Ultimate space simulation software

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by DoctorOfSpace
12 Sep 2021 09:54
Forum: Space Journeys
Topic: Intergalactic trip in preparation
Replies: 411
Views: 23568

Intergalactic trip in preparation

37820 Do you have optimism that say within the next few hundred years or so (especially once we have a working theory of quantum gravity) we'll be able to make this workable? I think STL warp may be possible but the FTL aspect not so much. 37822 In the abstract they mention conventional EM sources,...
by DoctorOfSpace
11 Sep 2021 14:46
Forum: Space Journeys
Topic: Intergalactic trip in preparation
Replies: 411
Views: 23568

Intergalactic trip in preparation

longname wrote:
Qr Bbpost Earth's Schwarzschild radius is only that of a marble

The implication here is the drive goes boom.
by DoctorOfSpace
11 Sep 2021 12:40
Forum: Space Journeys
Topic: Intergalactic trip in preparation
Replies: 411
Views: 23568

Intergalactic trip in preparation

37814 he found that a warp drive wouldn’t need to use negative energy. Lentz’s solution would allow the bubble to travel faster than the speed of light. He still has the issue with horizons and just because he built a geometry which has balanced forces, he still has solutions within requiring these...
by DoctorOfSpace
08 Sep 2021 04:29
Forum: Space Journeys
Topic: Intergalactic trip in preparation
Replies: 411
Views: 23568

Intergalactic trip in preparation

37771 So boost 20 is the limit for the most powerful warp engines in any ship in SE? I have ships that have a boost of 21, but you will leave the universe pretty quickly at that point, even if you are only traveling at 10km/s.  You can set the number to anything, but going beyond 20 is pretty much ...
by DoctorOfSpace
07 Sep 2021 09:46
Forum: Space Journeys
Topic: Intergalactic trip in preparation
Replies: 411
Views: 23568

Intergalactic trip in preparation

37738 This is mind blowing....I wonder which of these warp scales SE uses?  Does it use the cubic scale?  Obviously not the asymptotic scale since starships in SE regularly reach and exceed warp 10. SE has it's own scale that has nothing to do with Star Trek.  In Trek the warp drive is it's own pro...
by DoctorOfSpace
10 Aug 2021 06:11
Forum: Development
Topic: Work progress 0.991
Replies: 281
Views: 85756

Work progress 0.991

Khorrah wrote:
Qr Bbpost With the kerr update, what would be the gpu requirements to run it? I'm considering to raise my RAM memory and need to buy a gpu card.

Don't know at this time, lots more work is required.
by DoctorOfSpace
09 Aug 2021 14:13
Forum: Development
Topic: Work progress 0.991
Replies: 281
Views: 85756

Work progress 0.991

37392 This would be a way to map the interior of these spinning black holes including ring singularities, Doc? The individual who has been working on said black holes has done interiors, but they are extremely demanding on systems, that is something that will need to be investigated at a later time.
by DoctorOfSpace
08 Aug 2021 19:39
Forum: Development
Topic: Work progress 0.991
Replies: 281
Views: 85756

Work progress 0.991

A-L-E-X wrote:
Qr Bbpost wow and Kerr black holes will look even more intriguing

Still being worked on but more around the Kerr update and the volumetric update should be coming soon-ish, as in couple months given the complexity of the problem maybe longer.
by DoctorOfSpace
03 Aug 2021 10:29
Forum: Off-topic Discussions
Topic: A very PC discussion
Replies: 529
Views: 152134

A very PC discussion

37294 Doc how do you like your new Ryzen 5900X?  Could it be run on an air cooler rather than water cooling? So far I am not disappointed with how it performs, but I recommend a larger air cooler like the one I purchased, definitely helps with thermals. 37294 I'm actually thinking of getting the 59...
by DoctorOfSpace
02 Aug 2021 22:00
Forum: Off-topic Discussions
Topic: A very PC discussion
Replies: 529
Views: 152134

A very PC discussion

Very oddly RDR2 is one of the few games I have not seen benefit from this upgrade, same perf as before, but I have been tweaking settings to get a bigger boost.  Must be their ultra settings that bottleneck modern systems.
by DoctorOfSpace
02 Aug 2021 20:08
Forum: Off-topic Discussions
Topic: A very PC discussion
Replies: 529
Views: 152134

A very PC discussion

Canleskis wrote:
Qr Bbpost Did you try undervolting your 3090?


Yeah, but it tends to destabilize the overclock, I did have to underclock the VRAM due to overheating during summer, lots of stuttering in games, throttling.
by DoctorOfSpace
02 Aug 2021 18:31
Forum: Off-topic Discussions
Topic: A very PC discussion
Replies: 529
Views: 152134

A very PC discussion

Upgraded my system today New specs in signature. Bought these parts, cooler I had, yesterday, they arrived today. https://pcpartpicker.com/user/docdocdocdocdoc/saved/9d6Wt6 Pretty good https://www.3dmark.com/3dm/64449621? https://www.3dmark.com/3dm/64450014? ----- Full specs AMD Ryzen 9 5900X 3.7 GH...
by DoctorOfSpace
12 Jul 2021 19:48
Forum: General Discussions
Topic: The most massive black holes in the Universe
Replies: 50
Views: 18627

The most massive black holes in the Universe

36903 Either way, trajectories in SE are completely Euclidean and Kerr interiors would be extremely difficult to implement. Visually at least, it can be done, ringularity and all, but extremely heavy on performance. https://cdn.discordapp.com/attachments/356978443675762688/857726520587190282/unknow...
by DoctorOfSpace
10 Jul 2021 14:29
Forum: Gameplay Discussions
Topic: Colaboration Possibility?
Replies: 1
Views: 1693

Colaboration Possibility?

Well known but most likely uses entirely different systems to SE and is designed in a very different way,

It does seem similar to what future goals of SE will include, but it is pretty much not going to be a merger or partnership.  Conversion from D3D to OpenGL is also a pain in the poopchute.
by DoctorOfSpace
03 Jul 2021 15:44
Forum: General Discussions
Topic: Black Hole Interiors
Replies: 8
Views: 2010

Black Hole Interiors

longname wrote:
Qr Bbpost Maybe you could show one with the new grids enabled

Currently doesn't support the geographic grid, system needs to be adjusted to this shader.
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