Ultimate space simulation software

 
Nebulax
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Joined: 30 Sep 2017

First documentary to use this technology

06 Oct 2019 15:33

Hi!
How are you?

It will be a challenge for me but with space engine pro I will be able to record video clips to complement my documentary about water off Earth.
If the developers agree I plan to include them in credits.

It is expected to be ready, fully assembled by February 2020.

Anything you can write me.
 
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SpaceEngineer
Author of SpaceEngine
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First documentary to use this technology

07 Oct 2019 04:27

PRO license allow you to do that, so no problem.
 
Destructor1701
Space Pilot
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Joined: 07 Nov 2016

First documentary to use this technology

09 Oct 2019 16:31

For smooth motion in your shots, I recommend switching to "Spacecraft" camera motion mode. That will smooth out any sudden input, but you will need to fight drift. I also recommend using a game controller for camera movement - map the controls so you can control FOV and movement in as comfortable a way as you can. There's also a camera path tool in the engine.
 
A-L-E-X
Star Engineer
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Joined: 06 Mar 2017

First documentary to use this technology

11 Oct 2019 02:32

what does a camera path tool do?
 
Destructor1701
Space Pilot
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Posts: 84
Joined: 07 Nov 2016

First documentary to use this technology

12 Oct 2019 21:18

You can plot a course through 3D space for the camera to follow. In truth, I haven't used it in about a year, so I can't remember how to access it, and it wasn't very stable then (This was on a Development build, I was on the Steam Beta).
 
A-L-E-X
Star Engineer
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Posts: 1670
Joined: 06 Mar 2017

First documentary to use this technology

13 Oct 2019 02:05

Destructor1701 wrote:
You can plot a course through 3D space for the camera to follow. In truth, I haven't used it in about a year, so I can't remember how to access it, and it wasn't very stable then (This was on a Development build, I was on the Steam Beta).

Oh, is that like- if I want to make a video of a space trip from Earth to Proxima Centauri, something I would need to use?  I've wanted to do that and save voyages but haven't found any options to do so.  "Go there" is a convenient feature to have but it doesn't really give the space trip vibe to me.
 
Nebulax
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Posts: 15
Joined: 30 Sep 2017

First documentary to use this technology

16 Oct 2019 11:01

SpaceEngineer wrote:
PRO license allow you to do that, so no problem.

Thank you.I wanted to confirm it.By the way I have idea of putting you in the credits so that the great software that you have made is seen.

Thanks for your advice, any help is appreciated.
 
Destructor1701
Space Pilot
Space Pilot
Posts: 84
Joined: 07 Nov 2016

First documentary to use this technology

20 Oct 2019 08:43

A-L-E-X wrote:
Destructor1701 wrote:
You can plot a course through 3D space for the camera to follow. In truth, I haven't used it in about a year, so I can't remember how to access it, and it wasn't very stable then (This was on a Development build, I was on the Steam Beta).

Oh, is that like- if I want to make a video of a space trip from Earth to Proxima Centauri, something I would need to use?  I've wanted to do that and save voyages but haven't found any options to do so.  "Go there" is a convenient feature to have but it doesn't really give the space trip vibe to me.

Yes, I believe you could do that, but it's designed for more local stuff, like planning out specific camera moves and then having the camera fly that path repeatably - so you don't need to manually navigate the camera each time. You can use that to manage other aspects, like unpausing time to cue events (such as spacecraft manoeuvres) or changing FOV or exposure without needing to juggle camera motion.

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