Ultimate space simulation software

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by JackDole
14 Dec 2020 00:17
Forum: Troubleshooting and Solutions
Topic: Help! Cannot get Space Engine running on my new computer....
Replies: 2
Views: 2913

Help! Cannot get Space Engine running on my new computer....

This is a known problem with SE version 0.980 and newer Nvidia graphics card drivers. SE 0.980 no longer works with newer drivers on many computers.
But you can try this solution here: viewtopic.php?t=7&start=1560#p34434
by JackDole
30 Nov 2020 21:38
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 938
Views: 202588

Troubleshooting and bug reports - SpaceEngine 0.990

cboshuizen wrote:
Qr Bbpost for some reason I don't understand I am getting these holes in the clouds.

Please post your 'se.log'. It is in the 'system' folder of SpaceEngine.
by JackDole
30 Nov 2020 13:42
Forum: Mods and Addons
Topic: JackDole's Universe 0.990
Replies: 97
Views: 51020

JackDole's Universe 0.990

Maybe at some point. But not at the moment.
But the addon should also work to some extent in SE 0.990. If the planets may also look a little different than in SE 0.980 because the procedural texture generation has changed.
by JackDole
26 Nov 2020 12:18
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.990
Replies: 938
Views: 202588

Troubleshooting and bug reports - SpaceEngine 0.990

35274 Hey, I've been trying to play Space Engine, but lately it just crashes on "Intializing Engine", from the log file it seems that it can't find fonts. Could be it the problem because I have three keyboard layouts installed(ENG,RUS,JAP)? The cause are probably some incorrect entries in...
by JackDole
22 Nov 2020 00:32
Forum: Mods and Addons
Topic: JackDole's Universe 0.990
Replies: 97
Views: 51020

JackDole's Universe 0.990

Of course, I don't know if they will all work with the final version of SE 0.991, but they should work with the current test version of SE 0.991.
by JackDole
12 Nov 2020 13:44
Forum: Development
Topic: Localizations
Replies: 135
Views: 45571

Localizations

German language file for version 0.990.42.1830 beta.
ger-gui.cfg
(184.14 KiB) Downloaded 487 times
by JackDole
05 Nov 2020 20:43
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1617
Views: 462783

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

somethingok wrote:
Qr Bbpost starting up the game, it doesnt open the program, why?

There are problems with newer Nvidia drivers in SE 0.980.
You can try this solution here: viewtopic.php?t=7&start=1560#p34434
by JackDole
04 Nov 2020 21:31
Forum: Off-topic Discussions
Topic: Books
Replies: 18
Views: 6269

Books

A-L-E-X wrote:
Qr Bbpost did you read other works by Tolkien?

Of course!
by JackDole
03 Nov 2020 19:34
Forum: Off-topic Discussions
Topic: Books
Replies: 18
Views: 6269

Books

Only the first trilogy. (But because you remind me of it, it was a long time ago, I should actually read it again!)
by JackDole
03 Nov 2020 18:25
Forum: Off-topic Discussions
Topic: Books
Replies: 18
Views: 6269

Books

I own about 3000 books. (And I've actually read a lot of it. Many books multiple times. Some very often.) But I only own many of these books because I've read one thing before: The Lord of the Rings. After reading this book, I started looking for something comparable. I don't think I found it. Oh, I...
by JackDole
28 Oct 2020 21:28
Forum: Feedback and Suggestions
Topic: General suggestions for SpaceEngine
Replies: 1412
Views: 425565

General suggestions for SpaceEngine

I could imagine, should one day life be found on distant planets, then this will be added to SpaceEngine immediately! Of course, it would first have to be proven beyond doubt.
by JackDole
28 Oct 2020 21:18
Forum: Development
Topic: Work progress 0.991
Replies: 281
Views: 85257

Work progress 0.991

34922 Does this mean the ones that need to be updated with new versions of SE will be updated automatically and I wont need to visit the workshop again? There has been talk of adding a feature to SpaceEngine which will automatically deactivate addons like 'Rodriogo's Mod' when updating SE. Because ...
by JackDole
26 Oct 2020 14:09
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1617
Views: 462783

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

If you remove the galaxy add-ons, the old places will of course be the same as before.
by JackDole
26 Oct 2020 14:05
Forum: Science and Astronomy Discussions
Topic: Science and Astronomy News
Replies: 906
Views: 234297

Science and Astronomy News

I think this could only happen because the living conditions for the flying ancestors of these flightless birds have remained the same. These birds became extinct because the atoll they lived on was inundated when the sea level rose. After the water receded, the same living conditions were restored....
by JackDole
26 Oct 2020 13:23
Forum: Troubleshooting and Solutions
Topic: Troubleshooting and bug reports - SpaceEngine 0.9.8.0
Replies: 1617
Views: 462783

Troubleshooting and bug reports - SpaceEngine 0.9.8.0

A-L-E-X wrote:
Qr Bbpost what is RSC?  Are those procedurally generated stars in star clusters

Yes. But I just see that the changes should also go with these stars. They also have the number of the galaxy they belong to as the first 4 digits.