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SuperMarioFan126
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Location: On the surface of planet HIP 11111 4 in SpaceEngine 0.9.8.0

Ideas for mods and fixes in SpaceEngine!

27 Apr 2019 21:12

ideas for astronaut mods in SE:
1. Regular humans, with different branches and categories, such as male humans or female humans. There may also be a branch for male astronauts and female astronauts.
2. Alien life forms with spacesuits
3. The same alien life forms except without spacesuits.
4. Animal life on Earth (No spacesuits)
5. Animal life on Earth (Spacesuits)
6. Gachas (Spacesuits)
7. Gachas (No spacesuits)
Numbers 6 and 7 will rely on the Gacha solar system. Please keep that in mind.

ideas for probe mods in SE:
1. The NEAR Shoemaker probe on (433) Eros
2. The Huygens probe, maybe with a separate Cassini probe also (I'm aware it's now part of Saturn, but still!)
3. Hubble Space Telescope
4. Mars Reconnaissance Orbiter
5. MAVEN
6. Lunar Reconnaissance Orbiter
7. LADEE
8. New Horizons
9. Pioneer 10
10. Pioneer 11
11. Terra
12. Aqua
13. Suomi NPP

ideas for planetship mods in SE:
1. The Saturn V
2. The Space Launch System

ideas for space station mods in SE:
1. International Space Station (ISS)
2. Dyson spheres of various sizes
3. Black hole bombs of various sizes
4. Space elevator parts of various sizes (counterweight, tether, anchor, climber)
5. Space elevators of various sizes (the whole thing coming together, except for the climber)

ideas for starship mods in SE:
1. IXS Enterprise

ideas for other things you can add into any category in SE:
1. Strangelets
2. Asteroids
3. Planets
4. Moons
5. Stars
6. Artificial planets
7. Artificial stars
8. Artificial moons

ideas for shuttles in SE:
1. Space Shuttle Columbia (Normal)
2. Space Shuttle Columbia (Breached left wing)
3. Space Shuttle Endeavour
4. Space Shuttle Discovery
5. Space Shuttle Challenger (Normal)
6. Fragments of Space Shuttle Challenger
7. Space Shuttle Atlantis
8. Any of the above space shuttles with external tank attached
9. Any of the above space shuttles with external tank and SRBs attached
10. SRBs
11. External tank
12. External tank with SRBs attached
13. Any of the above space shuttles without a name printed on it so it can be any space shuttle you want :)
14. Fragments of the Space Shuttle Columbia

ideas for fictional stuff in SE:
1. The Kerbal Space Center
2. Kerbal spacecrafts

ideas for other real stuff in SE:
1. Cities
2. Actual space centers
3. Airplanes
4. Helicopters
5. Drones
6. Computers

ideas for corrections to mods in SE:
1: Quarior's fix on RockoRocks' Kerbal Space Program mod - Everything in the system should be scaled up 10 times, Eve should have 100% cloud cover, a higher greenhouse effect, and a higher sea level. Kerbin should have around 47% to 52% cloud cover and terrain patches, fix terrain glitches on Bop and Gilly, Jool should have actual clouds rather than a surface texture, maybe perhaps add a female Kerbonaut model. Also, Kerbin should have a higher greenhouse effect to make it even more earthlike.
2: The Star Trek ships mod: Some ships don't have engine effects.
3: The Star Wars catalogs mod: Kamino should not be a terra, it should be an oceania. Nal Hutta should be hotter, since it literally states the planet as hot and swampy, according to Wookieepedia.
4: The Star Wars ships mod: Perhaps add more Rebel ships and add the second Death Star. Also, perhaps add engine effects and warp drives to the ships. Maybe also add more thrust to the ships. And if you want, make two versions of the Starkiller Base. (e.g. the regular one, and another icy planet for a replacement)
5: ACB: Some ships do not have any engine or thruster effects.
6: Sonic Universe: A.Sun (Alternate Sun) appears to be infinitely large, instead of being 1,392,000 kilometers in diameter. This causes any spacecrafts built around it to be ejected from the universe faster than the speed of light.
7: Cosmos: There's a reboot to the Cosmos show, being hosted by Neil DeGrasse Tyson. His S.S.O.T.I. (Spaceship of the Imagination) should be included as well.
8: World of Warcraft system: It does not allow me to visit the system at all ;-;

ideas for real astronomical objects in SE:
1. Ross 128 b (Planet)
2. Proxima b (Planet)
3. Proxima c (Possible planet)
4. CFBDSIR J214947.2-040308.9 (Rogue planet)
5. PSO J318.5-22 (Rogue planet)
6. Barnard's Star b / Barnard's Planet (Possible planet)
7. SDSS J111010.01+011613.1 (Rogue planet)
8. Andromeda's central black hole (Black hole)
9. Triangulum's central black hole (Black hole)
10. Tarantula Nebula (H II nebula)
11. Correction to Pistol Star - It should not be a red supergiant, but a blue supergiant or a white supergiant! (Star)
12. 3C 273 (Quasar)
13. 3C 48 (Quasar)
14. SDSS J102009.99+104002.7 (Quasar)
15. GN-z11 (Galaxy)
16. Powehi / M 87 Central Black Hole (Black hole)

ideas for fictional or proposed astronomical objects in SE:
1. Super Mario solar system (Solar system)
2. Antichthon / Counter-Earth / Gor (Planet)
3. Nemesis (Star)
4. Earth's second moon (Moon)
5. Vulcan (Planet)
6. Phaeton (Planet)
7. Olympus (Planet)
8. Kalki (Planet)
9. Persephone (Planet) [NOT the asteroid (399) Persephone.]
10. Proserpina (Planet)
11. Tjord (Planet)
12. Minerva (Planet)
13. Faena (Planet)
14. Kraka (Planet)
15. Prometheus (Planet) [NOT the dwarf moon around Saturn.]
16. Hesikos (Planet)
17. Tyche (Planet)
18. Lilith (Moon)
19. Chiron (Moon)
20. Themis (Moon)
21. Neith (Moon)
22. An unnamed Mercurian satellite (Moon) [Just call it Mercury A, Mercury 1, or Mercury I.]
23. Superhabitable planets (Planets that have conditions even more suitable for life than Earth. Make the ESI 1.058 or something, but it has to be higher than 1.000 if it's even possible.)
24. Undertale/Deltarune solar system (Albeit, it may take place in our solar system, but these locations are fictional. So go ahead and make that for fun!)
25. Gacha solar system (Arrange it however you like! Luni did not state how the system is laid out, so go ahead and wing it!)

ideas for miscellaneous mods for SE:
1. obsolete idea
2. Earth's layers
3. An alternate version of our solar system where Soviets have taken over!! >:D *the USSR's national anthem plays*
4. An acid planet orbiting any random star (I'm aware there is one in the Locations, but still!)
5. A planet made out of coke
6. The SCP-756 solar system, but scaled up so it is in space rather than a concrete room
7. SCP-3003
8. An metropolis planet, similar to Coruscant, but somewhat different
9. The Laniakea supercluster
10. A solar system made out of memes
11. A metal sphere the size of Manhattan and Staten Island combined (must be a spacecraft)
12. Uninhabitable Earth, somewhat a mix between what happens to Earth in TPE and the Borg-assimilated Earth.
13. Htrae / htraE / Backwards Earth / Reverse Earth (NOT Antichthon!)
14. Chthonian planets (Former gas giants that had their atmospheres torn away)
15. White dwarf Sun
16. Red giant Sun (Updated)
17. The solar system during its formation.
18. Torpedoes.
19. An alternate history of the solar system where Theia did not collide with Earth, but instead, collided with Venus.
20. The Borg Planet (Kinda like a Star Trek version of Coruscant!)

I can't really think of anything else to put here XD
Last edited by SuperMarioFan126 on 16 May 2019 22:55, edited 7 times in total.
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Quarior
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Ideas for mods and fixes in SpaceEngine!

28 Apr 2019 04:35

SuperMarioFan126 wrote:
Source of the post Kerbal spacecrafts

I think isn't possible, the original author try to make but he have problem. I don't know what is it but I think he can reply.
SuperMarioFan126 wrote:
Source of the post 1: Quarior's fix on RockoRocks' Kerbal Space Program mod - Everything in the system should be scaled up 10 times, Eve should have 100% cloud cover, Kerbin should have around 52% cloud cover and terrain patches, fix terrain glitches on Bop and Gilly, Jool should have actual clouds rather than a surface texture, maybe perhaps add a female Kerbonaut model.

I don't touch the textures but I know the problem of glitches, I don't know to fix, idem for the female Kerbonaut version.
Also I made the system like in game and try to have the same temperature, but if you want, I can made a patch for have a size 10 more bigger but need the original for textures.
SuperMarioFan126 wrote:
Source of the post 8: World of Warcraft system: It does not allow me to visit the system at all ;-;

Like I said in my thread, for me is work with 0.980e, I don't know the problem without log.
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SuperMarioFan126
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Posts: 41
Joined: 05 Mar 2019
Location: On the surface of planet HIP 11111 4 in SpaceEngine 0.9.8.0

Ideas for mods and fixes in SpaceEngine!

28 Apr 2019 17:39

Quarior wrote:
SuperMarioFan126 wrote:
Source of the post Kerbal spacecrafts

I think isn't possible, the original author try to make but he have problem. I don't know what is it but I think he can reply.
SuperMarioFan126 wrote:
Source of the post 1: Quarior's fix on RockoRocks' Kerbal Space Program mod - Everything in the system should be scaled up 10 times, Eve should have 100% cloud cover, Kerbin should have around 52% cloud cover and terrain patches, fix terrain glitches on Bop and Gilly, Jool should have actual clouds rather than a surface texture, maybe perhaps add a female Kerbonaut model.

I don't touch the textures but I know the problem of glitches, I don't know to fix, idem for the female Kerbonaut version.
Also I made the system like in game and try to have the same temperature, but if you want, I can made a patch for have a size 10 more bigger but need the original for textures.
SuperMarioFan126 wrote:
Source of the post 8: World of Warcraft system: It does not allow me to visit the system at all ;-;

Like I said in my thread, for me is work with 0.980e, I don't know the problem without log.

1: Okay then.
2: I also forgot to mention Kerbin should have a higher greenhouse effect, so that way it's more Earthlike, and Kerbol should be more Sun-like. But yes, I would love to see the system scaled up to make it more realistic.
3: Oof.
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SuperMarioFan126
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Posts: 41
Joined: 05 Mar 2019
Location: On the surface of planet HIP 11111 4 in SpaceEngine 0.9.8.0

Ideas for mods and fixes in SpaceEngine!

17 May 2019 21:54

Nevermind, I have visited Azeroth, and it looks amazing.
Just one thing: Shouldn't its landmasses be spread all over the planet, or is it supposed to be like that?
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Quarior
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Ideas for mods and fixes in SpaceEngine!

18 May 2019 00:01

SuperMarioFan126 wrote:
Nevermind, I have visited Azeroth, and it looks amazing.
Just one thing: Shouldn't its landmasses be spread all over the planet, or is it supposed to be like that?

Is normal because in game all continent have the same time zone (but different by server) and try to make in scale have found (https://www.mmo-champion.com/threads/82 ... is-Azeroth) and I don’t know how to put for the rest area unknow to be procedural.
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SuperMarioFan126
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Posts: 41
Joined: 05 Mar 2019
Location: On the surface of planet HIP 11111 4 in SpaceEngine 0.9.8.0

Ideas for mods and fixes in SpaceEngine!

20 May 2019 18:07

Oh.
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Julian
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Ideas for mods and fixes in SpaceEngine!

20 May 2019 22:36

SuperMarioFan126 wrote:
3: The Star Wars catalogs mod: Kamino should not be a terra, it should be an oceania.

To respond to your first post, Kamino was shown to have islands in The Essential Atlas, and as we've discussed in the Star Wars mod thread, Space Engine requires planets with any amount of landmass at all to be classified as terras.

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