I want to make my own city lights in space engine, I've allready transformed the cylindrical .raw texture into tiles and all that, but when I'm in the game it doesn't load nothing than a ugly blue noise covering the most part of the surface, also it's kind off like the light map but personally I believe there's something not fine, what I'm doing wrong?
This it's the configuration that I've added on the .sc file of one of the planet's moon where I'm trying to make the city lights.
I've put the files in addons/textures/planets/xurama/lights-hd
GlowMap "Xurama/Lights-HD"
GlowTileSize 256
GlowTileBorder 1
GlowMode "Night"
GlowColor (0.20 0.40 1.00)
GlowBright 1.0
I also leave the light and surface map below.
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