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Ultimate space simulation software

 
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FastFourierTransform
Pioneer
Pioneer
Posts: 356
Joined: 17 Nov 2016 15:09

Work progress - 0.9.8.1

10 May 2017 05:15

Where is that Harbingerdawn stream if I might ask?
[youtube]_OTNYrW0-nU[/youtube]
[youtube]5q_sgPsZPNY[/youtube]
 
rodrigo
Astronaut
Astronaut
Posts: 40
Joined: 16 Feb 2017 12:16

Work progress - 0.9.8.1

10 May 2017 11:20

This is absolutely amazing!
I´m so mad I was too late to get the beta key  :x
 
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second-ich
Observer
Observer
Posts: 10
Joined: 25 Nov 2016 17:08

Work progress - 0.9.8.1

10 May 2017 15:49

I'm really curious how those stunning nebula work. Is this a kind of shader? It can't be particles or you would need tons of them and it could never run in real time.
 
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Mosfet
Star Engineer
Star Engineer
Posts: 1842
Joined: 24 Oct 2016 11:34
Location: Italy
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Work progress - 0.9.8.1

10 May 2017 16:40

I'm really curious how those stunning nebula work
Yep, you can see Duke works with shaders in Shadertoy website
"Time is illusion. Lunchtime doubly so". Douglas N. Adams
| My mods: http://forum.spaceengine.org/viewtopic.php?f=3&t=80 | My specs: Asus x555ub - cpu i5-6200u, ram 12gb, gpu nvidia geforce 940m 2gb vram |
 
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second-ich
Observer
Observer
Posts: 10
Joined: 25 Nov 2016 17:08

Work progress - 0.9.8.1

11 May 2017 09:17

Yep, you can see Duke works with shaders in Shadertoy website
Thanks for the link. His work is really awesome!
 
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longname
Pioneer
Pioneer
Posts: 381
Joined: 13 Apr 2017 07:20
Location: ∞/The Multiverse/The Universe/Local Cluster/The Milky Way/Orion Arm/Sol System/Earth-Moon/Earth/UK

Work progress - 0.9.8.1

11 May 2017 12:10

Started work on scripts and editor for new Duke's nebulae:
scr00594.jpg
That's pretty! It looks way better than the nebulae right now that are made of sprites.
[dah<500,26>dah<180,14>dah<180,21>dah<500,19>dah<180,26>dah<500,21>]
 
Retsof
Observer
Observer
Posts: 12
Joined: 05 Mar 2017 15:34

Work progress - 0.9.8.1

12 May 2017 00:37

Where is that Harbingerdawn stream if I might ask?
[youtube]_OTNYrW0-nU[/youtube]
[youtube]5q_sgPsZPNY[/youtube]
Though the new nebulae are a huge step forward, I can see why he hasn't released them yet.  Still need some tweaking to get rid of or work around that hard spherical boundary.
 
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ettore_bilbo
Explorer
Explorer
Posts: 209
Joined: 11 Nov 2016 05:33
Location: Italy

Work progress - 0.9.8.1

12 May 2017 09:06

Still need some tweaking to get rid of or work around that hard spherical boundary.
yes, new nebulae seem to need a lot of work and testing, I think.
SpaceEngineer, their insertion remains programmed in 0.981 version, or is it possible that other versions will be released first, without new nebulae?
 
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SpaceEngineer
Author of SpaceEngine
Author of SpaceEngine
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Posts: 1125
Joined: 17 May 2016 22:16
Location: Saint-Petersburg
Contact:

Work progress - 0.9.8.1

12 May 2017 13:34

New UI skin. Based on a sketch made by this guy.
scr00603.jpg
scr00604.jpg
 
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Canleskis
Astronaut
Astronaut
Posts: 70
Joined: 08 Oct 2016 18:42

Work progress - 0.9.8.1

12 May 2017 13:50

New UI skin. Based on a sketch made by this guy.
That was very needed and it looks great! 
 
Eliam
Observer
Observer
Posts: 9
Joined: 12 Mar 2017 15:05

Work progress - 0.9.8.1

12 May 2017 14:11

Really nice, a lot more modern. I love it. Do you plan to also implement the suggested logo and homepage ?
 
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Betelgeuze
Space Pilot
Space Pilot
Posts: 104
Joined: 24 Apr 2017 09:21
Location: Belgium

Work progress - 0.9.8.1

12 May 2017 14:21

New UI skin. Based on a sketch made by this guy.
It look much better and more modern than previous  :)
 
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Fireinthehole
Space Pilot
Space Pilot
Posts: 82
Joined: 02 Nov 2016 15:54
Location: Lysekil, Sweden

Work progress - 0.9.8.1

12 May 2017 15:28

New UI skin. Based on a sketch made by this guy.
scr00603.jpg
scr00604.jpg
Looks very neat!
 
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SCtester
Space Tourist
Space Tourist
Posts: 21
Joined: 05 Apr 2017 19:39

Work progress - 0.9.8.1

12 May 2017 20:21

New UI skin. Based on a sketch made by this guy.
scr00603.jpg
scr00604.jpg
I am beyond ecstatic about this. For the longest time I've been wanting a cleaner UI look, and it's finally here! Thank you so much SpaceEngineer. It looks great. My one very minor suggestion would be to round the corners a bit of the control bars on the side and bottom. Also, if you made it possible to change the icon image files in the side bars in the next update, that would be awesome. 
 
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SpaceEngineer
Author of SpaceEngine
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Posts: 1125
Joined: 17 May 2016 22:16
Location: Saint-Petersburg
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Work progress - 0.9.8.1

13 May 2017 06:38

My one very minor suggestion would be to round the corners a bit of the control bars on the side and bottom.
Impossible in the current iteration. Or they will be rounded at all corners, even at those attached to the screen side.
Also, if you made it possible to change the icon image files in the side bars in the next update, that would be awesome.
This is possible since 0.9.7.3. Skin textures and config files are in the data/textures/common/.

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