisama system.

But I suspect your problem is, the system contains too many objects! (About 5000.)
scr00055.jpg
SpaceEngine 0.980 can only load about 32735 scripted planetary objects. If there are more objects SE crashes! (This bug is fixed in SE 0.990.)

So if you have a lot of addons, that's your problem!
It could also be the reason for the crashes with Starlight Addons.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
User avatar
SixStringLee
Space Tourist
Space Tourist
Posts: 24
Joined: 03 Aug 2019 21:14

Silicon's Canis Major setting

12 Aug 2019 15:00

The other is with "Silicon's Canis Major setting" The Belisama System crashes my system too.

(I answer your question here.)

I have no problems with the Belisama system.

But I suspect your problem is, the system contains too many objects! (About 5000.)
scr00055.jpg
SpaceEngine 0.980 can only load about 32735 scripted planetary objects. If there are more objects SE crashes! (This bug is fixed in SE 0.990.)

So if you have a lot of addons, that's your problem!
It could also be the reason for the crashes with Starlight Addons.

Yeah...that's what I'm thinking too. My PC is very old. I have tons of addons. I'm in the process of building a much better PC. So I've held off buying the 0.99 version.
 
User avatar
Silicon
Space Tourist
Space Tourist
Topic Author
Posts: 32
Joined: 29 Jul 2017 13:41

Silicon's Canis Major setting

14 Oct 2019 18:57

So I suppose this means I should add them back, huh?
Anyway, thanks for clarifying JackDole.
 
User avatar
Do Anh Phuong
Observer
Observer
Posts: 13
Joined: 14 May 2020 22:36

Silicon's Canis Major setting

15 Jun 2020 23:33

LPI-834 is a star system located in galaxy MJ-123, this is my own system of stars and galaxies.
Attachments
scr00006.jpg
scr00007.jpg
scr00008.jpg
LPI-834.sc
(133 Bytes) Downloaded 265 times
LPI-834 Sys.sc
(2.03 KiB) Downloaded 268 times
MJ-123.sc
(201 Bytes) Downloaded 277 times

Who is online

Users browsing this forum: No registered users and 23 guests