Ultimate space simulation software

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by HarbingerDawn
04 Mar 2021 02:37
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

could something like fog be used to simulate the effect of smaller particles? we don't really need to model every particle down to the centimetre scale (and smaller) here!
There already is fog for smaller particles, but you still have to render larger ones (tens of centimeters to meters), and that ...
by HarbingerDawn
02 Mar 2021 02:56
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

Sounds like another good reason to keep the rings as thin as possible (10-20m rather than 100s-1000s of m)
No, thin rings are the problem, because then you have to make the particles smaller, which causes the aforementioned precision issues and requires fading out the particle rendering at a ...
by HarbingerDawn
27 Feb 2021 01:09
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

How will performance of the rings compare between the latest AMD cards and nvidia ones given the AMD ones have much higher double precision, 1:16 verse 1:64 of the nvidia ones? Example. 6800XT 1.3 TFLOPs FP64 vs 0.46 TFLOPs FP64 of the 3080.
As he said in the post, the double precision numbers are ...
by HarbingerDawn
23 Feb 2021 14:57
Forum: Feedback and Suggestions
Topic: Suggestions & Feedback about the Website and Forum
Replies: 313
Views: 175395

Suggestions & Feedback about the Website and Forum

What about a new brand set of emoticons?  :)
I use them a lot and it would be nice to have some more, I found a site with a lot of free ones! https://www.hipsthetic.com/emoji-icon-sets/
I'll change the emotes as soon as I figure out how.
by HarbingerDawn
23 Feb 2021 14:12
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

I'm curious of something, we'll be able to see volcanic gases and 3d hurricanes or tornadoes? (Hurricanes that touches the floor) rains, sandstorms, thunders?

I think this is a obvious question tbh
Read the second paragraph here: http://forum.spaceengine.org/viewtopic.php?f=6&t=72

Also, please ...
by HarbingerDawn
21 Feb 2021 14:53
Forum: Archive
Topic: Talk to me about SE as a community
Replies: 26
Views: 38322

Talk to me about SE as a community

More details on my research can be found here
This site is dead.
"Not Acceptable
An appropriate representation of the requested resource /research.html could not be found on this server."
Did you really post in a 3.5 year old thread about a research project which is almost certainly over by now ...
by HarbingerDawn
20 Feb 2021 18:52
Forum: Feedback and Suggestions
Topic: I request shadows
Replies: 27
Views: 17358

I request shadows

Some things can be made in a simple way without being grossly inaccurate. Rings are one of those things. Halos and shadows are not.
by HarbingerDawn
20 Feb 2021 14:17
Forum: Feedback and Suggestions
Topic: I request shadows
Replies: 27
Views: 17358

I request shadows

Because we had 10 years and that was not enough to make things qualitatively as u see it, so this will be totally fair to say they will never happen if you keep the same line. On the other side halo and many other things can be done the simple way in a few days. Better we have effects done ...
by HarbingerDawn
19 Feb 2021 23:07
Forum: Feedback and Suggestions
Topic: I request shadows
Replies: 27
Views: 17358

I request shadows

You mean exactly how he cringes looking at water, horizon, purple planets and absence of shadows?
So why would you want to add another thing to that list?

Also there is no physical reason why a planet cannot be purple.
by HarbingerDawn
19 Feb 2021 16:07
Forum: Feedback and Suggestions
Topic: I request shadows
Replies: 27
Views: 17358

I request shadows

I requested ice halos, I don't know - almost 10 years ago?
Halos could be added as a 2d png texture with small shining effect which is auto-enabled if the camera is
1. In atmosphere
and
2. In a low temperature zone.
That's all it takes. It's one day of work.
And that right there is the difference ...
by HarbingerDawn
19 Feb 2021 00:42
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

35868 Doc are there any long term risks with the gpu running over 80C?
Shorter lifespan, but this applies to any piece of hardware.
whats the threshold for lifespan? lifespan doesn't shorten if the temps remain below 80 or does it have to be under 70 or something else, Doc?
I think for cpu it's ...
by HarbingerDawn
18 Feb 2021 12:50
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

Ok I think my pc wouldn't support the next update since my integrated graphics card are of 128 mb LOL
Technically that doesn't meet the minimum requirements of any version of SE ever released, even ones from 10 years ago.
by HarbingerDawn
16 Feb 2021 19:34
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

Fantastic works! Congrats! :)  
Can this programming technique be used to procedurally generate rocks and stones of different sizes on the surface of planets?
There are much better ways to do that.
by HarbingerDawn
15 Feb 2021 11:50
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

I don't believe it looks like this irl. All the stones are size comparable to Enterprise, which makes them dozens of feet diameter. In real space the particles are 1-3 inch size mostly. This must look like a fog of dust. And this huge rocks field is 80s sci-fi.
The size of the particles and ...
by HarbingerDawn
14 Aug 2020 13:45
Forum: Development
Topic: Work progress 0.991
Replies: 473
Views: 208800

Work progress 0.991

Version 0.990.41 is out of beta and releasing to everyone. Read about it here: http://spaceengine.org/news/blog200814