Ultimate space simulation software

Search found 1670 matches

by Mosfet
12 Sep 2024 10:09
Forum: Development
Topic: Work progress 0.991
Replies: 467
Views: 202638

Re: Work progress 0.991


How is the conversion to vulcan going?

Conversion to Vulkan is proceeding well. I don't have details, nor time to completion, though, as per usual.


Regarding the rest, in no particular order:
To be fair, the name for this thread should probably be shortened to "Work progress" only, it would ...
by Mosfet
03 Sep 2024 02:25
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 470
Views: 249488

Re: Space Engine as a TableTop RPG accessory


I'm wondering if it is possible to hide the metrics for the planets from the viewer, and instead display metrics of my choosing. I haven't started designing the game yet, just the pseudo-science behind humanity's exploration and colonization of roughly 20% of the Milky Way. But I know the planets ...
by Mosfet
09 Aug 2024 02:42
Forum: General Discussions
Topic: Celestia (vanilla) vs. Space Engine vs. Celestia Origin
Replies: 11
Views: 8789

Re: Celestia (vanilla) vs. Space Engine vs. Celestia Origin

Please, this is going a bit less than tolerable. I'm afraid I'll have to lock the thread eventually
by Mosfet
07 Aug 2024 15:55
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 822
Views: 323448

Re: General questions about SpaceEngine

If it’s not an addon he probably just added them there using the games tool thing.
Uhh, Ok. You can always ask them with a comment on that youtube video.
by Mosfet
07 Aug 2024 04:21
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 822
Views: 323448

Re: General questions about SpaceEngine


Found it

I see what you mean. What you see there, though, it's not an addon that adds more moons to the default program. The number of moons for the gas giants is the same as in real life in that video, and as distributed with the program. But, since they show moons orbiting for a year, defined ...
by Mosfet
05 Aug 2024 09:22
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 822
Views: 323448

Re: General questions about SpaceEngine


Just fund this website I bought space engine 2 months ago and i saw a video made by stargaze where the gas giants have more moons then the default game comes with i was wondering if anybody knows how to get that much moons? is it a mod? or something different?

I'm not sure to what this refers to ...
by Mosfet
02 Aug 2024 04:38
Forum: Troubleshooting and Solutions
Topic: Problems with exporting as 360 Video [SOLVED!]
Replies: 30
Views: 18652

Re: Problems with exporting as 360 Video [SOLVED!]


Hi guys. I would like to create a navigation using Equirectangular (or tell me the best method). So I would like to create a mission and visit space and also land on earth, take a tour and then go visit the Milky Way and other planets. How can I create this mission? In the end I need to get a high ...
by Mosfet
02 Aug 2024 02:29
Forum: Troubleshooting and Solutions
Topic: Stars vanished with latest update
Replies: 4
Views: 2563

Re: Stars vanished with latest update


I just downloaded the latest update to SE and all my stars are missing. No stars show at all.. The button to enable stars is selected and is ON. I disabled and enable and no stars show up at all...

what happened???

if by "all my stars" you mean both real stars and procedural stars, you can try ...
by Mosfet
17 Jul 2024 09:37
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1363
Views: 393577

Re: Troubleshooting and bug reports - SpaceEngine 0.990


Hello. I would like to report another bug regarding video capture.

When video recording from a script is started, if there is a spline path in the script, the recording stops at the end of the splinepath (even if the splinepath does not coincide with the end of the script).

Hi,
I did try and ...
by Mosfet
23 Jun 2024 14:44
Forum: Troubleshooting and Solutions
Topic: Problem with textures and planet terrains
Replies: 52
Views: 47993

Re: Problem with textures and planet terrains


Hello ! I just buy space engine and when I go to a planet (all planets) I see this: My personal gameplay
I have try many forums but its not solved my problem

Your Camera toolbar (bottom-right) is partially hidden so I can't say if you are in Manual photo mode, but that would happen if you ...
by Mosfet
15 Jun 2024 16:13
Forum: Troubleshooting and Solutions
Topic: Problem with textures and planet terrains
Replies: 52
Views: 47993

Re: Problem with textures and planet terrains

SpaceEngine 0990 asks for textures with 256x256 tiles by design, that's not a bug. Usually that error message in se.log appears when people decide to use Solar System textures elaborated for the old 0.980 legacy version, maybe because they think they're the same, but they're not. 0980 textures are ...
by Mosfet
03 Jun 2024 08:07
Forum: Development
Topic: Work progress 0.991
Replies: 467
Views: 202638

Re: Work progress 0.991

How much time do you think it will still take approximately? Switching to a different rendering api must be a nightmare, especially considering Space Engine has so many complex shaders... probably more than any other game out there.
It is a difficult task, not merely because of rendering APIs ...
by Mosfet
01 Jun 2024 16:40
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1363
Views: 393577

Re: Troubleshooting and bug reports - SpaceEngine 0.990

The description matches a condition where the ship in reality has reached surface and it's stuck. Ships often stop in a way where they seem floating over the surface, but I don't remember a case when this can happen at 250 km. Could you please post the name of the planet where this happened, so we ...
by Mosfet
14 May 2024 08:13
Forum: Development
Topic: Work progress 0.991
Replies: 467
Views: 202638

Re: Work progress 0.991


Suuuuup, any significant updates? Like landscape's shadows?


Conversion to Vulkan from the existing OpenGL implementation is ongoing, a necessary step towards visually significant updates.
As you may have noticed, catalog updates and fixes have been the focus of latest updates on Steam.
And ...
by Mosfet
08 May 2024 19:08
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1363
Views: 393577

Re: Troubleshooting and bug reports - SpaceEngine 0.990

Hi,there
How to reslove blue shadow glitch? I'm try change many settings,empty cache folder,update graphics driver,and nothing work
Go to Settings > "Filter objects" > disable "Eclipse totality mask"