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Silicon
Space Tourist
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Posts: 32
Joined: 29 Jul 2017

Silicon's Canis Major setting

10 Aug 2019 17:31

SixStringLee wrote:
Oh...I remembered...the only way to fix it, was to delete it. It crashes at "Initializing planets hierarchy."

Lol. That would fix the problem, wouldn't it? I'll just remove them from the post until I have them working.
 
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SixStringLee
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Silicon's Canis Major setting

10 Aug 2019 17:39

Silicon wrote:
SixStringLee wrote:
Oh...I remembered...the only way to fix it, was to delete it. It crashes at "Initializing planets hierarchy."

Lol. That would fix the problem, wouldn't it? I'll just remove them from the post until I have them working.

It's only the Belisama System...the others work fine. And thanks for that btw.
 
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JackDole
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Joined: 02 Nov 2016
Location: Terra

Silicon's Canis Major setting

11 Aug 2019 23:33

SixStringLee wrote:
Source of the post The other is with "Silicon's Canis Major setting" [font=Roboto, sans-serif]The Belisama System crashes my system too.

(I answer your question here.)

I have no problems with the Belisama system.

But I suspect your problem is, the system contains too many objects! (About 5000.)
scr00055.jpg

SpaceEngine 0.980 can only load about 32735 scripted planetary objects. If there are more objects SE crashes! (This bug is fixed in SE 0.990.)

So if you have a lot of addons, that's your problem!
It could also be the reason for the crashes with Starlight Addons.
JackDole's Universe 0.990: http://forum.spaceengine.org/viewtopic.php?f=3&t=546
JackDole's Archive: http://forum.spaceengine.org/viewtopic.php?f=3&t=419
JackDole: Mega structures ... http://old.spaceengine.org/forum/17-3252-1 (Old forum)
 
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SixStringLee
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Joined: 03 Aug 2019

Silicon's Canis Major setting

12 Aug 2019 13:00

JackDole wrote:
SixStringLee wrote:
Source of the post The other is with "Silicon's Canis Major setting" [font=Roboto, sans-serif]The Belisama System crashes my system too.

(I answer your question here.)

I have no problems with the Belisama system.

But I suspect your problem is, the system contains too many objects! (About 5000.)
scr00055.jpg
SpaceEngine 0.980 can only load about 32735 scripted planetary objects. If there are more objects SE crashes! (This bug is fixed in SE 0.990.)

So if you have a lot of addons, that's your problem!
It could also be the reason for the crashes with Starlight Addons.

Yeah...that's what I'm thinking too. My PC is very old. I have tons of addons. I'm in the process of building a much better PC. So I've held off buying the 0.99 version.
 
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Silicon
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Silicon's Canis Major setting

14 Oct 2019 16:57

So I suppose this means I should add them back, huh?
Anyway, thanks for clarifying JackDole.
 
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Do Anh Phuong
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Joined: 14 May 2020

Silicon's Canis Major setting

15 Jun 2020 21:33

LPI-834 is a star system located in galaxy MJ-123, this is my own system of stars and galaxies.
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