Воркшоп запущен в тестовом режиме! Новое обновление, подробности здесь: http://spaceengine.org/news/blog191206/
Update 0.990.39.1760 introduces Steam Workshop, native support of Valve Index and WMR controllers, and some VR improvements. The update is available in the beta branch, and will be released to the default branch soon.
Changelog:
– Shorter cache file paths
– Fixed broken rendering/style settings after starting SE by clicking on se:// url
– Russian localization: changed names of planet temperature classes to better match the English localization
– Removed Chthonia planet class from the Star browser (this class is not implemented in the engine anyway)
– Changed atmosphere generator so it produces more blue Earth-like atmosphere models
– Fixed crash on updating atmosphere model
– Added models of (486958) Arrokoth/2014 MU69 (ex Ultima Thule), (25143) Itokawa and (433) Eros (by Mosfet)
– Fixed blurry nebulae and galaxies on skybox export
– Fixed blurry nebulae and galaxies on video capture when “Set graphics to maximum” is chosen
– Fixed initialization of the the video capture tool with incorrect screenshot file format listed
– SteamVR Input (native support of Valve Index and other controllers)
– Default binding configuration for HTC Vive, Valve Index, WMR and Oculus Touch controllers
– Pressing menu button on VR controller brings up side screen toolbars instead of opening the main menu
– Main menu VR help texture changes based on the currently active VR controllers
– Smoothed VR laser ray movement to reduce shaking and increase selection precision
– Added travel time counter when using the “Go to” command
– “Go to” in VR quickly rotates view so that target object is centered
– Import localizations from CSV format (needed for online translation services)
– Added Turkish localization