Ultimate space simulation software

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by Mosfet
28 Jul 2021 04:15
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

Updates to localization files were probably not ready before the latest program update. You can delete the file named main-user.cfg from the SpaceEngine config folder to force the program to reset to default settings in case.
by Mosfet
28 Jul 2021 01:50
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

fenrir891 , your graphics drivers are more than a year old, start with udating drivers, https://www.nvidia.it/Download/driverResults.aspx/177899/it then check local file consistency from the steam client. From Steam Library, right-click on SpaceEngine > Properties > Local files > verify integrity o...
by Mosfet
25 Jul 2021 08:49
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

A-L-E-X wrote:
Qr Bbpost Oh I was wondering if I have to make a new folder inside Addons because it's 4 files rather than just 1.

Given the file name and other info from that folder, there's a high chance that's 4 files because someone downloaded or copy-pasted the same file four times.
by Mosfet
23 Jul 2021 10:16
Forum: Development
Topic: Work progress 0.991
Replies: 266
Views: 74105

Work progress 0.991

That said, Marud, from what I know developers are deciding on what to introduce/expand next these days, I'm sure they will answer to your heartfelt request.
by Mosfet
23 Jul 2021 09:57
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

fxmodels, open Locations with F6 or by clicking on the widget on the main toolbar, and go to one of the various ringed planets available from the Featured Locations tab: Geonosis, Rings of a white planet, etcetera.
Rings are very thin and fast, set your time and speed accordingly.
by Mosfet
23 Jul 2021 09:43
Forum: Development
Topic: Work progress 0.991
Replies: 266
Views: 74105

Work progress 0.991

Please refrain to ignite heated discussions by carefully choosing your words , which is not what I've seen here, and I'm referring to all users involved. This should be clear enough from what's written in Forum Rules . If you want to continue this discussion, which indeed quickly escalated in off-to...
by Mosfet
22 Jul 2021 07:14
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1397
Views: 394294

General suggestions for SpaceEngine

I guess whenever someone will take the time to port available models found online, if possible, they will be presumably available as workshop addons.
by Mosfet
20 Jul 2021 16:23
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1397
Views: 394294

General suggestions for SpaceEngine

Steam version already has some of them available as workshop addons
by Mosfet
18 Jul 2021 06:30
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

36967 Can someone kindly point me to if I have an installation problem, a bug in the program (transparency for videos) or am I wrong? Thank you if you bought SpaceEngine PRO DLC, you are indeed using SE PRO. As far as I know, MP4 format doesn't support an alpha channel natively, so neither SpaceEng...
by Mosfet
17 Jul 2021 03:40
Forum: Development
Topic: Work progress 0.991
Replies: 266
Views: 74105

Work progress 0.991

Just make a script .se with the commands you want, associate .se with SpaceEngine and double click on it whenever you have it open
by Mosfet
14 Jul 2021 01:17
Forum: Feedback and Suggestions
Topic: General questions about SpaceEngine
Replies: 658
Views: 193793

General questions about SpaceEngine

Parking__Meter, you can post a new message in existing threads, you just have to find the existing topic pertaining your question or issue. Why is that and a few suggestions about existing threads it's all described in Forum Rules on the top of this page.
by Mosfet
08 Jul 2021 06:46
Forum: Development
Topic: Work progress 0.991
Replies: 266
Views: 74105

Work progress 0.991

it's acknowledged in the blog post presenting the beta rings that is part of the current known limitations: Known issues and limitations There are a few issues and limitations with the new rings currently; they are still in beta, after all. Some of those issues/limitations were listed in the post ab...
by Mosfet
06 Jul 2021 01:27
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

Despite the fact that Intel integrated video cards are not really recommended, there's a chance that a patch/update could solve this issue soon
by Mosfet
05 Jul 2021 02:16
Forum: General Discussions
Topic: Celestia (vanilla) vs. Space Engine vs. Celestia Origin
Replies: 5
Views: 632

Celestia (vanilla) vs. Space Engine vs. Celestia Origin

Like for Celestia, SpaceEngine relies also on user capabilities to make it better. Haumea shape couldn't be precise back then simply because the engine didn't support yet oblateness on two or more axes iirc, as for asteroids I agree, so I suggest to learn how to create spaceships from obj shapes and...
by Mosfet
27 Jun 2021 02:48
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 910
Views: 177110

Troubleshooting and bug reports - SpaceEngine 0.990

Leyo wrote:
Hi,

Where can i report bugs for the 0.991 beta ? i found a beta tester topic in the forum but the thread is locked.

You can report it here for the moment.
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