
Yes, this is planned.What are your thoughts about the implementation of semi-procedural terrain genereration (like in Star Citizen, Outerra etc.) in Space Engine? It would enhance the detail of the planets and moons in our solar system immense. Is something like this considered?


Do you mean you put rodrigosmod.pak in that directory, or did you (brrr!) unpack the contents of rodrigosmod.pak into that directory?

Yes i did unpack from rodrigosmod.pak then put into SpaceEngine 0.973\system\shaders because I'm using Space Engine 0.9.7.3 Also Yes i do have still shaders.pakDo you mean you put rodrigosmod.pak in that directory, or did you (brrr!) unpack the contents of rodrigosmod.pak into that directory?
Do you still have a shaders.pak under system\ ? In this case, delete the shaders\ subfolder in it.

I tried that. it doesn't work Still a same error message with texture generator That's why i need to reinstallno you need to delete the shaders subfolder where you placed rodrigo's shaders. When you restart SE will use again original shaders.pak.

I'm sorry, I don't knew to change to whitegamadh, why are you typing in such dark text? It's hard to read.


