Ultimate space simulation software

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by Mosfet
10 Jan 2025 02:40
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1358
Views: 392209

Re: Troubleshooting and bug reports - SpaceEngine 0.990


Thank you Mosfet . I have another question. Sometimes, after closely observing a celestial body, the textures of other planets disappear, turning them into blue or black spheres. I can only fix this by restarting the program. Is there a solution to this issue?

Depending on your hardware, it ...
by Mosfet
09 Jan 2025 09:30
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1358
Views: 392209

Re: Troubleshooting and bug reports - SpaceEngine 0.990


Hi i` m new here and i have a Problem with my coding. can someone help me? i try too make a short Video were we start at a boten of earht and go too the dark site of the moon rotate the moon too the light site here is my code what done i wong? and sorry i do not much coding and pc stuff. Thanks ...
by Mosfet
09 Jan 2025 09:00
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1358
Views: 392209

Re: Troubleshooting and bug reports - SpaceEngine 0.990


您好,我在手册脚本的“接口命令”部分看到了这样一条语句:“消息文本支持 BBCode:您可以更改颜色、字体、大小、使用下标和上标、特殊符号。有关详细信息,请参阅附录中的 BBCode 表。”但是,我找不到上述包含有关 BBCode 信息的附录。您能告诉我在哪里解释这一点吗?谢谢!

From Google Translate
Hello, I saw this statement in the "Interface Commands" section of the manual script: "Message text supports BBCode: you can change ...
by Mosfet
28 Dec 2024 11:00
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 822
Views: 322582

Re: Mark Planets in Mods as procedural.


Hello,
How do i mark planets in Mods (in the .sc file) as procedural? Because i want to hide the imported planets/stars when i disable procedural stars/planets.
Thank You!

Procedural objects are those that the program calculates and shows "on the spot". Everything coming from .sc files are, by ...
by Mosfet
18 Dec 2024 07:54
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 470
Views: 248897

Re: Mods and Addons - Requests, suggestions and ideas




Wrong variables. The right ones for constellation Orion are:

ConstLinesOri
ConstBoundaryOri
ConstLabelOri

...and 87 similar for other constellations. Use IAU abbreviation as a prefix of a variable.
Since these are variables, you control them by a command Set:

Set ConstLinesOri true
Set ...
by Mosfet
15 Dec 2024 04:31
Forum: Development
Topic: A Note About Eventual Mac Compatibility
Replies: 49
Views: 51602

Re: A Note About Eventual Mac Compatibility

Acquiring more developers is always an option, I'm sure that all various factors are taken into consideration for such a move, and it will be announced like before if it comes to that.
by Mosfet
10 Dec 2024 09:06
Forum: General Discussions
Topic: Space Engine on Discord
Replies: 36
Views: 143042

Re: Space Engine on Discord


Where is the planet k2-360b? I looked for it in the space engine and couldn't find it.


Not all exoplanets discovered during K2 NASA mission, or other missions for that matter, are yet distributed with SpaceEngine. Unfortunately There are no automatic conversions between several existing ...
by Mosfet
28 Nov 2024 02:55
Forum: Development
Topic: Work progress 0.991
Replies: 457
Views: 201679

Re: Work progress 0.991


You know, it wouldn't kill you to give some kind of update. Is this project being worked on at all? Last year, we were told to get more frequent updates, and yet here we are with still fewer updates about the progress.

While I'm sure that with "updates" they were referring to program updates ...
by Mosfet
28 Nov 2024 02:10
Forum: Troubleshooting and Solutions
Topic: Cannot move orbit of planets with editor
Replies: 7
Views: 5486

Re: Cannot move orbit of planets with editor

Mention an object you can't move from its orbit in Editor. Is it a procedural object? What exactly is your goal, you want the change of orbit permanent? Because it's not possible to keep changes made with the editor unless you export the script and make it a modification to be placed into the addons ...
by Mosfet
25 Nov 2024 08:37
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 1358
Views: 392209

Re: Troubleshooting and bug reports - SpaceEngine 0.990

why my SE didn't load Chthonia as the planet's class??
As far as I remember, Chthonia class wasn't yet implemented in the program, and it was removed from the star browser
by Mosfet
25 Nov 2024 04:41
Forum: Development
Topic: A Note About Eventual Mac Compatibility
Replies: 49
Views: 51602

Re: A Note About Eventual Mac Compatibility


When are we going to get a space engine for mac?? Its been almost an enitre century.

I understand that its harder to make these on mac cause apple makes it a pain these types of game.

Just please try to release it in 2025.

With Apple dropping OpenGL support a while ago, there wasn't much a ...
by Mosfet
25 Nov 2024 04:29
Forum: Troubleshooting and Solutions
Topic: Can My PC Run SpaceEngine?
Replies: 90
Views: 65634

Re: Can My PC Run SpaceEngine?


hi, where can I post a new forum thread? i have an issue to make but I can't find a "create new thread" button

per Forum Rules new users can't create a new thread until they post (in a meaningful way) in other existing threads for some time. Since there are lots of existing threads for quite a ...
by Mosfet
22 Nov 2024 10:03
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 822
Views: 322582

Re: General questions about SpaceEngine

Непосредственно игровые задумки на симулятор забросили?
[Have you abandoned the game ideas for the simulator?]
Of course not, being able to make a game using this engine is still one of the goals of SpaceEngine developers.
by Mosfet
20 Nov 2024 11:23
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1528
Views: 625459

Re: General suggestions for SpaceEngine

If not, please publish J1407b to the Steam workshop.
[...]
如果不行,请将J1407b发布到Steam创意工坊。


J1407b has been posted in the official Discord server as a mod by one of the devs right after the removal, just out of sheer popularity. I will gladly attach it here for those who can't reach Discord.
I feel I ...
by Mosfet
18 Nov 2024 04:25
Forum: Mods and Addons
Topic: Mods and Addons - Requests, suggestions and ideas
Replies: 470
Views: 248897

Re: Mods and Addons - Requests, suggestions and ideas

To add a moon to the existing WASP-12 b, you can just use the script with the part that adds the moon, leaving the already existing planet there.