Remember those old city lights that broke after 0.974 RC2? Well, I've tried to reintroduce that into 0.980 and hopefully future versions.
The absolute first step to make this work is to put the attached 'tg_common' folder into your addons>shaders folder.
This doesn't affect the look of regular volcanoes, but it's necessary to make the city lights look nicer.
Now, the steps to add the city lights. They're pretty much similar to the older version, but I'll go over it again.
I must warn you, doing this will remove all regular volcanoes on the planet. In other words, you can't have regular volcanos and city lights at the same time.
1.) When editing the .sc file for your planet, make sure all the 'lavaCover' values are set to 0.
2.) Replace all the 'volcano' tags to the following code.
Code: Select all
GlowMode "Night"
GlowColor (0.20, 0.50, 0.50)
GlowBright 2.5
volcanoMagn 0
volcanoFreq 2
volcanoDensity 15
volcanoOctaves 7.5
volcanoActivity 0.85
volcanoFlows 0.75
volcanoRadius 1.25
volcanoTemp 400e+10
//feel free to edit these values and fit them to your liking. these are just my favorite!
As I've said, feel free to edit those values to you liking! The possibilities are endless!
Alien Mothership;
Really advanced intelligence;
If there's any suggestions to this or anything I forgot, let me know!