Most probably no. But this game has striking similarities with SE and although its graphics are outdated, too simplistic and basic by today's standards, it has more detail and depth than any other similar project out there. Without further delays, ladies and gentlemen I present you my recent YT ...
Gliese 688 is a double binary located ~35 LYs located in the constellation of ophiuchus . The A component is a K class orange main sequence star with an estimated radius ~84% of sol . In SE however due to a typo its radius is 840% of sol. Here is the corrected catalog file - to be extracted inside ...
Sorry if this has been suggested before - its an old one: While controlling a ship on the left-hand top side of the screen where the details of the selected object is shown, in this case the ship's details, the nearest body is actually the gravitational influence body. So it should say Influence ...
Thanks but I want to select the solar system as a reference body and not the sun. This is because it displays erroneous RSmin and RSmax values as well as other orbital parameters - I don't know/understand why?..:
How can I select "solar system" as reference body while controlling s ship? I tried selecting it using F3 object selection but it reverts to Reference body "none".
35844 Just to point out how hard this is on performance, I have a RTX 3090 running at almost 2200Mhz, it never gets over 75C in anything, I pushed 85C today just on these rings If that is the case with the 3d rings than I will be forced to set them disabled (I sincerely hope there will be such an ...
I am experiencing low fps but not always. There seems to be a [s]pattern[/s] co-relation with GPU utilization. GPU utilization drops by around ~50% when running SE and this translates to half fps. But it doesn't happen always. I tried changing power management mode in nvidia control panel -> 3d ...
I am experiencing low fps but not always. There seems to be a [s]pattern[/s] co-relation with GPU utilization. GPU utilization drops by around ~50% when running SE and this translates to half fps. But it doesn't happen always. I tried changing power management mode in nvidia control panel -> 3d ...
30M database: Ok this is insane :shock:: http://i.imgur.com/6yJgSlK.png http://i.imgur.com/9Z7TrDa.png Obviously this is not for everyday use: it took ages to just to get to SE main menu. But it works :) . I don't know how this could have possibly worked on my previous setup with only 16GB RAM ...
One of the great things about fixing the double stars is that it will become challenging again to find sol from a random point in the galaxy. Now it is quite too obvious . Again thanks a lot for your continuous effort & can't wait for the release .
Yes! Thanks Phunnie ! This is GREAT WORK! I can't wait for the update! Are you going to post it here? or on the Steam Workshop? or Discord? So that I can keep an eye .
I have tried everything, removing all addons and all that and its still happening where tiles apear on planets as i open the game ande have to restart the game every time. and also everytime i delete the cache folder it keeps coming back. attached new log file That's strange from your se.log ...
Strange things happen: Yesterday I was playing with the latest release (0.990.40.1810) and I was getting constant 30fps in low orbit around edmund planet (from the interstellar addon by DoctorOfSpace) @ 5760x1080 on ultra settings and today I am getting ~10-11 fps. Nothing has changed, no hardware ...